Files
Hoops_Exchange/exchange/exchangesource/Collision/visitor/Visitors.h
2025-12-15 23:22:33 +08:00

184 lines
8.2 KiB
C++

/***********************************************************************************************************************
*
* Copyright (c) 2010 - 2025 by Tech Soft 3D, Inc.
* The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., and considered a trade secret
* as defined under civil and criminal statutes. Tech Soft 3D shall pursue its civil and criminal remedies in the event
* of unauthorized use or misappropriation of its trade secrets. Use of this information by anyone other than authorized
* employees of Tech Soft 3D, Inc. is granted only under a written non-disclosure agreement, expressly prescribing the
* scope and manner of such use.
*
***********************************************************************************************************************/
#ifndef A3D_VISITOR
#define A3D_VISITOR
#define CONNECT_TRANSFO 0x0001
#define CONNECT_COLORS 0x0002
#define CONNECT_MESH 0x0004
#define CONNECT_ASSEMBLY_TREE 0x008
#define CONNECT_BREP 0x0010
#define CONNECT_PMI 0x00020
#define CONNECT_VIEWS 0x00040
#define CONNECT_FEATURE 0x00080
#include "TreeTraverse.h"
#ifdef CONNECT_PMI
#include "MarkupTraverse.h"
#endif
#ifdef CONNECT_BREP
#include "BrepTraverse.h"
#endif
#ifdef CONNECT_PMI
#include "MarkupTraverse.h"
#endif
#ifdef CONNECT_MESH
#include "TessConnector.h"
#endif
#ifdef CONNECT_VIEWS
#include "ViewTraverse.h"
#endif
#include <string>
#ifndef CHECK_RET
#define CHECK_RET(function) { if ((iRet = function)!=A3D_SUCCESS) { /*__debugbreak();*/ return iRet; }}
#endif
class A3DConnector;
class A3DVisitorContainer;
class A3DVisitor
{
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4251) // Suppress the warning C4251 because it leads to have that kind of warning : "warning
// C4251: 'A3DVisitorColorMaterials::m_apsCascadedAttribute' : class 'std::vector<_Ty>' needs to have dll-interface to
// be used by clients of class 'A3DVisitorColorMaterials"
// This is because of the "dllexport" on the visitor classes, as they use stl members and it seems that stl causes
// warning with dllexport with microsoft compiler
#endif // _MSC_VER
protected:
A3DVisitorContainer* m_psContainer;
std::string m_strName;
#ifdef _MSC_VER
#pragma warning(pop)
#endif // _MSC_VER
public :
A3DVisitor(std::string strName, A3DVisitorContainer* psContainer = NULL)
: m_strName(strName), m_psContainer(psContainer){}
virtual ~A3DVisitor() {}
virtual std::string GetName() const { return m_strName; }
//Assembly
#ifdef CONNECT_ASSEMBLY_TREE
virtual A3DStatus visitEnter(const A3DModelFileConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DModelFileConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DProductOccurrenceConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DProductOccurrenceConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DPartConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DPartConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DRiConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DRiConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DRiBrepModelConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DRiBrepModelConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DRiSetConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DRiSetConnector& /*sConnector*/) { return A3D_SUCCESS;}
virtual A3DStatus visitEnter(const A3DPolyRiBrepModelConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DPolyRiBrepModelConnector& /*sConnector*/) { return A3D_SUCCESS; }
#endif
//Markup
#ifdef CONNECT_PMI
virtual A3DStatus visitEnter(const A3DMkpAnnotationEntityConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMkpAnnotationEntityConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMkpAnnotationSetConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMkpAnnotationSetConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMkpAnnotationItemConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMkpAnnotationItemConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMarkupConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMarkupConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMarkupDimensionConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMarkupDimensionConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMarkupGDTConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMarkupGDTConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMarkupDatumConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMarkupDatumConnector& /*sConnector*/) { return A3D_SUCCESS; }
#endif
//Brep
#ifdef CONNECT_BREP
virtual A3DStatus visitEnter(const A3DBrepDataConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DBrepDataConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DConnexConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DConnexConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DShellConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DShellConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DFaceConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DFaceConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DLoopConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DLoopConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DCoEdgeConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DCoEdgeConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DEdgeConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DEdgeConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DUniqueVertexConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DUniqueVertexConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DMultipleVertexConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMultipleVertexConnector&) { return A3D_SUCCESS; }
#endif
//Mesh
#ifdef CONNECT_MESH
virtual A3DStatus visitEnter(const A3DTessDataConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DTessDataConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DFaceTessDataConnector&) {return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DFaceTessDataConnector&) {return A3D_SUCCESS; }
#endif
//Views
#ifdef CONNECT_VIEWS
virtual A3DStatus visitEnter(const A3DMkpViewConnector&) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DMkpViewConnector&) { return A3D_SUCCESS; }
#endif
#ifdef CONNECT_FEATURE
virtual A3DStatus visitEnter(const A3DFRMFeatureConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DFRMFeatureConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DFRMParameterConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DFRMParameterConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DFRMTreeConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DFRMTreeConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitEnter(const A3DFRMLinkedItemConnector& /*sConnector*/) { return A3D_SUCCESS; }
virtual A3DStatus visitLeave(const A3DFRMLinkedItemConnector& /*sConnector*/) { return A3D_SUCCESS; }
#endif
};
#endif