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https://github.com/Open-Cascade-SAS/OCCT.git
synced 2026-09-05 20:27:52 +08:00
Coding - Update Clang-format with more macroses (#677)
- Updates `.clang-format` to include `OCC_CATCH_SIGNALS`, `DEFINE_STANDARD_RTTIEXT`, and `Draw_Drawable3D_FACTORY` as statement macros - Adds a GitHub action step to automatically remove empty lines after `Standard_DEPRECATED` macro declarations - Reformats numerous files by removing blank lines after deprecated method declarations and improving macro formatting
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@@ -2269,7 +2269,7 @@ void TopOpeBRepBuild_BuilderON::GFillONPartsWES2(const Handle(TopOpeBRepDS_Inter
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gp_Vec ntOOFOR = FUN_tool_nggeomF(uv, OOFOR);
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if (OOFOR.Orientation() == TopAbs_REVERSED)
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ntOOFOR.Reverse();
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// xxFCX :
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// xxFCX :
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#ifdef OCCT_DEBUG
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// Standard_Real t1 =factor*BRep_Tool::Tolerance(Esd);
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#endif
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@@ -388,7 +388,7 @@ Standard_Boolean GeomFill_NSections::D1(const Standard_Real V,
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if (NullWeight)
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return Standard_False;
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// verif par diff finies sous debug sauf pour les surfaces periodiques
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// verif par diff finies sous debug sauf pour les surfaces periodiques
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#ifdef OCCT_DEBUG
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if (!mySurface->IsVPeriodic())
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{
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@@ -498,7 +498,7 @@ Standard_Boolean GeomFill_NSections::D2(const Standard_Real V,
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if (NullWeight)
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return Standard_False;
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// verif par diff finies sous debug sauf pour les surfaces periodiques
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// verif par diff finies sous debug sauf pour les surfaces periodiques
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#ifdef OCCT_DEBUG
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if (!mySurface->IsVPeriodic())
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{
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@@ -146,7 +146,6 @@ public:
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public:
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Standard_DEPRECATED("ModifyOffsetSurfaceMode() should be used instead")
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Standard_Boolean& ModifyOffestSurfaceMode() { return myOffsetSurfaceMode; }
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private:
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@@ -309,7 +309,8 @@ TopoDS_Shell ShapeFix_FaceConnect::Build(const TopoDS_Shell& shell,
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{
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try
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{
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OCC_CATCH_SIGNALS theSewer.Perform();
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OCC_CATCH_SIGNALS
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theSewer.Perform();
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}
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catch (Standard_Failure const&)
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{
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@@ -1503,8 +1503,8 @@ void MAT2d_DrawCurve(const Handle(Geom2d_Curve)& aCurve, const Standard_Integer
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else
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dr = new DrawTrSurf_Curve2d(CurveDraw, Couleur, 500);
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// dout << dr;
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// dout.Flush();
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// dout << dr;
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// dout.Flush();
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#endif
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}
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