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0027860: Visualization - clean up Transformation Persistence API
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage has been replaced with validity flags. Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags. Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed. Graphic3d_TMF_ZoomRotatePers has been introduced. Graphic3d_TransformPers is now inherits Standard_Transient. Graphic3d_TransformPers now defines dedicated constructors for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron). 2D persistence now supports dedicated values for X and Y offsets. The corner is now specified by enumeration Aspect_TypeOfTriedronPosition instead of indirect interpretation of anchor point values. Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers). PrsMgr_PresentableObject, Graphic3d_CStructure now hold Handle(Graphic3d_TransformPers) instead of a value. Method ::SetTransformPersistence(), ::TransformPersistence() now works with Handle(Graphic3d_TransformPers). Old methods have been marked deprecated.
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@@ -125,14 +125,14 @@ namespace
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Bnd_Box aBoundingBox;
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anObject->BoundingBox (aBoundingBox);
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if (aBoundingBox.IsVoid())
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if (aBoundingBox.IsVoid()
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|| anObject->TransformPersistence().IsNull())
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{
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myBoundings.Add (new Select3D_HBndBox3d());
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}
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else
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{
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anObject->TransformPersistence().Apply (
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theCamera, theProjectionMat, theWorldViewMat, theWidth, theHeight, aBoundingBox);
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anObject->TransformPersistence()->Apply (theCamera, theProjectionMat, theWorldViewMat, theWidth, theHeight, aBoundingBox);
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const gp_Pnt aMin = aBoundingBox.CornerMin();
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const gp_Pnt aMax = aBoundingBox.CornerMax();
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