2025.6.1
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exchange/exchangesource/MeshViewer/application/render/vbo.h
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exchange/exchangesource/MeshViewer/application/render/vbo.h
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/***********************************************************************************************************************
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*
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* Copyright (c) 2010 - 2025 by Tech Soft 3D, Inc.
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* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
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* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
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* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
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* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
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* scope and manner of such use.
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*
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***********************************************************************************************************************/
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#ifndef VBO_H
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#define VBO_H
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#include <vector>
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#include <glm/glm.hpp>
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#include <glad/glad.h>
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#include "../../utils/geometry.h"
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class VBO
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{
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public:
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GLuint id;
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VBO(const std::vector<utils::geometry::Vertex> &vertices);
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void Bind();
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void Unbind();
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void Delete();
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};
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#endif // VBO_H
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