Add publish
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publish/publishsource/CommonInit.h
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72
publish/publishsource/CommonInit.h
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/***********************************************************************************************************************
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*
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* Copyright (c) 2010 - 2022 by Tech Soft 3D, Inc.
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* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
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* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
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* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
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* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
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* scope and manner of such use.
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*
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***********************************************************************************************************************/
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/**
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\file common.h
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Definitions of macros, data and functions common to Publish samples.
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This header requires prior inclusion of <A3DSDKIncludes.h>.
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**/
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#ifndef PUBLISH_SAMPLES_COMMONINIT_HPP
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#define PUBLISH_SAMPLES_COMMONINIT_HPP
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//######################################################################################################################
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// The resource directory must be provided relative to the A3DLibs.dll binary directory
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class A3DSDKHOOPSPublishLoader : public A3DSDKHOOPSExchangeLoader
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{
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public:
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#ifdef _MSC_VER
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A3DSDKHOOPSPublishLoader(const TCHAR* pcLibraryPath) :
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A3DSDKHOOPSExchangeLoader(pcLibraryPath), m_bPDFLibLoaded(false) {};
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#else
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A3DSDKHOOPSPublishLoader(const A3DUTF8Char* pcLibraryPath, bool bDisableHandlingSIGSEGV = false) :
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A3DSDKHOOPSExchangeLoader(pcLibraryPath, bDisableHandlingSIGSEGV), m_bPDFLibLoaded(false) {};
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#endif
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~A3DSDKHOOPSPublishLoader() { TerminatePDFLib(); };
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#ifdef _MSC_VER
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A3DStatus InitPDFLib()
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#else
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A3DStatus InitPDFLib()
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#endif
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{
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A3DStatus iRet = A3D_ERROR;
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A3DBool bIsInitialized = A3D_FALSE;
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// check PDF library initialization
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iRet = A3DPDFCheckPDFLibInitialization(&bIsInitialized);
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if (iRet == A3D_SUCCESS && !bIsInitialized)
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{
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iRet = A3DPDFInitializePDFLibAndResourceDirectory(SAMPLES_ADOBE_RESOURCE_DIRECTORY);
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m_bPDFLibLoaded = (iRet == A3D_SUCCESS);
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}
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return iRet;
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};
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void TerminatePDFLib()
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{
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// always terminate PDF library
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if (m_bPDFLibLoaded)
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A3DPDFTerminatePDFLib();
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}
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public:
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bool m_bPDFLibLoaded;
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};
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//######################################################################################################################
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#endif // PUBLISH_SAMPLES_COMMONINIT_HPP
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