0024911: Avoid using virtual functions in NCollection classes

NCollection_BaseCollection class, relevant header files, and macro DEFINE_BASECOLLECTION removed.
Hence methods Assign() from other compatible (via inheritance of BaseCollection) collections are not available any more, as well as base Iterator class.

All methods of Iterator classes are made non-virtual, allowing their inline expansion for better performance.

OCCT-specific operators new and delete added to collection classes and removed from iterator classes.
This commit is contained in:
abv
2014-05-08 09:13:00 +04:00
committed by apn
parent 598fcce93c
commit ddf2fe8eeb
66 changed files with 456 additions and 1016 deletions

View File

@@ -16,7 +16,6 @@
#ifndef NCollection_TListIterator_HeaderFile
#define NCollection_TListIterator_HeaderFile
#include <NCollection_BaseCollection.hxx>
#include <NCollection_BaseList.hxx>
#include <NCollection_TListNode.hxx>
@@ -26,8 +25,7 @@
* Remark: TListIterator is internal class
*/
template <class TheItemType> class NCollection_TListIterator
: public NCollection_BaseCollection<TheItemType>::Iterator,
public NCollection_BaseList::Iterator
: public NCollection_BaseList::Iterator
{
public:
//! Empty constructor - for later Init
@@ -36,27 +34,20 @@ template <class TheItemType> class NCollection_TListIterator
//! Constructor with initialisation
NCollection_TListIterator (const NCollection_BaseList& theList) :
NCollection_BaseList::Iterator (theList) {}
//! Assignment
NCollection_TListIterator& operator= (const NCollection_TListIterator& theIt)
{
NCollection_BaseList::Iterator& me = * this;
me.operator= (theIt);
return * this;
}
//! Check end
virtual Standard_Boolean More (void) const
Standard_Boolean More (void) const
{ return (myCurrent!=NULL); }
//! Make step
virtual void Next (void)
void Next (void)
{
myPrevious = myCurrent;
myCurrent = myCurrent->Next();
}
//! Constant Value access
virtual const TheItemType& Value (void) const
const TheItemType& Value (void) const
{ return ((const NCollection_TListNode<TheItemType>*) myCurrent)->Value(); }
//! Variable Value access
virtual TheItemType& ChangeValue (void) const
TheItemType& ChangeValue (void) const
{ return ((NCollection_TListNode<TheItemType> *)myCurrent)->ChangeValue(); }
};