/*********************************************************************************************************************** * * Copyright (c) 2010 - 2022 by Tech Soft 3D, Inc. * The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret * as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event * of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized * employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the * scope and manner of such use. * ***********************************************************************************************************************/ /** \file BrepTraverse.cpp This file demonstrates how to programmatically traverse the Brep structure ***********************************************************************************************************************/ #include "VisitorContainer.h" #include "BrepTraverse.h" #include ////////////////////////////////////////////////////////////////////////////// // Traverse Brep ////////////////////////////////////////////////////////////////////////////// A3DBrepDataConnector::A3DBrepDataConnector(const A3DTopoBrepData *pBrep) : A3DConnector(pBrep) { A3D_INITIALIZE_DATA(A3DTopoBrepDataData, m_sBrepData); A3DTopoBrepDataGet(pBrep, &m_sBrepData); } A3DBrepDataConnector::~A3DBrepDataConnector() { A3DTopoBrepDataGet(NULL, &m_sBrepData); } A3DStatus A3DBrepDataConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; //TopoContext A3DTopoBody *psTopoBody = (A3DTopoBody*) GetA3DEntity(); A3DTopoBodyData sA3DTopoBodyData; A3D_INITIALIZE_DATA( A3DTopoBodyData, sA3DTopoBodyData); CHECK_RET(A3DTopoBodyGet(psTopoBody, &sA3DTopoBodyData)); A3DTopoContext* psContext = sA3DTopoBodyData.m_pContext; A3DTopoContextData sA3DTopoContextData; A3D_INITIALIZE_DATA( A3DTopoContextData, sA3DTopoContextData); CHECK_RET(A3DTopoContextGet(psContext, &sA3DTopoContextData)); //m_dScale = sA3DTopoContextData.m_dScale; CHECK_RET(psVisitor->visitEnter(*this)); A3DUns32 uNbConnex = m_sBrepData.m_uiConnexSize; for(A3DUns32 uI = 0; uI < uNbConnex; uI++) { A3DConnexConnector sConnecConnector(m_sBrepData.m_ppConnexes[uI]); CHECK_RET(sConnecConnector.Traverse(psVisitor)); } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // Connex ////////////////////////////////////////////////////////////////////////////// A3DConnexConnector::A3DConnexConnector(const A3DTopoConnex *pConnex) : A3DConnector(pConnex) { A3D_INITIALIZE_DATA(A3DTopoConnexData, m_sConnexData); A3DTopoConnexGet(pConnex, &m_sConnexData); } A3DConnexConnector::~A3DConnexConnector() { A3DTopoConnexGet(NULL, &m_sConnexData); } A3DStatus A3DConnexConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); unsigned uI, uNbShell = m_sConnexData.m_uiShellSize; for(uI = 0; uI < uNbShell; uI++) { A3DShellConnector sShellConnector(m_sConnexData.m_ppShells[uI]); CHECK_RET(sShellConnector.Traverse(psVisitor)); } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // Shell ////////////////////////////////////////////////////////////////////////////// A3DShellConnector::A3DShellConnector(const A3DTopoShell *pShell) : A3DConnector(pShell) { A3D_INITIALIZE_DATA(A3DTopoShellData, m_sShellData); A3DTopoShellGet(pShell, &m_sShellData); } A3DShellConnector::~A3DShellConnector() { A3DTopoShellGet(NULL, &m_sShellData); } A3DStatus A3DShellConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); unsigned int uI, uFaceSize = m_sShellData.m_uiFaceSize; for(uI = 0; uI < uFaceSize; uI++) { A3DFaceConnector sFaceConnector(m_sShellData.m_ppFaces[uI]); CHECK_RET(sFaceConnector.Traverse(psVisitor)); } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // Face ////////////////////////////////////////////////////////////////////////////// A3DFaceConnector::A3DFaceConnector(const A3DTopoFace* pFace) : A3DConnector(pFace) { A3D_INITIALIZE_DATA(A3DTopoFaceData, m_sFaceData); A3DTopoFaceGet(pFace, &m_sFaceData); } A3DFaceConnector::~A3DFaceConnector() { A3DTopoFaceGet(NULL, &m_sFaceData); } A3DStatus A3DFaceConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); unsigned int uI, uLoopSize = m_sFaceData.m_uiLoopSize; for(uI = 0; uI < uLoopSize; uI++) { A3DLoopConnector sLoopConnector(m_sFaceData.m_ppLoops[uI]); CHECK_RET(sLoopConnector.Traverse(psVisitor)); } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // Loop ////////////////////////////////////////////////////////////////////////////// A3DLoopConnector::A3DLoopConnector(const A3DTopoLoop *pLoop) : A3DConnector(pLoop) { A3D_INITIALIZE_DATA(A3DTopoLoopData, m_sLoopData); A3DTopoLoopGet(pLoop, &m_sLoopData); } A3DLoopConnector::~A3DLoopConnector() { A3DTopoLoopGet(NULL, &m_sLoopData); } A3DStatus A3DLoopConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); unsigned uI, uCoEdgeSize = m_sLoopData.m_uiCoEdgeSize; for(uI = 0; uI < uCoEdgeSize; uI++) { A3DCoEdgeConnector sCoEdgeConnector(m_sLoopData.m_ppCoEdges[uI]); CHECK_RET(sCoEdgeConnector.Traverse(psVisitor)); } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // CoEdge ////////////////////////////////////////////////////////////////////////////// A3DCoEdgeConnector::A3DCoEdgeConnector(const A3DTopoCoEdge *pCoEdge) : A3DConnector(pCoEdge) { A3D_INITIALIZE_DATA(A3DTopoCoEdgeData, m_sCoEdgeData); A3DTopoCoEdgeGet(pCoEdge, &m_sCoEdgeData); } A3DCoEdgeConnector::~A3DCoEdgeConnector() { A3DTopoCoEdgeGet(NULL, &m_sCoEdgeData); } A3DStatus A3DCoEdgeConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); if(!(psVisitor->FindInMap(m_sCoEdgeData.m_pEdge))) { psVisitor->SetInMap(m_sCoEdgeData.m_pEdge,(void*) this->GetA3DEntity()); A3DEdgeConnector sEdgeConnector(m_sCoEdgeData.m_pEdge); CHECK_RET(sEdgeConnector.Traverse(psVisitor)); } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // Edge ////////////////////////////////////////////////////////////////////////////// A3DEdgeConnector::A3DEdgeConnector(const A3DTopoEdge *pEdge) : A3DConnector(pEdge) { A3D_INITIALIZE_DATA(A3DTopoEdgeData, m_sEdgeData); A3DTopoEdgeGet(pEdge, &m_sEdgeData); } A3DEdgeConnector::~A3DEdgeConnector() { A3DTopoEdgeGet(NULL, &m_sEdgeData); } A3DStatus A3DEdgeConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); A3DEEntityType eType; //Start Vertex if(m_sEdgeData.m_pStartVertex != NULL) { CHECK_RET(A3DEntityGetType(m_sEdgeData.m_pStartVertex,&eType)); if(eType == kA3DTypeTopoMultipleVertex) { A3DMultipleVertexConnector sStart(m_sEdgeData.m_pStartVertex); sStart.Traverse(psVisitor); } else if(eType == kA3DTypeTopoUniqueVertex) { A3DUniqueVertexConnector sStart(m_sEdgeData.m_pStartVertex); sStart.Traverse(psVisitor); } } //End Vertex if(m_sEdgeData.m_pEndVertex != NULL) { CHECK_RET(A3DEntityGetType(m_sEdgeData.m_pEndVertex,&eType)); if(eType == kA3DTypeTopoMultipleVertex) { A3DMultipleVertexConnector sStart(m_sEdgeData.m_pEndVertex); sStart.Traverse(psVisitor); } else if(eType == kA3DTypeTopoUniqueVertex) { A3DUniqueVertexConnector sStart(m_sEdgeData.m_pEndVertex); sStart.Traverse(psVisitor); } } CHECK_RET(psVisitor->visitLeave(*this)); return A3D_SUCCESS; } ////////////////////////////////////////////////////////////////////////////// // Vertex ////////////////////////////////////////////////////////////////////////////// A3DUniqueVertexConnector::A3DUniqueVertexConnector(const A3DTopoVertex *pVertex) : A3DConnector(pVertex) { A3D_INITIALIZE_DATA(A3DTopoUniqueVertexData, m_sVertexData); A3DTopoUniqueVertexGet(pVertex, &m_sVertexData); } A3DUniqueVertexConnector::~A3DUniqueVertexConnector() { A3DTopoUniqueVertexGet(NULL, &m_sVertexData); } A3DStatus A3DUniqueVertexConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); return A3D_SUCCESS; } A3DMultipleVertexConnector::A3DMultipleVertexConnector(const A3DTopoVertex *pVertex) : A3DConnector(pVertex) { A3D_INITIALIZE_DATA(A3DTopoMultipleVertexData, m_sVertexData); A3DTopoMultipleVertexGet(pVertex, &m_sVertexData); } A3DMultipleVertexConnector::~A3DMultipleVertexConnector() { A3DTopoMultipleVertexGet(NULL, &m_sVertexData); } A3DStatus A3DMultipleVertexConnector::Traverse(A3DVisitorContainer* psVisitor) const { A3DStatus iRet = A3D_SUCCESS; CHECK_RET(psVisitor->visitEnter(*this)); return A3D_SUCCESS; }