The patch fixes transformation persistence for various set of GCC compilers.
1) Optimized template-specialized operator /= for division (causes bugs)
of NCollection_Vec4 was replaced with non-specialized version.
2) NCollection_Vec4::xyz() is not used since compiler uses modifiable-reference
returning version, which invokes warning of possible strict-aliasing rules
violation and leads to incorrect behavior of the reference.
AIS_InteractiveContext::Remove (anIObj, ...) removes object from sequence of detected owners.
Therefore further iteration on detected will not require updating this list with ::MoveTo().
Additional modification includes incrementing properly the iterator of CurrentDetectedObject
and resets iterator of Highlighted detected objects, because nothing is really highlighted after that.
Cosmetics, code clean up.
AIS_ColorScale now draw labels using Graphic3d_VTA_CENTER
vertical alignment flag, instead of incorrect own alignment logic.
The color bar now adds margin on the top simmetrical to the bottom.
AIS_ColorScale::SetSmoothTransition() - added new property
for displaying colorscale with smooth transition between color intervals.
AIS_ColorScale::SetHueRange() - added new property defining the hue angles
corresponding to minimal and maximum values on the color scale.
AIS_ColorScale::SetLabels() now allows setting the sequence of free labels,
which number does not match the number of intervals.
In this case the labels will be displayed at positions of virtual
intervals corresponding to the number of labels.
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().
Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.
Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.
StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.
AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.
PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.
New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.
ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
- class Graphic3d_HatchStyle is added to provide a possibility to set up custom and predefined hatching;
- added the ability to set custom hatch patterns through bitmaps;
- test case for issue #28107
OpenGl_LayerList::Render() now calls glDepthMask(GL_TRUE) before clearing depth buffer.
Depth buffer is now cleared even if ZLayer with this command has no structures.
The algorithm BRepExtrema_DistShapeShape has been protected against exceptions when non-geometric shape data is given on input, like a face containing triangulation only or an edge containing polygon only. Such faces/edges are ignored by the algorithm.
BRepGProps::VolumeProperties() now ignores faces without geometric surface to avoid access violation.
OpenGl_Workspace::BufferDump() now implicitly converts RGBA dump
into requested BGR, BGRA and RGB image.
DRAW command dversion is improved to report OpenGL variant used (desktop or ES); reporting of version of MSVC is corrected for VC14 and above; reporting of HAVE_OPENCL option is removed.
Usage of command vdump is corrected in some tests to specify extension .png for an image file.
Compiler warning is eliminated in OpenGl_Text.cxx (OpenGL ES mode only).
- added implementation of mentioned methods for neutral point;
- sequence of detected objects was replaced by sequence of detected owner's indexes in AIS_InteractiveContext;
- commands vselnext and vselprev were corrected to update viewer properly;
- test case for issue #27530.
BRepGProps now ignores faces without geometric surface to avoid access violation.
BRepExtrema_DistShapeShape::DistanceMapMap() now skips comparison between void bounding boxes.
BRepBndLib::Add() now ignores useTriangulation flag for faces without geometric surfaces, and uses triangulation if any for updating of the box.
Added classes AIS_Animation, AIS_AnimationCamera, AIS_AnimationObjectLocatio.
Draw Harness command vanimation has been modified to manage animation timeline.
Command vfit has been extended with option -noupdate.
Formatting of vviewparams command output has been improved.
Functionality of commands vlocreset, vlocmove, vloctranslate, vlocrotate,
vlocmirror, vlocscale has been merged into vlocation/vsetlocation.
vlocation now can print the current local transformation of the object.
v3d/ivtk test group does not call vfit anymore.
Fixed misprint in test cases bugs/vis/bug24623_3 and bug25532.
Implementation of custom text in dimension presentation;
Test case is provided for this bug;
Code correction: Standard_EXPORT is removed for inline method.
Minor correction of test case bugs/vis/bug27688
Graphic3d_ZLayerSettings - public fields have been replaced by methods.
Added new property Origin defining local coordinate system for all Layer objects.
Syntax of Draw Harness command VZLayer has been redesigned.
Graphic3d_CStructure now stores bounding box with double precision floats.
OpenGl_BVHTreeSelector - frustum culling now works with double precision floats.
Not implemented method V3d_View::TriedronEcho() and enum Aspect_TypeOfTriedronEcho have been removed.
The following methods have been removed from Graphic3d_CView class:
TriedronDisplay(), TriedronErase(), ZBufferTriedronSetup(), TriedronEcho().
New class V3d_Trihedron has been added as replacement of removed OpenGl_Trihedron
which now uses Graphic3d_TMF_TriedronPers persistence.
AIS_InteractiveContext methods adding object to the context now throws Standard_ProgramError exception
if object has been already displayed in another context.
AIS_InteractiveContext::Remove() now NULLifies context assigned to the object.
AIS_InteractiveContext now inherits from Standard_Transient instead of deprecated MMgt_TShared
and defines C++ destructor instead of method Delete().
AIS_InteractiveObject - undocumented property State() has been removed.
Undocumented property Users() has been moved to AIS_IdenticRelation.
Draw Harness command vclose now clear AIS_InteractiveContext content
before nullifying it to ensure that objects have been properly removed.
AIS_MultipleConnectedInteractive now overrides method ::SetContext()
to assign context for children objects.
OpenGl_Structure::Render() and SelectMgr_ViewerSelector::checkOverlap()
now clip entire zoom/rotate persistence object
by checking anchor point with global clipping planes.
Image dump has been added to the new test case.
Added DRAW command dsetsignal, resetting OSD signal handler with either armed or disabled FPE handler, according to an option.
If called without arguments, it sets FPE handler only if environment variable OSD_FPE is defined (with value different from 0).
On start, DRAW calls dsetsignal to set FPE signal if CSF_FPE is defined.
Test bugs fclasses bug6143 uses dsetsignal to set FPE handler unconditionally before the test command, and resets it to default at the end.
A number of changes in the code have been done in order to fix floating point exceptions that became generated after enabling signals:
- Global functions Sinh() and Cosh() defined in Standard_Real.hxx are improved to raise Standard_NumericError exception if argument is too big (greater than 710.47586), instead of relying on system treatment of floating point overflow. These functions are used instead of sinh and cosh in ElCLib.cxx.
- Maximal value of parameter on hyperbola is restricted by 23 (corresponding to ~1e10 in 3d) in order to avoid FP overflow in Extrema_GenExtCS.cxx, ShapeFix_EdgeProjAux.cxx.
- Interface of the root curve adaptor class Adaptor3d_Curve has been updated to add new virtual methods BasisCurve and OffsetValue. They complement the adaptor for the case of offset curves. These methods are used in Extrema_GenExtCS.cxx to restrict domain search in the case of offset of hyperbola, in order to get rid of floating point overflow. All classes inheriting Adaptor3d_Curve have been changed to implement the new virtual methods.
- Protection against division by zero has been implemented in ApproxInt_KnotTools.cxx, BRepClass3d_SClassifier.cxx, BRepGProp_Face.cxx, BRepMesh_FastDiscretFace.cxx, Geom2dGcc_Circ2d2TanOnIter.cxx, Geom2dInt_Geom2dCurveTool.cxx, IntPolyh_MaillageAffinage.cxx.
- Protection against calling of math functions of infinite arguments has been added in BRepCheck_Edge.cxx, BRepLib.cxx, CSLib_NormalPolyDef.cxx, Extrema_FuncExtPC.gxx, Extrema_GExtPC.gxx, Extrema_GLocateExtPC.gxx, Intf_InterferencePolygonPolyhedron.gxx, ShapeAnalysis_Surface.cxx, ShapeAnalysis_TransferParametersProj.cxx, ShapeAnalysis_Wire.cxx, math_FunctionSetRoot.cxx.
- Proper initialization of local variables is done in BOPAlgo_PaveFiller_6.cxx, XSDRAWSTLVRML.cxx.
- Inconsistent usage of Standard_Boolean* to access integer data in HLR (caused by #27772) is corrected
Some test cases have been updated to actual state.
- misprint in check of global selection existence in AIS_InteractiveContext::SetSelected was corrected;
- remaining occurrencies of hard-coded 0 selection mode were corrected to use global selection mode;
- test case for issue #27983
- introduces a wrapper for setting up highlight properties: Graphic3d_HighlightStyle;
- API of all methods that use highlight or selection color is changed to deal with Graphic3d_HighlightStyle;
- highlight in shading mode now supports transparency, implemented via blending;
- transparency for selection can also be set, but implementing custom entity owners with additional presentation on application level;
- methods PrsMgr_PresentationManager::Highlight, PrsMgr_PresentationManager::BoundBox that highlight object with hard-coded color are removed;
- deprecated methods of SelectMgr_EntityOwner, that use presentation manager's highlight method, were removed;
- methods of IsHilighted AIS context with selection color checks were replaced;
- added API to store dynamic and selection highlight to Prs3d_Drawer class;
- customization of dynamic and selection highlight for particular objects is now available through SelectMgr_SelectableObject::HilightAttributes();
- AIS_InteractiveContext highlight methods were updated to support individual highlight styles of interactive objects;
- introduced new command - vselprops, that allows to customize global selection and highlight properties like autoactivation, pixel tolerance and colors;
- Draw Harness commands vautoactivatesel and vselprecision were removed, use vselprops instead;
- fixed bug in command's parser;
- test case for issue #27818
This commit provides useful functionality for path tracing rendering core.
1) Graphic3d_RenderingParams class was extended with additional AdaptiveScreenSampling option (disabled by default).
If this option is enabled, path tracing tries to adjust the number of samples for different screen areas.
In this way, the more complex areas (from the point of light conditions) are sampled more intensively,
while the simple areas are sampled very rarely.
For example, caustics and glossy reflections are typical candidates for more precise sampling.
In general, this allows to equalize image convergence and not to waste resources for already converged areas.
It is also possible to visualize sampling densities by enabling ShowSamplingTiles option
(activating and deactivating this option does not affect on the accumulated image).
2) Mixing OpenGL and ray-tracing output has been changed.
Now blending is performed using OpenGL functionality, while ray-tracing shaders only output correct Z-value.
Test case bugs vis bug27083 has been updated,
since the alpha value is now correctly set by Ray-Tracing to 1, opaque.
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.
Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.
Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).
PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
Low-level selection algorithms has been improved to explicitly support 2D
transformation persistent objects. This patch generally touches:
1) SelectMgr_SelectableObjectSet - the lists of objects has been split onto three
subsets (regular, 3d-persistent, 2d-persistent). Each subset has individual BVH
tree. The algorithms are now have more flexibility to update only those trees
that is really required for actual camera state.
2) SelectMgr_ViewerSelector - explicitly supports Eye space selection operations
on BVH tree for 2d-persistent subset. Change of camera position does not
anymore affect acceleration data structure (BVH tree) of 2d-persistent selectable objects.
3) Other classes from SelectMgr have been fine-tuned to provide appropriate API.
Porting notes:
This patch touches very low-level selection classes. If the low-level features were used
the following modifications may need to be considered for porting:
1) Iteration over objects of SelectMgr_SelectableObjectSet should now
be implemented with corresponding Iterator class.
2) SelectMgr_BaseFrustum::ScaleAndTransform and derived classes return
Handle(SelectMgr_BaseFrustum) instead of NCollection_Handle<> type.
Small correction of test case for issue CR27739
OpenGl_View::ZLayerBoundingBox() now adds screen background plane for proper Z-fit.
Graphic3d_TransformPers::Compute() - projection matrix has been excluded
from the math to eliminate floating point computation error.
AIS_Selection class has been cleaned up:
- SelectMgr_EntityOwner is now used in interface instead of Standard_Transient.
- Method ::Select() has been renamed to ::Clear() for clarity.
- Dropped unused class fields.
- Owners without Selectable are not added to the list (should never happen).
SelectMgr_SelectableObject::BndBoxOfSelected() has been modified
to properly compute bounding box of ALL selection Entities
for specified Owner (only first Entity has been used before the patch).
Methods of AIS_InteractiveContext::DisplaySelected(), ::SetSelectedAspect(),
::FitSelected(), ::SubIntensityOff() have been fixed (wrong DownCast).
AIS_InteractiveContext::AddSelect() now handles properly AIS_InteractiveObject as argument.
Graphic3d_TransformPers::Apply() now does not reset projection matrix
for objects with Graphic3d_TMF_2d flag.
Useless flag Graphic3d_TMF_2d_IsTopDown has been removed.
SelectMgr_SelectableObjectTrsfPersSet now does not skip Graphic3d_TMF_2d presentations.
OpenGl_Layer::BoundingBox() now takes into account Graphic3d_TMF_2d presentations for proper Z-fit.
AIS_ColorScale now uses "lazy" mode for rendering labels
(considering 2D persistence to be already defined within entire structure).
OpenGl_Layer::updateBVH() now updates myAlwaysRenderedMap to handle
dynamic transformation persistence flag change without redisplaying the object.
Graphic3d_TransformPers now takes Graphic3d_Camera definition as argument
for methods applying transformation.
Graphic3d_TransformPers::Apply() now computes Graphic3d_TMF_TriedronPers
transformation in the following way:
- The object is moved onto Z focus distance.
- The object is expected to be defined in pixels.
- The Z coordinate on anchor point is used as offset from the view corner in pixels.
- It is now possible to define not only corners of the view, but also middle of the side.
- Graphic3d_TMF_TriedronPers now works with perspective projection.
OpenGl_LayerList::ChangeLayer() - fixed removing of the element in old ZLayer.
OpenGl_Layer::BoundingBox() now takes into account bounding box
of Graphic3d_TMF_TriedronPers presentations for Z-fit operation.
OpenGl_GraphicDriver::ZLayers() / V3d_Viewer::GetAllZLayers() now return
the layers sequence following rendering order (taking into account IsImmediate flag).
StdSelect_ViewerSelector3d::Pick() now sort result taking into account ZLayers flags.
Dependency from FreeImagePlus.dll (but not FreeImage.dll) has been removed.
Method V3d_View::Export() has been marked as deprecated.
Added Standard_DISABLE_DEPRECATION_WARNINGS and Standard_ENABLE_DEPRECATION_WARNINGS
to eliminate compiler warnings for using deprecated APIs within Draw Harness for testing.
compatibility with gcc 4.5-
Graphic3d_ClipPlane - Graphic3d_AspectFillArea3d is now stored as class field.
OpenGl_CappingAlgo::RenderCapping() now handles special mode
preserving material from rendered object.
MeshVS_ElementalColorPrsBuilder::Build() now creates single primitives group
for triangles, thus Closed flag is correctly applied.
Redundant methods OpenGl_Structure::DrawGroups() and ::renderClosedGeometry()
have been removed.
Draw Harness, ViewerTest - vaspects now preserves display mode
and location when assigning sub-shape aspects.
The syntax of command vclipplane has been revised
(preserving compatibility with old syntax):
- Use "-param" style syntax for all arguments.
- Eliminate redundant arguments "change", "view", "object".
- Allow passing multiple parameters withing single call.
- Do not require "create" command - create new plane implicitly.
- "maxplanes" argument does not require view name anymore.
- "delete" does not throws TCL exception for non-existing plane.
- "view" argument without list now applies to active view.
- Handle * and ALL withing "delete" to remove all defined planes.
update test case bugs/vis/bug26028
- all methods of SelectMgr_SelectionManager now processes children first, then check HasOwnPresentations() flag;
- test case for issue #27757
Small correction of test case for issue CR27757
OpenGl_CappingAlgo::RenderCapping() now updates clipping state in Shader Manager.
OpenGl_View::render() clipping state setup has been moved to OpenGl_View::renderScene().
OpenGl_ShaderManager now converts position to homogeneous coordinates within clipping code GLSL.
This fixes capping plane rendering with clipping planes applied.
Fixed possible Clipping planes misconfiguration when FFP is used;
error-prone OpenGl_Clipping::AddWorldLazy() method has been dropped.
Patch extends GL-state caching mechanism of OpenGl_Context by new methods.
The methods allow setting/inquiring polygon rasterization and hatching modes:
- OpenGl_Context::SetPolygonMode
- OpenGl_Context::SetPolygonHatchEnabled
- OpenGl_Context::SetPolygonHatchStyle
With these methods OpenGl_Text is able to configure shading as necessary.
And this configuration is done irrespectively of currently defined face aspect.
Code of OpenGl_Workspace is also modified to use these methods as well.
Porting notes:
- OpenGl_LineAttributes now require OpenGl_Context instance for calling GL API.
- OpenGl_LineAttributes has new flag IsEnabled, it turns on/off hatching without changing the hatch type.
By default this flag is turned on and can be never modified for compatibility with old code.
- OpenGl_LineAttributes is not anymore a field of OpenGl_Workspace::myLineAttrib.
This resource is directly created by an OpenGl_Context instance on demand.
If you use custom implementation of hatch patterns please create and share custom resource
under resource-key "OpenGl_LineAttributes" in corresponding OpenGl_Context before using
methods SetPolygonHatchEnabled, SetPolygonHatchStyle.