mirror of
https://github.com/Open-Cascade-SAS/OCCT.git
synced 2026-07-17 03:41:36 +08:00
0028148: Samples - add 3D Viewer sample for iOS platform
Sample that uses UIKit has been added. - Import of STEP files is provided - Zoom, Rotate, Pan actions are provided - Selection of solids is supported
This commit is contained in:
40
samples/ios/UIKitSample/UIKitSample/GLView.h
Normal file
40
samples/ios/UIKitSample/UIKitSample/GLView.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright (c) 2017 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#ifndef GLView_h
|
||||
#define GLView_h
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
#include <OpenGLES/ES2/gl.h>
|
||||
#include <OpenGLES/ES2/glext.h>
|
||||
|
||||
#import "GLViewController.h"
|
||||
|
||||
//! Open GL view
|
||||
@interface GLView : UIView {
|
||||
|
||||
@public
|
||||
GLViewController* myController;
|
||||
|
||||
EAGLContext* myGLContext;
|
||||
|
||||
int myBackingWidth;
|
||||
int myBackingHeight;
|
||||
GLuint myFrameBuffer;
|
||||
GLuint myRenderBuffer;
|
||||
GLuint myDepthBuffer;
|
||||
}
|
||||
|
||||
@end
|
||||
#endif // GLView_h
|
||||
Reference in New Issue
Block a user