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42
HOOPSExchangePublishSample.props
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42
HOOPSExchangePublishSample.props
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup>
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<OutDir>$(ProjectDir)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>UNICODE;_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<!-- All relative paths are relative to output directory. -->
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<!-- The only exception is SAMPLES_ADOBE_RESOURCE_DIRECTORY which is relative to A3DLIBS.dll folder, so should be ..\resource -->
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<PreprocessorDefinitions>SAMPLES_DATA_DIRECTORY=R"(..\..\..\..\..\data)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SAMPLES_DEFAULT_OUTPUT_PATH=R"(.\)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SAMPLES_PUBLISH_GALLERY_DIRECTORY=R"(..\..\..\..\..\publish\publishgallery)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SAMPLES_PUBLISH_QUICKSTARTS_DIRECTORY=R"(..\..\..\..\..\publish\publishquickstarts)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SAMPLES_PUBLISH_HTML_DIRECTORY=R"(..\..\..\..\..\publish\publishhtml)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>SAMPLES_ADOBE_RESOURCE_DIRECTORY=R"(..\resource)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>HOOPS_BINARY_DIRECTORY=R"(..\..\..\..\..\..\bin\win32_v142)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PreprocessorDefinitions>HOOPS_BINARY_DIRECTORY=R"(..\..\..\..\..\..\bin\win64_v142)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>HOOPS_BINARY_DIRECTORY=R"(..\..\..\..\..\..\bin\win32_v142)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PreprocessorDefinitions>HOOPS_BINARY_DIRECTORY=R"(..\..\..\..\..\..\bin\win64_v142)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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</Project>
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