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2025-12-15 23:22:33 +08:00

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/***********************************************************************************************************************
*
* Copyright (c) 2010 - 2025 by Tech Soft 3D, Inc.
* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
* scope and manner of such use.
*
***********************************************************************************************************************/
#ifndef GEOMETRY_H
#define GEOMETRY_H
#include <vector>
#include "properties.h"
#include "bounding_box.h"
namespace utils
{
namespace geometry
{
struct Vertex
{
glm::vec3 position;
glm::vec3 normal;
};
struct BufferData
{
std::vector<Vertex> vertices;
std::vector<unsigned int> indices;
BoundingBox mesh_box;
properties::style::Graphics graphics;
};
}
}
#endif // GEOMETRY_H