Integration of OCCT 6.5.0 from SVN

This commit is contained in:
bugmaster
2011-03-16 07:30:28 +00:00
committed by bugmaster
parent 4903637061
commit 7fd59977df
16375 changed files with 3882564 additions and 0 deletions

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#include <ISession_Curve.ixx>
#include <GeomAdaptor_Curve.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_Drawer.hxx>
#include <StdPrs_PoleCurve.hxx>
#include <Prs3d_LineAspect.hxx>
#include <StdPrs_Curve.hxx>
ISession_Curve::ISession_Curve(const Handle(Geom_Curve)& aCurve)
:AIS_InteractiveObject(),myCurve(aCurve)
{
}
void ISession_Curve::Compute(const Handle(PrsMgr_PresentationManager3d)& ,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer aMode)
{
GeomAdaptor_Curve anAdaptorCurve(myCurve);
Handle(AIS_Drawer) aDrawer = new AIS_Drawer();
aDrawer->LineAspect()->SetColor(Quantity_NOC_RED);
switch (aMode)
{
case 1 :
StdPrs_PoleCurve::Add(aPresentation, anAdaptorCurve,aDrawer);
case 0 :
StdPrs_Curve::Add( aPresentation, anAdaptorCurve ,myDrawer);
break;
}
}
void ISession_Curve::Compute(const Handle(Prs3d_Projector)& ,const Handle(Prs3d_Presentation)& )
{
}
void ISession_Curve::ComputeSelection(const Handle(SelectMgr_Selection)& ,const Standard_Integer )
{
}

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#include <ISession_Direction.ixx>
#include <Prs3d_ArrowAspect.hxx>
#include <gp_Pnt.hxx>
#include <DsgPrs_LengthPresentation.hxx>
#include <DsgPrs.hxx>
#include <Graphic2d_SetOfSegments.hxx>
#include <gp_Dir2d.hxx>
#include <AIS_Drawer.hxx>
ISession_Direction::ISession_Direction()
{
}
ISession_Direction::ISession_Direction(const gp_Pnt& aPnt,const gp_Dir& aDir,const Standard_Real aLength,const Standard_Real anArrowLength)
:myPnt(aPnt),myDir(aDir),myLength(aLength),myArrowLength(anArrowLength)
{
}
ISession_Direction::ISession_Direction(const gp_Pnt& aPnt,const gp_Vec& aVec,const Standard_Real aLength)
:myPnt(aPnt),myDir(aVec),myArrowLength(aLength)
{
myLength = aVec.Magnitude();
}
ISession_Direction::ISession_Direction(const gp_Pnt2d& aPnt2d,const gp_Dir2d& aDir2d,const Standard_Real aLength)
:myPnt(gp_Pnt(aPnt2d.X(),aPnt2d.Y(),0)),myDir(gp_Dir(aDir2d.X(),aDir2d.Y(),0)),myLength(aLength)
{
}
ISession_Direction::ISession_Direction(const gp_Pnt2d& aPnt2d,const gp_Vec2d& aVec2d)
:myPnt(gp_Pnt(aPnt2d.X(),aPnt2d.Y(),0)),myDir(gp_Dir(aVec2d.X(),aVec2d.Y(),0))
{
myLength = aVec2d.Magnitude();
}
void ISession_Direction::SetText(const TCollection_ExtendedString& aText)
{
myText = aText;
}
void ISession_Direction::Compute(const Handle(PrsMgr_PresentationManager3d)& ,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer )
{
Handle(Prs3d_ArrowAspect) anArrowAspect = myDrawer->ArrowAspect();
anArrowAspect->SetLength(myArrowLength);
myDrawer->SetArrowAspect(anArrowAspect);
gp_Pnt LastPoint = myPnt;
LastPoint.Translate (myLength*gp_Vec(myDir));
if (myText.Length() == 0)
DsgPrs_LengthPresentation::Add(aPresentation,myDrawer,myPnt,LastPoint,DsgPrs_AS_LASTAR);
else
{
gp_Pnt OffsetPoint = myPnt;
OffsetPoint.Translate ((myLength) *gp_Vec(myDir));
DsgPrs_LengthPresentation::Add(aPresentation,myDrawer,myText,myPnt,LastPoint, -myDir, OffsetPoint, DsgPrs_AS_LASTAR);
}
}
void ISession_Direction::Compute(const Handle(Prs3d_Projector)& ,const Handle(Prs3d_Presentation)& )
{
}
void ISession_Direction::Compute(const Handle(PrsMgr_PresentationManager2d)& ,const Handle(Graphic2d_GraphicObject)& aGrObj,const Standard_Integer )
{
Handle(Graphic2d_SetOfSegments) segment;
segment = new Graphic2d_SetOfSegments(aGrObj);
segment->Add(myPnt.X(),
myPnt.Y(),
myPnt.X()+myLength*myDir.X(),
myPnt.Y()+myLength*myDir.Y());
gp_Dir2d aFirstDir = gp_Dir2d(myDir.X(),myDir.Y()).Rotated (200*PI180);
segment->Add(myPnt.X()+myLength*myDir.X(),
myPnt.Y()+myLength*myDir.Y(),
myPnt.X()+myLength*myDir.X()+ myLength*aFirstDir.X()/5,
myPnt.Y()+myLength*myDir.Y()+ myLength*aFirstDir.Y()/5);
gp_Dir2d aSecondDir = gp_Dir2d(myDir.X(),myDir.Y()).Rotated (-200*PI180);
segment->Add(myPnt.X()+myLength*myDir.X(),
myPnt.Y()+myLength*myDir.Y(),
myPnt.X()+myLength*myDir.X()+ myLength*aSecondDir.X()/5,
myPnt.Y()+myLength*myDir.Y()+ myLength*aSecondDir.Y()/5);
}
void ISession_Direction::ComputeSelection(const Handle(SelectMgr_Selection)& ,const Standard_Integer )
{
}

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#include <ISession_Point.ixx>
#include <Geom_CartesianPoint.hxx>
#include <StdPrs_Point.hxx>
#include <Graphic2d_CircleMarker.hxx>
ISession_Point::ISession_Point()
{
}
ISession_Point::ISession_Point(const Standard_Real X,const Standard_Real Y,const Standard_Real Z)
:myPoint(gp_Pnt(X,Y,Z))
{
}
ISession_Point::ISession_Point(const gp_Pnt2d& aPoint,const Standard_Real Elevation)
:myPoint(gp_Pnt(aPoint.X(),aPoint.Y(),Elevation))
{
}
ISession_Point::ISession_Point(const gp_Pnt& aPoint)
:myPoint(aPoint)
{
}
void ISession_Point::Compute(const Handle(PrsMgr_PresentationManager3d)& ,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer )
{
Handle(Geom_CartesianPoint) aGeomPoint = new Geom_CartesianPoint(myPoint);
StdPrs_Point::Add(aPresentation,aGeomPoint,myDrawer);
}
void ISession_Point::Compute(const Handle(Prs3d_Projector)& ,const Handle(Prs3d_Presentation)& )
{
}
void ISession_Point::Compute(const Handle(PrsMgr_PresentationManager2d)& ,const Handle(Graphic2d_GraphicObject)& aGrObj,const Standard_Integer )
{
Handle(Graphic2d_CircleMarker) aCircleMarker;
aCircleMarker = new Graphic2d_CircleMarker(aGrObj,myPoint.X(),myPoint.Y(),0,0,1);
}
void ISession_Point::ComputeSelection(const Handle(SelectMgr_Selection)& ,const Standard_Integer )
{
}

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#include <ISession_Surface.ixx>
#include <AIS_InteractiveObject.hxx>
#include <GeomAdaptor_Surface.hxx>
#include <GeomAdaptor_HSurface.hxx>
#include <AIS_Drawer.hxx>
#include <Prs3d_LineAspect.hxx>
#include <StdPrs_ShadedSurface.hxx>
#include <StdPrs_WFPoleSurface.hxx>
#include <StdPrs_WFSurface.hxx>
ISession_Surface::ISession_Surface()
{
}
ISession_Surface::ISession_Surface(const Handle(Geom_Surface)& aSurface)
:AIS_InteractiveObject(),mySurface(aSurface)
{
}
void ISession_Surface::Compute(const Handle(PrsMgr_PresentationManager3d)& ,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer aMode)
{
GeomAdaptor_Surface anAdaptorSurface(mySurface);
Handle(GeomAdaptor_HSurface) anAdaptorHSurface = new GeomAdaptor_HSurface(mySurface);
Handle(AIS_Drawer) aDrawer = new AIS_Drawer();
aDrawer->LineAspect()->SetColor(Quantity_NOC_YELLOW3);
switch (aMode)
{
case 2:
StdPrs_ShadedSurface::Add(aPresentation,anAdaptorSurface,myDrawer);
break;
case 1 :
StdPrs_WFPoleSurface::Add(aPresentation,anAdaptorSurface,aDrawer);
case 0 :
StdPrs_WFSurface::Add(aPresentation,anAdaptorHSurface,myDrawer);
break;
}
}
void ISession_Surface::Compute(const Handle(Prs3d_Projector)& ,const Handle(Prs3d_Presentation)& )
{
}
void ISession_Surface::ComputeSelection(const Handle(SelectMgr_Selection)& ,const Standard_Integer )
{
}

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#include <ISession_Text.ixx>
#include <AIS_InteractiveObject.hxx>
#include <Prs3d_Text.hxx>
#include <Graphic2d_Text.hxx>
ISession_Text::ISession_Text()
{
}
ISession_Text::ISession_Text(const TCollection_AsciiString& aText,const Standard_Real anX,const Standard_Real anY,const Standard_Real aZ,const Aspect_TypeOfText aType,const Quantity_PlaneAngle anAngle,const Standard_Real aSlant,const Standard_Integer aColorIndex,const Standard_Integer aFontIndex,const Quantity_Factor aScale)
: AIS_InteractiveObject(),MyText(aText),MyX(anX),MyY(anY),MyZ(aZ),
MyTypeOfText(aType),MyAngle(anAngle),MySlant(aSlant),
MyColorIndex(aColorIndex),MyFontIndex(aFontIndex),
MyScale(aScale),MyWidth(0),MyHeight(0)
{
}
ISession_Text::ISession_Text(const TCollection_AsciiString& aText,const gp_Pnt& aPoint,const Aspect_TypeOfText aType,const Quantity_PlaneAngle anAngle,const Standard_Real aSlant,const Standard_Integer aColorIndex,const Standard_Integer aFontIndex,const Quantity_Factor aScale)
:AIS_InteractiveObject(),MyText(aText),MyX(aPoint.X()),MyY(aPoint.Y()),MyZ(aPoint.Z()),
MyTypeOfText(aType),MyAngle(anAngle),MySlant(aSlant),
MyColorIndex(aColorIndex),MyFontIndex(aFontIndex),
MyScale(aScale),MyWidth(0),MyHeight(0)
{
}
void ISession_Text::Compute(const Handle(PrsMgr_PresentationManager3d)& ,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer )
{
Prs3d_Text::Draw(aPresentation,myDrawer,MyText,gp_Pnt(MyX,MyY,MyZ));
}
void ISession_Text::Compute(const Handle(Prs3d_Projector)& ,const Handle(Prs3d_Presentation)& )
{
}
void ISession_Text::Compute(const Handle(PrsMgr_PresentationManager2d)& ,const Handle(Graphic2d_GraphicObject)& aGrObj,const Standard_Integer )
{
Handle(Graphic2d_Text) text;
text = new Graphic2d_Text(aGrObj, MyText, MyX, MyY, MyAngle, MyTypeOfText, MyScale);
text->SetFontIndex(MyFontIndex);
text->SetColorIndex(MyColorIndex);
text->SetSlant(MySlant);
text->SetUnderline(Standard_False);
text->SetZoomable(Standard_True);
aGrObj->Display();
Quantity_Length anXoffset,anYoffset;
text->TextSize(MyWidth, MyHeight,anXoffset,anYoffset);
}
void ISession_Text::ComputeSelection(const Handle(SelectMgr_Selection)& ,const Standard_Integer )
{
}