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2025-12-15 23:22:33 +08:00

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1.1 KiB
C++

/***********************************************************************************************************************
*
* Copyright (c) 2010 - 2025 by Tech Soft 3D, Inc.
* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
* scope and manner of such use.
*
***********************************************************************************************************************/
#ifndef VBO_H
#define VBO_H
#include <vector>
#include <glm/glm.hpp>
#include <glad/glad.h>
#include "../../utils/geometry.h"
class VBO
{
public:
GLuint id;
VBO(const std::vector<utils::geometry::Vertex> &vertices);
void Bind();
void Unbind();
void Delete();
};
#endif // VBO_H