Documentation - Modernize for OCCT 8.0.0, GitHub workflow, and vcpkg build system (#1256)
- Migration from dev.opencascade.org/Mantis/Gitolite infrastructure to GitHub-native workflow (Pull Requests, Issues, GitHub Actions CI/CD). - OCCT 8.0.0 upgrade guide with detailed notes on TCol* typedef deprecation, BSpline weight accessors, evaluation hierarchy refactoring (EvalD0/D1/D2/D3/DN), Handle out-parameter deprecation, Standard_Mutex → std::mutex, PLib value types, BRepGraph, TopoDS_TShape redesign, math wrapper deprecation, mesh factory registry, and more. - Build system modernization: C++17 requirement, VS2022/GCC8+/Clang7+ compilers, vcpkg integration, CMake-driven documentation targets replacing legacy gendoc. - Removed obsolete documentation: Mantis workflow, access levels, issue lifecycle, pre-7.1.0 upgrade history (archived at dev.opencascade.org/doc), in-tree Inspector and DFBrowser documentation, 3rd-party build guide (outsourced to vcpkg/upstream). - INSTALL_DIR_RESOURCE directory now correctly described in the install tree layout. - Obsolete BUILD_PATCH CMake option removed from documentation. - Code examples modernized: occ::handle<> syntax, NCollection_*<T> templates, BRepAdaptor_Curve, IsDone() checks, null-handle guards, native C++ types over Standard_* typedefs, Append() over Appends(), correct variable names. - Code block language tags: .php → .tcl for Tcl scripts, .glsl for shader listings. - IGES translator: deprecated API calls updated (SetReadVisible + TransferRoots), IDT_ message API replaced with Message_Messenger, thread-safety warning added. - DE_Wrapper: STEP thread-safety note (per-reader), IGES unsupported for concurrency. - Removed Mantis tracker link from GitHub issue template config. - Removed DFBROWSER and INSPECTOR entries from DrawPlugin resource file. - Tcl reference URL updated (tcl.tk → tcl-lang.org).
556
dox/build/build_3rdparty/building_3rdparty.md
vendored
@@ -1,556 +0,0 @@
|
||||
Build 3rd-parties {#build_upgrade_building_3rdparty}
|
||||
==============================================
|
||||
@tableofcontents
|
||||
|
||||
On Windows, the easiest way to install third-party libraries is to download archive with pre-built binaries from https://dev.opencascade.org/resources/download/3rd-party-components.
|
||||
On Linux and macOS, it is recommended to use the version installed in the system natively.
|
||||
|
||||
@section dev_guides__building_3rdparty_win_1 Windows
|
||||
|
||||
This section presents guidelines for building third-party products used by Open CASCADE Technology (OCCT) and samples on Windows platform.
|
||||
It is assumed that you are already familiar with MS Visual Studio / Visual C++.
|
||||
|
||||
You need to use the same version of MS Visual Studio for building all third-party products and OCCT itself, in order to receive a consistent set of runtime binaries.
|
||||
|
||||
It is recommended to create a separate new folder on your workstation, where you will unpack the downloaded archives of the third-party products, and where you will build these products (for example, `c:/occ3rdparty`).
|
||||
Further in this document, this folder is referred to as `3rdparty`.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_2 Tcl/Tk
|
||||
|
||||
Tcl/Tk is required for DRAW test harness.
|
||||
|
||||
**Installation from sources: Tcl**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. In the `win` sub-directory, edit file `buildall.vc.bat`:
|
||||
|
||||
* Edit the line `"call ... vcvars32.bat"` to have correct path to the version of Visual Studio to be used for building, for instance:
|
||||
|
||||
call "%VS80COMNTOOLS%\vsvars32.bat"
|
||||
|
||||
If you are building 64-bit version, set environment accordingly, e.g.:
|
||||
|
||||
call "%VS80COMNTOOLS%\..\..\VC\vcvarsall.bat" amd64
|
||||
|
||||
* Define variable `INSTALLDIR` pointing to directory where Tcl/Tk will be installed, e.g.:
|
||||
|
||||
set INSTALLDIR=D:\OCCT\3rdparty\tcltk-86-32
|
||||
|
||||
* Add option `install` to the first command line calling `nmake`:
|
||||
|
||||
nmake -nologo -f makefile.vc release htmlhelp install %1
|
||||
|
||||
* Remove second call to `nmake` (building statically linked executable)
|
||||
|
||||
2. Edit file `rules.vc` replacing line
|
||||
|
||||
SUFX = tsgx
|
||||
|
||||
by
|
||||
|
||||
SUFX = sgx
|
||||
|
||||
This is to avoid extra prefix 't' in the library name, which is not recognized by default by OCCT build tools.
|
||||
|
||||
3. By default, Tcl uses dynamic version of run-time library (MSVCRT), which must be installed on the system where Tcl will be used.
|
||||
You may wish to link Tcl library with static version of run-time to avoid this dependency.
|
||||
For that:
|
||||
|
||||
* Edit file `makefile.vc` replacing strings `"crt = -MD"` by `"crt = -MT"`
|
||||
|
||||
* Edit source file `tclMain.c` (located in folder `generic`) commenting out forward declaration of function `isatty()`.
|
||||
|
||||
4. In the command prompt, run `buildall.vc.bat`<br>
|
||||
You might need to run this script twice to have `tclsh` executable installed; check subfolder `bin` of specified installation path to verify this.
|
||||
|
||||
5. For convenience of use, we recommend making a copy of `tclsh` executable created in subfolder `bin` of `INSTALLDIR` and named with Tcl version number suffix, as `tclsh.exe` (with no suffix)
|
||||
|
||||
> cd D:\OCCT\3rdparty\tcltk-86-32\bin
|
||||
> cp tclsh86.exe tclsh.exe
|
||||
|
||||
**Installation from sources: Tk**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
Apply the same steps as described for building Tcl above, with the same `INSTALLDIR`.
|
||||
Note that Tk produces its own executable, called `wish`.
|
||||
|
||||
You might need to edit default value of `TCLDIR` variable defined in `buildall.vc.bat` (should be not necessary if you unpack both Tcl and Tk sources in the same folder).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_2_2 FreeType
|
||||
|
||||
FreeType is required for text display in a 3D viewer.
|
||||
You can download its sources from https://freetype.org/
|
||||
|
||||
1. Unpack the downloaded archive of FreeType product into the `3rdparty` folder.
|
||||
As a result, you will get a folder named, for example, `3rdparty/freetype-2.4.10`.
|
||||
Further in this document, this folder is referred to as `freetype`.
|
||||
|
||||
2. Open the solution file `freetype/builds/win32/vc20xx/freetype.sln` in Visual Studio.
|
||||
Here `vc20xx` stands for your version of Visual Studio.
|
||||
|
||||
3. Select the configuration to build: either `Debug` or `Release`.
|
||||
|
||||
4. Build the `freetype` project.<br>
|
||||
As a result, you will get a `freetype` import library (`.lib`) in the `freetype/obj/win32/vc20xx` folder.
|
||||
|
||||
5. If you build FreeType for a 64 bit platform, select in the main menu `Build - Configuration Manager`
|
||||
and add `x64` platform to the solution configuration by copying the settings from `Win32` platform:
|
||||
|
||||
@figure{/build/build_3rdparty/images/3rdparty_image001.png}
|
||||
|
||||
Update the value of the Output File for `x64` configuration:
|
||||
|
||||
@figure{/build/build_3rdparty/images/3rdparty_image003.png}
|
||||
|
||||
Build the `freetype` project.<br>
|
||||
As a result, you will obtain a 64 bit import library (`.lib`) file in the `freetype/x64/vc20xx` folder.
|
||||
To build FreeType as a dynamic library (`.dll`) follow steps 6, 7 and 8 of this procedure.
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||||
|
||||
6. Open menu Project-> Properties-> Configuration Properties-> General and change option `Configuration Type` to `Dynamic Library (.dll)`.
|
||||
7. Edit file `freetype/include/freetype/config/ftoption.h`:<br>
|
||||
in line 255, uncomment the definition of macro `FT_EXPORT` and change it as follows:
|
||||
|
||||
#define FT_EXPORT(x) __declspec(dllexport) x
|
||||
|
||||
8. Build the `freetype` project.<br>
|
||||
As a result, you will obtain the files of the import library (`.lib`) and the dynamic library (`.dll`) in folders `freetype/objs/release` or `freetype/objs/debug`.
|
||||
If you build for a 64 bit platform, follow step 5 of the procedure.
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||||
|
||||
To facilitate the use of FreeType libraries in OCCT with minimal adjustment of build procedures,
|
||||
it is recommended to copy the include files and libraries of FreeType into a separate folder, named according to the pattern `freetype-compiler-bitness-building mode`, where:
|
||||
* `compiler` is `vc8` or `vc9` or `vc10` or `vc11`;
|
||||
* `bitness` is `32` or `64`;
|
||||
* `building mode` is `opt` (for `Release`) or `deb` (for `Debug`).
|
||||
|
||||
The `include` subfolder should be copied as is, while libraries should be renamed to `freetype.lib` and `freetype.dll` (suffixes removed) and placed to subdirectories `lib` and `bin`, respectively.
|
||||
If the `Debug` configuration is built, the Debug libraries should be put into subdirectories `libd` and `bind`.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_3_1 TBB
|
||||
|
||||
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0.
|
||||
Go to the **Download** page, find the release version you need (e.g. `oneTBB 2021.5.0`) and pick the archive for Windows platform.
|
||||
To install, unpack the downloaded archive of TBB product (`oneapi-tbb-2021.5.0-win.zip`)
|
||||
|
||||
Unpack the downloaded archive of TBB product into the `3rdparty` folder.
|
||||
|
||||
Further in this document, this folder is referred to as `tbb`.
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||||
|
||||
@subsection dev_guides__building_3rdparty_win_3_3 FreeImage
|
||||
|
||||
This third-party product should be built as a dynamically loadable library (`.dll` file).
|
||||
You can download its sources from
|
||||
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
|
||||
|
||||
1. Unpack the downloaded archive of FreeImage product into `3rdparty` folder.<br>
|
||||
As a result, you should have a folder named `3rdparty/FreeImage`.
|
||||
Rename it according to the rule: `freeimage-platform-compiler-building mode`, where
|
||||
|
||||
* `platform` is `win32` or `win64`;
|
||||
* `compiler` is `vc8` or `vc9` or `vc10` or `vc11`;
|
||||
* `building mode` is *opt* (for release) or `deb` (for debug)
|
||||
|
||||
Further in this document, this folder is referred to as `freeimage`.
|
||||
|
||||
2. Open the solution file `freeimage/FreeImage.*.sln` in your Visual Studio.<br>
|
||||
If you use a Visual Studio version higher than VC++ 2008, apply conversion of the workspace.
|
||||
Such conversion should be suggested automatically by Visual Studio.
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||||
|
||||
3. Select a configuration to build.
|
||||
- Choose `Release` if you are building Release binaries.
|
||||
- Choose `Debug` if you are building Debug binaries.
|
||||
|
||||
*Note:*
|
||||
|
||||
If you want to build a debug version of FreeImage binaries then you need to rename the following files in FreeImage projects:
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> General -> Output File
|
||||
|
||||
FreeImage*d*.dll to FreeImage.dll
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> Debugging-> Generate Program Database File
|
||||
|
||||
FreeImage*d*.pdb to FreeImage.pdb
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> Advanced-Import Library
|
||||
|
||||
FreeImage*d*.lib to FreeImage.lib
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Build Events -> Post -> Build Event -> Command Line
|
||||
|
||||
FreeImage*d*.dll to FreeImage.dll
|
||||
FreeImage*d*.lib to FreeImage.lib
|
||||
|
||||
Additionally, rename in project FreeImagePlus
|
||||
|
||||
Project -> Properties -> Configuration Properties -> Linker -> Input -> Additional Dependencies
|
||||
|
||||
from FreeImage*d*.lib to FreeImage.lib
|
||||
|
||||
4. Select a platform to build.
|
||||
- Choose `Win32` if you are building for a 32 bit platform.
|
||||
- Choose `x64` if you are building for a 64 bit platform.
|
||||
|
||||
5. Start the building process.<br>
|
||||
As a result, you should have the library files of FreeImage product in `freeimage/Dist` folder (`FreeImage.dll` and `FreeImage.lib`).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_win_3_4 VTK
|
||||
|
||||
VTK Integration Services component provides adaptation functionality for visualization of OCCT topological shapes by means of VTK library.
|
||||
|
||||
1. Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it into `3rdparty` folder.<br>
|
||||
As a result, you will get a folder named, for example, `3rdparty/VTK-6.1.0`.
|
||||
Further in this document, this folder is referred to as `VTK`.
|
||||
|
||||
2. Use CMake to generate VS projects for building the library:
|
||||
- Start CMake-GUI and select `VTK` folder as source path, and the folder of your choice for VS project and intermediate build data.
|
||||
- Click **Configure**.
|
||||
- Select the VS version to be used from the ones you have installed (we recommend using VS 2015) and the architecture (32 or 64-bit).
|
||||
- Generate VS projects with default CMake options. The open solution `VTK.sln` will be generated in the build folder.
|
||||
|
||||
3. Build project VTK in Release mode.
|
||||
|
||||
@section build_3rdparty_linux Linux
|
||||
|
||||
This section presents additional guidelines for building third-party products used by Open CASCADE Technology and samples on Linux platform.
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_4 Installation From Official Repositories
|
||||
|
||||
**Debian-based distributives**
|
||||
|
||||
All 3rd-party products required for building of OCCT could be installed from official repositories.
|
||||
You may install them from console using apt-get utility:
|
||||
|
||||
sudo apt-get install tcllib tklib tcl-dev tk-dev libfreetype-dev libx11-dev libgl1-mesa-dev libfreeimage-dev
|
||||
sudo apt-get install rapidjson-dev libdraco-dev
|
||||
|
||||
Building is possible with C++ compliant compiler:
|
||||
|
||||
sudo apt-get install g++
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_2_1 Tcl/Tk
|
||||
|
||||
Tcl/Tk is required for DRAW test harness.
|
||||
|
||||
**Installation from sources: Tcl**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `unix` sub-directory of the directory where the Tcl source files are located (`TCL_SRC_DIR`).
|
||||
|
||||
cd TCL_SRC_DIR/unix
|
||||
|
||||
2. Run the `configure` command:
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
|
||||
3. If the configure command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If building is finished successfully, start the installation of Tcl.
|
||||
All binary and service files of the product will be copied to the directory defined by `TCL_INSTALL_DIR`
|
||||
|
||||
make install
|
||||
|
||||
**Installation from sources: Tk**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `unix` sub-directory of the directory where the Tk source files are located (`TK_SRC_DIR`)
|
||||
|
||||
cd TK_SRC_DIR/unix
|
||||
|
||||
2. Run the `configure` command, where `TCL_LIB_DIR` is `TCL_INSTALL_DIR/lib`.
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
|
||||
3. If the configure command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If the building has finished successfully, start the installation of Tk.
|
||||
All binary and service files of the product will be copied
|
||||
to the directory defined by `TK_INSTALL_DIR` (usually it is `TCL_INSTALL_DIR`)
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_2_2 FreeType
|
||||
|
||||
FreeType is required for text display in the 3D viewer.
|
||||
Download the necessary archive from https://freetype.org/ and unpack it.
|
||||
|
||||
1. Enter the directory where the source files of FreeType are located (`FREETYPE_SRC_DIR`).
|
||||
|
||||
cd FREETYPE_SRC_DIR
|
||||
|
||||
2. Run the `configure` command:
|
||||
|
||||
configure --prefix=FREETYPE_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'` option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If the building has finished successfully, start the installation of FreeType.
|
||||
All binary and service files of the product will be copied to the directory defined by `FREETYPE_INSTALL_DIR`
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_3_1 TBB
|
||||
|
||||
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0.
|
||||
Go to the **Download** page, find the release version you need (e.g. `oneTBB 2021.5.0`) and pick the archive for Linux platform.
|
||||
To install, unpack the downloaded archive of TBB product (`oneapi-tbb-2021.5.0-lin.tgz`).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_3_3 FreeImage
|
||||
|
||||
Download the necessary archive from https://sourceforge.net/projects/freeimage/files/Source%20Distribution/ and unpack it.
|
||||
The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DIR`.
|
||||
|
||||
1. Modify `FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h`:<br>
|
||||
In line 60 insert the following:
|
||||
|
||||
#include string.h
|
||||
|
||||
2. Enter the directory where the source files of FreeImage are located (`FREEIMAGE_SRC_DIR`).
|
||||
|
||||
cd FREEIMAGE_SRC_DIR
|
||||
|
||||
3. Run the building process
|
||||
|
||||
make
|
||||
|
||||
4. Run the installation process
|
||||
|
||||
a. If you have the permission to write into directories `/usr/include` and `/usr/lib`, run the following command:
|
||||
|
||||
make install
|
||||
|
||||
b. If you do not have this permission, you need to modify file `FREEIMAGE_SRC_DIR/Makefile.gnu`:
|
||||
|
||||
Change lines 7-9 from:
|
||||
|
||||
DESTDIR ?= /
|
||||
INCDIR ?= $(DESTDIR)/usr/include
|
||||
INSTALLDIR ?= $(DESTDIR)/usr/lib
|
||||
|
||||
to:
|
||||
|
||||
DESTDIR ?= $(DESTDIR)
|
||||
INCDIR ?= $(DESTDIR)/include
|
||||
INSTALLDIR ?= $(DESTDIR)/lib
|
||||
|
||||
Change lines 65-67 from:
|
||||
|
||||
install -m 644 -o root -g root $(HEADER) $(INCDIR)
|
||||
install -m 644 -o root -g root $(STATICLIB) $(INSTALLDIR)
|
||||
install -m 755 -o root -g root $(SHAREDLIB) $(INSTALLDIR)
|
||||
|
||||
to:
|
||||
|
||||
install -m 755 $(HEADER) $(INCDIR)
|
||||
install -m 755 $(STATICLIB) $(INSTALLDIR)
|
||||
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
|
||||
|
||||
Change line 70 from:
|
||||
|
||||
ldconfig
|
||||
|
||||
to:
|
||||
|
||||
\#ldconfig
|
||||
|
||||
Then run the installation process by the following command:
|
||||
|
||||
make DESTDIR=FREEIMAGE_INSTALL_DIR install
|
||||
|
||||
5. Clean temporary files
|
||||
|
||||
make clean
|
||||
|
||||
@subsection dev_guides__building_3rdparty_linux_3_4 VTK
|
||||
|
||||
Download the necessary archive from https://www.vtk.org/VTK/resources/software.html and unpack it.
|
||||
|
||||
1. Install or build `cmake` product from the source file.
|
||||
2. Start `cmake` in GUI mode with the directory where the source files of *VTK* are located:
|
||||
|
||||
ccmake VTK_SRC_DIR
|
||||
|
||||
* Press `[c]` to make the initial configuration
|
||||
* Define the necessary options in `VTK_INSTALL_PREFIX`
|
||||
* Press `[c]` to make the final configuration
|
||||
* Press `[g]` to generate `Makefile` and exit
|
||||
|
||||
3. Start the building of VTK:
|
||||
|
||||
make
|
||||
|
||||
4. Start the installation of VTK. Binaries will be installed according to the `VTK_INSTALL_PREFIX` option.
|
||||
|
||||
make install
|
||||
|
||||
@section build_3rdparty_macos Mac OS X
|
||||
|
||||
This section presents additional guidelines for building third-party products
|
||||
used by Open CASCADE Technology and samples on Mac OS X platform (10.6.4 and later).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_2_1 Tcl/Tk
|
||||
|
||||
Tcl/Tk is required for DRAW test harness.
|
||||
|
||||
**Installation from sources: Tcl**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `macosx` sub-directory of the directory where the Tcl source files are located (`TCL_SRC_DIR`).
|
||||
|
||||
cd TCL_SRC_DIR/macosx
|
||||
|
||||
2. Run the `configure` command
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --prefix=TCL_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process
|
||||
|
||||
make
|
||||
|
||||
4. If building is finished successfully, start the installation of Tcl.
|
||||
All binary and service files of the product will be copied to the directory defined by `TCL_INSTALL_DIR`.
|
||||
|
||||
make install
|
||||
|
||||
**Installation from sources: Tk**
|
||||
|
||||
Download the necessary archive from https://www.tcl.tk/software/tcltk/download.html and unpack it.
|
||||
|
||||
1. Enter the `macosx` sub-directory of the directory where the source files of Tk are located (`TK_SRC_DIR`).
|
||||
|
||||
cd TK_SRC_DIR/macosx
|
||||
|
||||
2. Run the `configure` command, where `TCL_LIB_DIR` is `TCL_INSTALL_DIR/lib`
|
||||
|
||||
configure --enable-gcc --enable-shared --enable-threads --with-tcl=TCL_LIB_DIR --prefix=TK_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `--enable-64bit` option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process:
|
||||
|
||||
make
|
||||
|
||||
4. If the building has finished successfully, start the installation of Tk.
|
||||
All binary and service files of the product will be copied to the directory defined by `TK_INSTALL_DIR` (usually it is `TCL_INSTALL_DIR`).
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_2_2 FreeType
|
||||
|
||||
FreeType is required for text display in the 3D viewer.
|
||||
Download the necessary archive from https://freetype.org/ and unpack it.
|
||||
|
||||
1. Enter the directory where the source files of FreeType are located (`FREETYPE_SRC_DIR`).
|
||||
|
||||
cd FREETYPE_SRC_DIR
|
||||
|
||||
2. Run the `configure` command
|
||||
|
||||
configure --prefix=FREETYPE_INSTALL_DIR
|
||||
|
||||
For a 64 bit platform also add `CFLAGS='-m64 -fPIC' CPPFLAGS='-m64 -fPIC'` option to the command line.
|
||||
|
||||
3. If the `configure` command has finished successfully, start the building process
|
||||
|
||||
make
|
||||
|
||||
4. If building has finished successfully, start the installation of FreeType.
|
||||
All binary and service files of the product will be copied to the directory defined by `FREETYPE_INSTALL_DIR`.
|
||||
|
||||
make install
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_3_1 TBB
|
||||
|
||||
This third-party product is installed with binaries from the archive that can be downloaded from https://github.com/oneapi-src/oneTBB/releases/tag/v2021.5.0.
|
||||
Go to the **Download** page, find the release version you need (e.g. `oneTBB 2021.5.0`) and pick the archive for Mac OS X platform.
|
||||
To install, unpack the downloaded archive of TBB product (`oneapi-tbb-2021.5.0-mac.tgz`).
|
||||
|
||||
@subsection dev_guides__building_3rdparty_osx_3_3 FreeImage
|
||||
|
||||
Download the necessary archive from
|
||||
https://sourceforge.net/projects/freeimage/files/Source%20Distribution/
|
||||
and unpack it. The directory with unpacked sources is further referred to as `FREEIMAGE_SRC_DIR`.
|
||||
|
||||
Note that for building FreeImage on Mac OS X 10.7 you should replace `Makefile.osx`
|
||||
in `FREEIMAGE_SRC_DIR` by the corrected file, which you can find in attachment to issue [`#22811`](https://tracker.dev.opencascade.org/file_download.php?file_id=6937&type=bug) in OCCT Mantis bug tracker.
|
||||
|
||||
1. If you build FreeImage 3.15.x you can skip this step.
|
||||
|
||||
Modify `FREEIMAGE_SRC_DIR/Source/OpenEXR/Imath/ImathMatrix.h:`<br>
|
||||
In line 60 insert the following:
|
||||
|
||||
#include string.h
|
||||
|
||||
Modify `FREEIMAGE_SRC_DIR/Source/FreeImage/PluginTARGA.cpp`:<br>
|
||||
In line 320 replace:
|
||||
|
||||
SwapShort(value);
|
||||
|
||||
with:
|
||||
|
||||
SwapShort(&value);
|
||||
|
||||
2. Enter the directory where the source files of FreeImage are located (`FREEIMAGE_SRC_DIR`).
|
||||
|
||||
cd FREEIMAGE_SRC_DIR
|
||||
|
||||
3. Run the building process
|
||||
|
||||
make
|
||||
|
||||
4. Run the installation process
|
||||
|
||||
1. If you have the permission to write into `/usr/local/include` and `/usr/local/lib` directories, run the following command:
|
||||
|
||||
make install
|
||||
|
||||
2. If you do not have this permission, you need to modify file `FREEIMAGE_SRC_DIR/Makefile.osx`:<br>
|
||||
Change line 49 from:
|
||||
|
||||
PREFIX ?= /usr/local
|
||||
|
||||
to:
|
||||
|
||||
PREFIX ?= $(PREFIX)
|
||||
|
||||
Change lines 65-69 from:
|
||||
|
||||
install -d -m 755 -o root -g wheel $(INCDIR) $(INSTALLDIR)
|
||||
install -m 644 -o root -g wheel $(HEADER) $(INCDIR)
|
||||
install -m 644 -o root -g wheel $(SHAREDLIB) $(STATICLIB) $(INSTALLDIR)
|
||||
ranlib -sf $(INSTALLDIR)/$(STATICLIB)
|
||||
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(LIBNAME)
|
||||
|
||||
to:
|
||||
|
||||
install -d $(INCDIR) $(INSTALLDIR)
|
||||
install -m 755 $(HEADER) $(INCDIR)
|
||||
install -m 755 $(STATICLIB) $(INSTALLDIR)
|
||||
install -m 755 $(SHAREDLIB) $(INSTALLDIR)
|
||||
ln -sf $(SHAREDLIB) $(INSTALLDIR)/$(VERLIBNAME)
|
||||
ln -sf $(VERLIBNAME) $(INSTALLDIR)/$(LIBNAME)
|
||||
|
||||
Then run the installation process by the following command:
|
||||
|
||||
make PREFIX=FREEIMAGE_INSTALL_DIR install
|
||||
|
||||
5. Clean temporary files
|
||||
|
||||
make clean
|
||||
|
Before Width: | Height: | Size: 123 KiB |
|
Before Width: | Height: | Size: 84 KiB |
|
Before Width: | Height: | Size: 106 KiB |
|
Before Width: | Height: | Size: 65 KiB |
|
Before Width: | Height: | Size: 206 KiB |
|
Before Width: | Height: | Size: 236 KiB |
BIN
dox/build/build_3rdparty/images/genconf_linux.png
vendored
|
Before Width: | Height: | Size: 42 KiB |
BIN
dox/build/build_3rdparty/images/genconf_osx.png
vendored
|
Before Width: | Height: | Size: 194 KiB |
BIN
dox/build/build_3rdparty/images/genconf_windows.png
vendored
|
Before Width: | Height: | Size: 60 KiB |
@@ -1,19 +1,23 @@
|
||||
Build Documentation {#build_upgrade__building_documentation}
|
||||
Build Documentation {#build_upgrade__building_documentation}
|
||||
=================
|
||||
|
||||
To generate HTML documentation from sources contained in *dox* subdirectory,
|
||||
you need to have Tcl and Doxygen 1.8.5 (or above) installed on your system.
|
||||
you need to have Doxygen 1.8.4 (or above) installed on your system.
|
||||
Tcl/Tk is required when configuring a full OCCT build with DRAW enabled.
|
||||
|
||||
Use script **gendoc** (batch file on Windows, shell script on Linux / Mac OSX) located in `adm` directory to generate documentation.
|
||||
OCCT documentation is generated via CMake targets. Enable `-DBUILD_DOC_Overview=ON`
|
||||
when configuring the build, then build the desired target:
|
||||
|
||||
To generate Overview documentation:
|
||||
|
||||
cmd> gendoc -overview
|
||||
cmake --build . --target Overview
|
||||
|
||||
To generate Reference manual:
|
||||
|
||||
cmd> gendoc -refman
|
||||
cmake --build . --target RefMan
|
||||
|
||||
Run this command without arguments to get help on supported options.
|
||||
To generate all documentation:
|
||||
|
||||
cmake --build . --target doc
|
||||
|
||||
See @ref occt_contribution__documentation for prerequisites and details on OCCT documentation system.
|
||||
|
||||
@@ -8,31 +8,44 @@ The list of required libraries depends on what OCCT modules will be used, and yo
|
||||
The typical minimum is **FreeType** (necessary for Visualization) and **Tcl/Tk** (for DRAW).
|
||||
See @ref intro_req "requirements on 3rdparty libraries" for a full list.
|
||||
|
||||
The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to your target configuration,
|
||||
from [Development Portal](https://dev.opencascade.org/resources/download/3rd-party-components).
|
||||
You can also build third-party libraries from their sources, see @ref build_upgrade_building_3rdparty for instructions.
|
||||
The easiest way to obtain third-party libraries is to enable vcpkg integration with `-DBUILD_USE_VCPKG=ON` -- OCCT will then download and build only the components required by the enabled `USE_*` options (e.g. `USE_TBB`, `USE_VTK`, `USE_FREEIMAGE`, `USE_RAPIDJSON`, `USE_DRACO`).
|
||||
|
||||
On Linux and macOS we recommend using libraries maintained by distributive developers when possible.
|
||||
Pre-built third-party archives matching official releases are also attached to [OCCT GitHub Releases](https://github.com/Open-Cascade-SAS/OCCT/releases). On Linux and macOS prefer the libraries provided by your distribution's package manager. Manual builds from sources are still supported -- follow each project's upstream build documentation.
|
||||
|
||||
@section build_requirements System Requirements
|
||||
|
||||
* **CMake** version 3.10 or later (3.16+ recommended for precompiled headers support)
|
||||
* C++11 compliant compiler (required)
|
||||
* **CMake** 3.10 or later (3.16+ recommended; required when `BUILD_USE_PCH=ON` for precompiled headers)
|
||||
* C++17 compliant compiler (required)
|
||||
* Supported platforms and compilers:
|
||||
* Windows:
|
||||
- Visual Studio 2015 or later
|
||||
- Visual Studio 2019 or later (2022 preferred — used by official CI)
|
||||
- MinGW-w64 7.3 or later
|
||||
* Linux:
|
||||
- GCC 5.0 or later
|
||||
- Clang 3.8 or later
|
||||
- GCC 8.0 or later
|
||||
- Clang 7.0 or later
|
||||
* macOS:
|
||||
- Apple Clang 9.0 or later
|
||||
- Xcode 9.0 or later
|
||||
- Apple Clang 11.0 or later
|
||||
- Xcode 11.0 or later
|
||||
|
||||
@section build_occt_cmake Building with CMake
|
||||
|
||||
This chapter describes the [CMake](https://cmake.org/download/)-based build process, which is the standard way to produce OCCT binaries from sources.
|
||||
|
||||
@subsection build_occt_vcpkg_quickstart Quick start with vcpkg
|
||||
|
||||
The fastest path to a working OCCT build, used by the official CI (`.github/workflows/`), is to let CMake provision third-party dependencies via [vcpkg](https://vcpkg.io). OCCT ships a `vcpkg.json` manifest under `adm/vcpkg/ports/opencascade/` (referenced automatically via `VCPKG_MANIFEST_DIR`) and pulls only the packages needed by the OCCT `USE_*` options you enable -- you do not need to manage vcpkg manifest features manually.
|
||||
|
||||
~~~~
|
||||
cmake -S . -B build \
|
||||
-DBUILD_USE_VCPKG=ON \
|
||||
-DUSE_TBB=ON -DUSE_VTK=ON -DUSE_FREEIMAGE=ON \
|
||||
-DUSE_RAPIDJSON=ON -DUSE_DRACO=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build build --config Release --parallel
|
||||
~~~~
|
||||
|
||||
Toggle additional third-party features through the corresponding `USE_*` cache variables (e.g. `USE_FFMPEG`, `USE_OPENVR`, `USE_EIGEN`); enabling a `USE_*` flag automatically triggers vcpkg installation of the corresponding package. The `CMAKE_TOOLCHAIN_FILE` for vcpkg is detected automatically from `VCPKG_ROOT` -- pass it explicitly only if vcpkg is not on `PATH`. Manual third-party setup is still supported via standard upstream build instructions, but no longer the recommended path.
|
||||
|
||||
CMake is a tool that generates project files for the selected target build system (e.g. Unix makefiles) or IDE (e.g. Visual Studio).
|
||||
Here we describe the build procedure using Windows platform with Visual Studio as an example.
|
||||
However, CMake is cross-platform and can be used to build OCCT on Linux and macOS in essentially the same way.
|
||||
@@ -48,7 +61,7 @@ Different configurations should be built in different build directories to avoid
|
||||
For example:
|
||||
|
||||
d:/occt/ - the source directory
|
||||
d:/tmp/occt-build-vc14-x64 - the build directory with the generated
|
||||
d:/tmp/occt-build-vc143-x64 - the build directory with the generated
|
||||
solution and other intermediate files created during a CMake tool working
|
||||
d:/occt-install - the installation directory that can
|
||||
contain several OCCT configurations
|
||||
@@ -60,7 +73,7 @@ A command-line alternative, *ccmake* can also be used.
|
||||
|
||||
If the command-line tool is used, run it from the build directory with a single argument indicating the source directory:
|
||||
|
||||
cd d:/tmp/occt-build-vc14-x64
|
||||
cd d:/tmp/occt-build-vc143-x64
|
||||
ccmake d:/occt
|
||||
|
||||
Then press *c* to configure.
|
||||
@@ -72,17 +85,14 @@ If the GUI tool is used, run this tool without additional arguments and specify
|
||||
@figure{/build/build_occt/images/cmake_image001.png}
|
||||
|
||||
@note Each configuration of the project should be built in its own directory.
|
||||
When building multiple configurations it is suggested to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win32-vc14</i>).
|
||||
When building multiple configurations it is suggested to indicate in the name of build directories the system, bitness and compiler (e.g., <i>d:/occt/build/win64-vc143</i>).
|
||||
|
||||
Once the source and build directories are selected, "Configure" button should be pressed in order to start manual configuration process.
|
||||
It begins with selection of a target configurator. It is "Visual Studio 14 2015 Win64" in our example.
|
||||
It begins with selection of a target configurator. It is "Visual Studio 17 2022" in our example.
|
||||
|
||||
@figure{/build/build_occt/images/cmake_image002.png}
|
||||
|
||||
@note To build OCCT for **Universal Windows Platform (UWP)** specify the path to toolchain file for cross-compiling <i>d:/occt/adm/templates/uwp.toolchain.config.cmake</i>.
|
||||
Alternatively, if you are using CMake from the command line add options `-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0`.
|
||||
Universal Windows Platform (UWP) is supported only on "Visual Studio 14 2015".
|
||||
File `CASROOT/samples/xaml/ReadMe.md` describes the building procedure of XAML (UWP) sample.
|
||||
@note When configuring OCCT for **Universal Windows Platform (UWP)**, use CMake from the command line with options `-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0`.
|
||||
|
||||
Once "Finish" button is pressed, the first pass of the configuration process is executed.
|
||||
At the end of the process, CMake outputs the list of environment variables, which have to be properly specified for successful configuration.
|
||||
@@ -125,13 +135,10 @@ The following table gives the full list of environment variables used at the con
|
||||
| 3RDPARTY_FREEIMAGE* | Path | Path to FreeImage binaries |
|
||||
| 3RDPARTY_TBB* | Path | Path to TBB binaries |
|
||||
| 3RDPARTY_VTK_* | Path | Path to VTK binaries |
|
||||
| BUILD_ADDITIONAL_TOOLKITS | String | Semicolon-separated individual toolkits to include into build process. If you want to build some particular libraries (toolkits) only, then you may uncheck all modules in the corresponding *BUILD_MODUE_\<MODULE\>* options and provide the list of necessary libraries here. Of course, all dependencies will be resolved automatically |
|
||||
| BUILD_ADDITIONAL_TOOLKITS | String | Semicolon-separated individual toolkits to include into build process. If you want to build some particular libraries (toolkits) only, then you may uncheck all modules in the corresponding *BUILD_MODULE_\<MODULE\>* options and provide the list of necessary libraries here. Of course, all dependencies will be resolved automatically |
|
||||
| BUILD_YACCLEX | Boolean | Enables Flex/Bison lexical analyzers. OCCT source files relating to STEP reader and ExprIntrp functionality are generated automatically with Flex/Bison. Checking this option leads to automatic search of Flex/Bison binaries and regeneration of the mentioned files |
|
||||
| BUILD_SAMPLES_MFC | Boolean | Indicates whether MFC samples should be built together with OCCT. This option is only relevant to Windows platforms |
|
||||
| BUILD_SAMPLES_QT | Boolean | Indicates whether QT samples should be built together with OCCT. |
|
||||
| BUILD_Inspector | Boolean | Indicates whether Inspector should be built together with OCCT. |
|
||||
| BUILD_GTEST | Boolean | Enable building of the GoogleTest-based C++ unit tests located under `src/<Module>/<Toolkit>/GTests/`. Produces the `OpenCascadeGTest` executable in the build/install `bin/` directory |
|
||||
| BUILD_DOC_Overview | Boolean | Indicates whether OCCT overview documentation project should be created together with OCCT. It is not built together with OCCT. Checking this option leads to automatic search of Doxygen binaries. Its building calls Doxygen command to generate the documentation in HTML format |
|
||||
| BUILD_PATCH | Path | Points to the directory recognized as a "patch" for OCCT. If specified, the files from this directory take precedence over the corresponding native OCCT sources. This way you are able to introduce patches to Open CASCADE Technology not affecting the original source distribution |
|
||||
| BUILD_WITH_DEBUG | Boolean | Enables extended messages of many OCCT algorithms, usually printed to cout. These include messages on internal errors and special cases encountered, timing, etc. |
|
||||
| BUILD_ENABLE_FPE_SIGNAL_HANDLER | Boolean | Enable/Disable the floating point exceptions (FPE) during DRAW execution only. Corresponding environment variable (CSF_FPE) can be changed manually in custom.bat/sh scripts without regeneration by CMake. |
|
||||
| CMAKE_CONFIGURATION_TYPES | String | Semicolon-separated CMake configurations |
|
||||
@@ -186,11 +193,11 @@ clear (if they are not empty) `3RDPARTY_<PRODUCT>_DLL_DIR`, `3RDPARTY_<PRODUCT>_
|
||||
At this time the search will be performed in the newly identified directory and the result will be recorded to corresponding variables (replace old value if it is necessary).
|
||||
For example, `3RDPARTY_FREETYPE_DIR` variable
|
||||
|
||||
d:/3rdparty/freetype-2.4.10
|
||||
d:/3rdparty/freetype-<version>
|
||||
|
||||
can be changed to
|
||||
|
||||
d:/3rdparty/freetype-2.5.3
|
||||
d:/3rdparty/freetype-<version>
|
||||
|
||||
During the configuration process the related variables (`3RDPARTY_FREETYPE_DLL_DIR`, `3RDPARTY_FREETYPE_INCLUDE_DIR` and `3RDPARTY_FREETYPE_LIBRARY_DIR`) will be filled with new found values.
|
||||
|
||||
@@ -227,10 +234,9 @@ The directory structure is as follows:
|
||||
data - data files for OCCT (brep, iges, stp)
|
||||
doc - OCCT overview documentation in HTML format
|
||||
inc - header files
|
||||
samples - samples
|
||||
src - all required source files for OCCT
|
||||
resources - DrawResources, Shaders, XSTEPResource, textures, and other runtime data
|
||||
tests - OCCT test suite
|
||||
win32\vc14\bind - binary files (installed 3rdparties and occt)
|
||||
win64\vc143\bind - binary files (installed 3rdparties and occt)
|
||||
\libd - libraries (installed 3rdparties and occt)
|
||||
|
||||
@note The above example is given for debug configuration.
|
||||
@@ -238,7 +244,7 @@ However, it is generally safe to use the same installation directory for the rel
|
||||
In the latter case the contents of install directory will be enriched with subdirectories and files related to the release configuration.
|
||||
In particular, the binaries directory win64 will be expanded as follows:
|
||||
|
||||
\win32\vc14\bind
|
||||
\win64\vc143\bind
|
||||
\libd
|
||||
\bin
|
||||
\lib
|
||||
@@ -246,18 +252,18 @@ In particular, the binaries directory win64 will be expanded as follows:
|
||||
If CMake installation flags are enabled for the 3rd party products (e.g. `INSTALL_FREETYPE`), then the corresponding binaries will be copied to the same bin(d) and lib(d) directories together with the native binaries of OCCT.
|
||||
Such organization of libraries can be especially helpful if your OCCT-based software does not use itself the 3rd parties of Open CASCADE Technology (thus, there is no sense to pack them into dedicated directories).
|
||||
|
||||
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*), samples (if they were installed) and overview.html (short-cut for installed OCCT overview documentation).
|
||||
The installation folder contains the scripts to run *DRAWEXE* (*draw.bat* or *draw.sh*) and overview.html (short-cut for installed OCCT overview documentation).
|
||||
|
||||
@subsection build_occt_crossplatform_cmake Cross-compiling (Android)
|
||||
|
||||
This section describes the steps to build OCCT libraries for Android from a complete source package with GNU make (makefiles).
|
||||
The steps on Windows 7 and Ubuntu 15.10 are similar. There is the only one difference: makefiles are built with mingw32-make on Windows and native GNU make on Ubuntu.
|
||||
The steps on Windows and Linux are similar. There is the only one difference: makefiles are built with mingw32-make on Windows and native GNU make on Ubuntu.
|
||||
|
||||
Required tools (download and install if it is required):
|
||||
- CMake 3.10+ (3.16+ recommended)
|
||||
- CMake 3.16+
|
||||
- Android NDK r19+
|
||||
- Android SDK API level 21+
|
||||
- For Windows: MinGW-w64 7.3+ or Visual Studio 2015+
|
||||
- For Windows: MinGW-w64 7.3+ or Visual Studio 2019+
|
||||
- For Linux/macOS: GNU Make 4.0+
|
||||
|
||||
Run GUI tool provided by CMake and:
|
||||
|
||||
|
Before Width: | Height: | Size: 42 KiB |
|
Before Width: | Height: | Size: 60 KiB |
@@ -1,10 +1,9 @@
|
||||
Build, Debug and Upgrade {#build_upgrade}
|
||||
Build, Debug and Upgrade {#build_upgrade}
|
||||
=================
|
||||
|
||||
This chapter contains the detailed information about building, debugging and upgrade procedures:
|
||||
|
||||
* @subpage build_upgrade__building_occt
|
||||
* @subpage build_upgrade_building_3rdparty
|
||||
* @subpage build_upgrade__building_documentation
|
||||
* @subpage occt__debug
|
||||
* @subpage occt__upgrade
|
||||
|
||||