0028088: Visualization, AIS_InteractiveContext - drop default value for Update Viewer parameter

This commit is contained in:
isk
2016-12-27 13:24:08 +03:00
committed by kgv
parent 9bcfd6f649
commit 0577ae8ca4
65 changed files with 884 additions and 715 deletions

View File

@@ -127,24 +127,24 @@ CAnimationDoc::CAnimationDoc()
myAISContext->SetDeviationCoefficient(myDeviation);
myAisCylinderHead = new AIS_Shape (CylinderHead);
myAISContext->SetColor (myAisCylinderHead, Quantity_NOC_WHITE);
myAISContext->SetMaterial (myAisCylinderHead, Graphic3d_NOM_PLASTIC);
myAISContext->SetColor (myAisCylinderHead, Quantity_NOC_WHITE, Standard_False);
myAISContext->SetMaterial (myAisCylinderHead, Graphic3d_NOM_PLASTIC, Standard_False);
myAisEngineBlock = new AIS_Shape (EngineBlock);
myAISContext->SetColor(myAisEngineBlock, Quantity_NOC_WHITE);
myAISContext->SetMaterial(myAisEngineBlock,Graphic3d_NOM_PLASTIC);
myAISContext->SetColor(myAisEngineBlock, Quantity_NOC_WHITE, Standard_False);
myAISContext->SetMaterial(myAisEngineBlock,Graphic3d_NOM_PLASTIC, Standard_False);
myAISContext->Display(myAisCylinderHead ,1,-1,Standard_False,Standard_False);
myAISContext->Display(myAisEngineBlock ,1,-1,Standard_False,Standard_False);
myAisCrankArm = new AIS_Shape (CrankArm);
myAISContext->SetColor (myAisCrankArm, Quantity_NOC_HOTPINK);
myAISContext->SetMaterial(myAisCrankArm, Graphic3d_NOM_PLASTIC);
myAISContext->SetColor (myAisCrankArm, Quantity_NOC_HOTPINK, Standard_False);
myAISContext->SetMaterial(myAisCrankArm, Graphic3d_NOM_PLASTIC, Standard_False);
myAisPiston = new AIS_Shape (Piston);
myAISContext->SetColor (myAisPiston , Quantity_NOC_WHITE);
myAISContext->SetMaterial(myAisPiston , Graphic3d_NOM_PLASTIC);
myAISContext->SetColor (myAisPiston , Quantity_NOC_WHITE, Standard_False);
myAISContext->SetMaterial(myAisPiston , Graphic3d_NOM_PLASTIC, Standard_False);
myAisPropeller = new AIS_Shape (Propeller);
myAISContext->SetColor (myAisPropeller, Quantity_NOC_RED);
myAISContext->SetMaterial(myAisPropeller, Graphic3d_NOM_PLASTIC);
myAISContext->SetColor (myAisPropeller, Quantity_NOC_RED, Standard_False);
myAISContext->SetMaterial(myAisPropeller, Graphic3d_NOM_PLASTIC, Standard_False);
myAISContext->Display(myAisCrankArm ,1,-1,Standard_False,Standard_False);
myAISContext->Display(myAisPropeller ,1,-1,Standard_False,Standard_False);
@@ -204,7 +204,7 @@ void CAnimationDoc::DragEvent(const Standard_Integer x ,
}
if (TheState == 1)
myAISContext->Select(theButtonDownX,theButtonDownY,x,y,aView);
myAISContext->Select (theButtonDownX, theButtonDownY, x, y, aView, Standard_True);
}
//-----------------------------------------------------------------------------------------
@@ -214,7 +214,7 @@ void CAnimationDoc::InputEvent(const Standard_Integer /*x*/,
const Standard_Integer /*y*/,
const Handle(V3d_View)& /*aView*/ )
{
myAISContext->Select();
myAISContext->Select (Standard_True);
}
//-----------------------------------------------------------------------------------------
@@ -224,7 +224,7 @@ void CAnimationDoc::MoveEvent(const Standard_Integer x ,
const Standard_Integer y ,
const Handle(V3d_View)& aView )
{
myAISContext->MoveTo(x,y,aView);
myAISContext->MoveTo (x, y, aView, Standard_True);
}
//-----------------------------------------------------------------------------------------
@@ -234,7 +234,7 @@ void CAnimationDoc::ShiftMoveEvent(const Standard_Integer x ,
const Standard_Integer y ,
const Handle(V3d_View)& aView )
{
myAISContext->MoveTo(x,y,aView);
myAISContext->MoveTo (x, y, aView, Standard_True);
}
//-----------------------------------------------------------------------------------------
@@ -255,7 +255,7 @@ void CAnimationDoc::ShiftDragEvent(const Standard_Integer x ,
}
if (TheState == 0)
myAISContext->ShiftSelect(theButtonDownX,theButtonDownY,x,y,aView);
myAISContext->ShiftSelect (theButtonDownX, theButtonDownY, x, y, aView, Standard_True);
}
@@ -266,7 +266,7 @@ void CAnimationDoc::ShiftInputEvent(const Standard_Integer /*x*/,
const Standard_Integer /*y*/,
const Handle(V3d_View)& /*aView*/)
{
myAISContext->ShiftSelect();
myAISContext->ShiftSelect (Standard_True);
}
//-----------------------------------------------------------------------------------------
@@ -333,7 +333,7 @@ void CAnimationDoc::OnShading()
myAisPropeller->Set(Propeller);
myAISContext->Deactivate(myAisPropeller);
myAISContext->Redisplay(myAisPropeller);
myAISContext->Redisplay (myAisPropeller, Standard_True);
}
((CAnimationView3D *)pCurrentView)->OnRestart();
}
@@ -401,7 +401,7 @@ void CAnimationDoc::OnFileLoadgrid()
myFace = aMkFace.Face();
// Remove all other shapes
myAISContext->RemoveAll();
myAISContext->RemoveAll (Standard_False);
Handle(AIS_Shape) myAISSurface = new AIS_Shape(myFace);