#include "VisitorsContainer.h" void* A3DVisitorContainer::FindInMap(const A3DEntity* pA3DEntity) { return m_psContainer->FindInMap(pA3DEntity); } void A3DVisitorContainer::SetInMap(const A3DEntity* pA3DEntity, void* pYourEntity) { return SetInMap(pA3DEntity, pYourEntity); }