#pragma once /*********************************************************************************************************************** * * Copyright (c) 2010 - 2025 by Tech Soft 3D, Inc. * The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret * as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event * of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized * employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the * scope and manner of such use. * ***********************************************************************************************************************/ /** * Sample CreatePRCCubes * file CreateTextures.cpp * This file is containing the function allowing to create textures. * * Texture creation exemple * Create the style corresponding to texture. * * ***********************************************************************************************************************/ #pragma once #include "CreatePRCCubesDef.h" //###################################################################################################################### // Create the style corresponding to texture. A3DStatus createPRCCubesFile(A3DAsmModelFile** ppModelFile, const A3DUTF8Char* pcTextureFilePath);