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publish/publishsource/CreatePRCCubes/modules/CreateMarkups.h
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publish/publishsource/CreatePRCCubes/modules/CreateMarkups.h
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/***********************************************************************************************************************
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*
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* Copyright (c) 2010 - 2022 by Tech Soft 3D, Inc.
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* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
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* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
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* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
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* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
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* scope and manner of such use.
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*
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***********************************************************************************************************************/
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/**
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* Sample CreatePRCCubes
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* file CreateMartkups.cpp
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* This file is containing the function allowing to create markups.
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*
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* Markups creation exemple
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* Create tessellated markups with linked items.
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* Different style of markups can be created (normal or face to screen).
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* Different links to the PRC entities can be created as well.
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*
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* These exemples are using the tessellation wrapper: HXWMarkupTessellation.cpp
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*
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*
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***********************************************************************************************************************/
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#pragma once
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#include "../CreatePRCCubesDef.h"
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#include "CreateLinkedItem.h"
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#include "CreateGraphics.h"
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//######################################################################################################################
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enum FlatToScreenMode
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{
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FlatToScreen,
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FlatToScreenAlwaysOnTop,
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FlatToScreenNonZoomable
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};
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//######################################################################################################################
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// Tesselated Markup creation with Publish
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A3DStatus createMarkup(A3DMkpAnnotationItem** ppOutAnnotItem,
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const A3DUTF8Char* pcText,
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A3DUns32 uiLinkedEntitySize,
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A3DEntity** ppLinkedEntity,
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A3DAsmProductOccurrence** ppPOTarget,
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A3DVector3dData* pFramePos,
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A3DVector3dData* pLeaderPos = 0);
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A3DStatus createMarkupOnFace(A3DMkpAnnotationItem** ppOutAnnotItem,
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const A3DUTF8Char* pcText,
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A3DUns32 uiLinkedEntitySize,
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A3DEntity** ppLinkedEntity,
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A3DAsmProductOccurrence** ppPOTarget,
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A3DUns32* puiFaceIndexes,
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A3DVector3dData* pFramePos,
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A3DVector3dData* pLeaderPos = 0);
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A3DStatus createMarkupFaceToScreen(A3DMkpAnnotationItem** ppOutAnnotItem,
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const A3DUTF8Char* pcText,
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A3DUns32 uiLinkedEntitySize,
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A3DEntity** ppLinkedEntity,
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A3DAsmProductOccurrence** ppPOTarget,
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A3DVector3dData* pFramePos,
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FlatToScreenMode inFlatToScreenMode = FlatToScreen);
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