2025.6.1
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@@ -1,6 +1,6 @@
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/***********************************************************************************************************************
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*
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* Copyright (c) 2010 - 2022 by Tech Soft 3D, Inc.
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* Copyright (c) 2010 - 2025 by Tech Soft 3D, Inc.
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* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
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* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
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* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
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@@ -15,6 +15,7 @@ This file demonstrates how to programmatically visualize a PRC file from a basic
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***********************************************************************************************************************/
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#define A3DAPI_DEPRECATED
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#include <A3DSDKIncludes.h>
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#include "callback_opengl.h"
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@@ -45,7 +46,7 @@ int& DisplayTriangleNormals() { return stiDisplayTriangleNormals; }
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double& DisplayTriangleNormalLength() { return stdDisplayTriangleNormalLength; }
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//######################################################################################################################
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A3DStatus DrawInitCallbacks(A3DDrawCallbacksData* psCallbacks);
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A3DStatus DrawInitCallbacks(deprecated_A3DDrawCallbacksData* psCallbacks);
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//######################################################################################################################
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static double stDeterminant4x4(double const m[16])
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@@ -1210,9 +1211,9 @@ void OpenGL_Picture(const A3DGraphPictureData* /* psPictureData */)
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}
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//######################################################################################################################
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A3DStatus OpenGL_SetAndInitCallBack(A3DDrawCallbacksData &sDrawCallbacksData)
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A3DStatus OpenGL_SetAndInitCallBack(deprecated_A3DDrawCallbacksData &sDrawCallbacksData)
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{
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A3D_INITIALIZE_DATA(A3DDrawCallbacksData, sDrawCallbacksData);
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A3D_INITIALIZE_DATA(deprecated_A3DDrawCallbacksData, sDrawCallbacksData);
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sDrawCallbacksData.m_pfuncPushMatrix = OpenGL_PushMatrix;
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sDrawCallbacksData.m_pfuncPopMatrix = OpenGL_PopMatrix;
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