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0024911: Avoid using virtual functions in NCollection classes
NCollection_BaseCollection class, relevant header files, and macro DEFINE_BASECOLLECTION removed. Hence methods Assign() from other compatible (via inheritance of BaseCollection) collections are not available any more, as well as base Iterator class. All methods of Iterator classes are made non-virtual, allowing their inline expansion for better performance. OCCT-specific operators new and delete added to collection classes and removed from iterator classes.
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@@ -16,7 +16,6 @@
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#ifndef NCollection_Map_HeaderFile
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#define NCollection_Map_HeaderFile
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#include <NCollection_BaseCollection.hxx>
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#include <NCollection_BaseMap.hxx>
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#include <NCollection_DataMap.hxx>
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#include <NCollection_TListNode.hxx>
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@@ -58,9 +57,8 @@
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*/
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template < class TheKeyType,
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class Hasher = NCollection_DefaultHasher<TheKeyType> > class NCollection_Map
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: public NCollection_BaseCollection<TheKeyType>,
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public NCollection_BaseMap
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class Hasher = NCollection_DefaultHasher<TheKeyType> >
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class NCollection_Map : public NCollection_BaseMap
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{
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//! Adaptation of the TListNode to the map notations
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public:
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@@ -80,9 +78,7 @@ template < class TheKeyType,
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public:
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//! Implementation of the Iterator interface.
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class Iterator
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: public NCollection_BaseCollection<TheKeyType>::Iterator,
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public NCollection_BaseMap::Iterator
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class Iterator : public NCollection_BaseMap::Iterator
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{
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public:
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//! Empty constructor
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@@ -92,13 +88,13 @@ template < class TheKeyType,
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Iterator (const NCollection_Map& theMap) :
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NCollection_BaseMap::Iterator(theMap) {}
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//! Query if the end of collection is reached by iterator
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virtual Standard_Boolean More(void) const
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Standard_Boolean More(void) const
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{ return PMore(); }
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//! Make a step along the collection
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virtual void Next(void)
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void Next(void)
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{ PNext(); }
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//! Value inquiry
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virtual const TheKeyType& Value(void) const
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const TheKeyType& Value(void) const
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{
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#if !defined No_Exception && !defined No_Standard_NoSuchObject
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if (!More())
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@@ -107,7 +103,7 @@ template < class TheKeyType,
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return ((MapNode *) myNode)->Value();
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}
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//! Value change access - denied
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virtual TheKeyType& ChangeValue(void) const
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TheKeyType& ChangeValue(void) const
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{
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Standard_ImmutableObject::Raise("NCollection_Map::Iterator::ChangeValue");
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return * (TheKeyType *) NULL; // For compiler
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@@ -137,40 +133,23 @@ template < class TheKeyType,
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//! Constructor
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NCollection_Map (const Standard_Integer NbBuckets = 1,
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const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
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: NCollection_BaseCollection<TheKeyType>(theAllocator),
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NCollection_BaseMap (NbBuckets, Standard_True) {}
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const Handle(NCollection_BaseAllocator)& theAllocator = 0L) :
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NCollection_BaseMap (NbBuckets, Standard_True, theAllocator) {}
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//! Copy constructor
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NCollection_Map (const NCollection_Map& theOther)
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: NCollection_BaseCollection<TheKeyType>(theOther.myAllocator),
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NCollection_BaseMap (theOther.NbBuckets(), Standard_True)
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NCollection_Map (const NCollection_Map& theOther) :
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NCollection_BaseMap (theOther.NbBuckets(), Standard_True, theOther.myAllocator)
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{ *this = theOther; }
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//! Assign another collection
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virtual void Assign (const NCollection_BaseCollection<TheKeyType>& theOther)
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{
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if (this == &theOther)
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return;
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Clear();
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ReSize (theOther.Size()-1);
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TYPENAME NCollection_BaseCollection<TheKeyType>::Iterator& anIter =
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theOther.CreateIterator();
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for (; anIter.More(); anIter.Next())
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Add (anIter.Value());
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}
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//! Exchange the content of two maps without re-allocations.
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//! Notice that allocators will be swapped as well!
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void Exchange (NCollection_Map& theOther)
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{
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this->exchangeAllocators (theOther);
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this->exchangeMapsData (theOther);
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this->exchangeMapsData (theOther);
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}
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//! = another map
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NCollection_Map& operator= (const NCollection_Map& theOther)
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//! Assign
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NCollection_Map& Assign (const NCollection_Map& theOther)
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{
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if (this == &theOther)
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return *this;
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@@ -183,13 +162,19 @@ template < class TheKeyType,
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return *this;
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}
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//! Assign operator
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NCollection_Map& operator= (const NCollection_Map& theOther)
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{
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return Assign(theOther);
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}
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//! ReSize
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void ReSize (const Standard_Integer N)
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{
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NCollection_ListNode** newdata = 0L;
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NCollection_ListNode** dummy = 0L;
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Standard_Integer newBuck;
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if (BeginResize (N, newBuck, newdata, dummy, this->myAllocator))
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if (BeginResize (N, newBuck, newdata, dummy))
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{
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if (myData1)
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{
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@@ -212,7 +197,7 @@ template < class TheKeyType,
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}
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}
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}
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EndResize (N, newBuck, newdata, dummy, this->myAllocator);
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EndResize (N, newBuck, newdata, dummy);
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}
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}
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@@ -302,7 +287,7 @@ template < class TheKeyType,
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//! Clear data. If doReleaseMemory is false then the table of
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//! buckets is not released and will be reused.
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void Clear(const Standard_Boolean doReleaseMemory = Standard_True)
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{ Destroy (MapNode::delNode, this->myAllocator, doReleaseMemory); }
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{ Destroy (MapNode::delNode, doReleaseMemory); }
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//! Clear data and reset allocator
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void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
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@@ -317,7 +302,7 @@ template < class TheKeyType,
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{ Clear(); }
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//! Size
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virtual Standard_Integer Size(void) const
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Standard_Integer Size(void) const
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{ return Extent(); }
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public:
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@@ -589,15 +574,6 @@ template < class TheKeyType,
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}
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//!@}
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private:
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// ----------- PRIVATE METHODS -----------
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//! Creates Iterator for use on BaseCollection
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virtual TYPENAME NCollection_BaseCollection<TheKeyType>::Iterator&
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CreateIterator(void) const
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{ return *(new (this->IterAllocator()) Iterator(*this)); }
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};
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#endif
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