77 lines
3.4 KiB
C++
77 lines
3.4 KiB
C++
/***********************************************************************************************************************
|
|
*
|
|
* Copyright (c) 2010 - 2022 by Tech Soft 3D, Inc.
|
|
* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
|
|
* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
|
|
* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
|
|
* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
|
|
* scope and manner of such use.
|
|
*
|
|
***********************************************************************************************************************/
|
|
|
|
#ifndef VISITOR_CASCADED_ATTRIBUTE
|
|
#define VISITOR_CASCADED_ATTRIBUTE
|
|
#include "Visitors.h"
|
|
#include <map>
|
|
|
|
class A3DCascadedAttribute;
|
|
class ColorMaterialsConnector;
|
|
|
|
class A3DVisitorColorMaterials : public A3DVisitor
|
|
{
|
|
#ifdef _MSC_VER
|
|
#pragma warning(push)
|
|
#pragma warning(disable:4251) // Suppress the warning C4251 because it leads to have that kind of warning : "warning
|
|
// C4251: 'A3DVisitorColorMaterials::m_apsCascadedAttribute' : class 'std::vector<_Ty>' needs to have dll-interface to
|
|
// be used by clients of class 'A3DVisitorColorMaterials"
|
|
// This is because of the "dllexport" on the visitor classes, as they use stl members and it seems that stl causes
|
|
// warning with dllexport with microsoft compiler
|
|
#endif // _MSC_VER
|
|
|
|
//friend class A3DVisitorContainer;
|
|
std::vector<A3DMiscCascadedAttributes*> m_apsCascadedAttribute;
|
|
A3DRiRepresentationItem* m_pCurrentRi; //needed for FaceTessDataConnector
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning(pop)
|
|
#endif // _MSC_VER
|
|
|
|
public:
|
|
|
|
A3DVisitorColorMaterials(A3DVisitorContainer* psContainer = NULL);
|
|
|
|
virtual ~A3DVisitorColorMaterials();
|
|
|
|
virtual A3DStatus pushCascadedAttribute(const A3DConnector& sEntity);
|
|
virtual A3DStatus visitEnter(const A3DProductOccurrenceConnector& sEntity);
|
|
virtual A3DStatus visitEnter(const A3DPartConnector& sEntity);
|
|
virtual A3DStatus visitEnter(const A3DRiConnector& sEntity);
|
|
virtual A3DStatus visitEnter(const A3DFaceTessDataConnector& sEntity);
|
|
|
|
virtual A3DStatus popCascadedAttribute(/*const A3DConnector& sEntity*/);
|
|
virtual A3DStatus visitLeave(const A3DProductOccurrenceConnector& sEntity);
|
|
virtual A3DStatus visitLeave(const A3DPartConnector& sEntity);
|
|
virtual A3DStatus visitLeave(const A3DRiConnector& sEntity);
|
|
virtual A3DStatus visitLeave(const A3DFaceTessDataConnector& sEntity);
|
|
|
|
std::vector<A3DMiscCascadedAttributes*> GetCascadedAttributes() const { return m_apsCascadedAttribute; }
|
|
void _Set(std::vector<A3DMiscCascadedAttributes*> const & val) { m_apsCascadedAttribute = val; }
|
|
void _SetCurrentRi(A3DRiRepresentationItem* const val) { m_pCurrentRi = val; }
|
|
|
|
public:
|
|
|
|
///////////////////////////////////////////////////////////////////
|
|
// Please, redefined this function in a inherited class to connect
|
|
// the meshes provide by 3DX in your application
|
|
//////////////////////////////////////////////////////////////////
|
|
|
|
virtual A3DStatus SetGlobalAttributeOnLeaf(const A3DMiscCascadedAttributes* /*psCascadedAttribute*/) { return A3D_SUCCESS; }
|
|
|
|
A3DStatus GetColorMaterialConnector(ColorMaterialsConnector& rsColorConnector, bool bUseInstances = false);
|
|
|
|
A3DMiscCascadedAttributes* GetLastCascadedAttributes() const;
|
|
|
|
};
|
|
|
|
#endif
|