0027860: Visualization - clean up Transformation Persistence API

Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.

Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.

Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).

PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
This commit is contained in:
kgv
2016-09-19 23:40:07 +03:00
parent 27ba9c6006
commit 778cd66786
53 changed files with 863 additions and 648 deletions

View File

@@ -125,14 +125,14 @@ namespace
Bnd_Box aBoundingBox;
anObject->BoundingBox (aBoundingBox);
if (aBoundingBox.IsVoid())
if (aBoundingBox.IsVoid()
|| anObject->TransformPersistence().IsNull())
{
myBoundings.Add (new Select3D_HBndBox3d());
}
else
{
anObject->TransformPersistence().Apply (
theCamera, theProjectionMat, theWorldViewMat, theWidth, theHeight, aBoundingBox);
anObject->TransformPersistence()->Apply (theCamera, theProjectionMat, theWorldViewMat, theWidth, theHeight, aBoundingBox);
const gp_Pnt aMin = aBoundingBox.CornerMin();
const gp_Pnt aMax = aBoundingBox.CornerMax();