Selection was broken for presentations that used Graphic3d_Group::SetFlippingOptions
(AIS_TextLabel, PrsDim_Dimension): OpenGl_Flipper mirrors the geometry at draw time
to keep labels upright relative to the camera, but the selection pipeline computed
BVH boxes and sensitive frustums in the unflipped local coordinates. When the camera
was rotated past the flipping threshold, clicks on the on-screen label missed.
- Add Graphic3d_Flipper: a CPU-side analogue of OpenGl_Flipper carrying the reference
plane and templated Compute()/Apply() that reproduces the render-time flip matrix.
Each flip branch is a 180 deg rotation (involution), so the matrix is self-inverse.
- Extend Graphic3d_CStructure with HasGroupFlipping()/SetGroupFlipping() alongside
the existing transform-persistence flag; reset it in Graphic3d_Structure::clear().
- Add Graphic3d_Group::Flipper() and a myFlipper member populated from
OpenGl_Group::SetFlippingOptions(true,...). The render-side OpenGl_Flipper element
is still emitted for the push/pop bracket; myFlipper persists across the matching
SetFlippingOptions(false,...) call so the selection side can see that the group
contains flipped geometry.
- Add Select3D_SensitiveEntity::Flipper() / SetFlippingOptions() so sensitive
entities can carry the same flipping metadata used by the selection traversal;
include the handle in DumpJson.
- SelectMgr_SensitiveEntitySet tracks myNbEntityWithFlipping in Append()/Remove();
HasEntityWithFlipping() exposes it to the viewer selector.
- SelectMgr_SelectableObjectSet::appropriateSubset() routes presentations with
HasGroupFlipping() to the 3d-persistent BVH subset (same as transform persistence).
- BVHBuilderAdaptorPersistent merges the flipping and transform-persistence loops
into a single pass: for each group with a Flipper or TransformPersistence, build
its local bbox, apply the flip (if any), then apply the TransformPersistence
(if any), then add the resulting box to the object bbox; object-level
TransformPersistence is applied once to the merged box. Note: for the rare case
of object-level + group-level TransformPersistence the application order differs
from the prior code (object-TP now runs after group-TP contributions are added).
Common cases (only one or the other) are behavior-preserving.
- SelectMgr_ViewerSelector::traverseObject() bypasses the root/per-node overlap
early-outs when the entity set contains flipped sensitives, and folds the flip
matrix into aInvFlippingAndPers = T_flip * aInvSensTrsf before computeFrustum()
and checkOverlap(). Using T_flip directly is valid because it is self-inverse.
Before Compute(), the object's Transformation() is folded into aMVForFlip via
Graphic3d_TransformUtils::Convert<double> so the isReversedX/Y/Z decision
agrees with OpenGl_Flipper::Render() which uses WorldView * ModelWorld.
- SelectMgr_SelectableObjectSet::BVHBuilderAdaptorPersistent computes the same
aMVForFlip once per object (hoisted outside the group loop) and passes it to
Graphic3d_Flipper::Apply, so BVH bounds and per-sensitive overlap testing use
the same flip matrix.
- SelectMgr::ComputeSensitivePrs() forwards the flipper to the debug presentation's
current group so selection-mode visualization reflects the flip.
Known limitation (narrowed): the selection pipeline now folds the object's
Transformation() into the MV passed to Graphic3d_Flipper::Compute, covering the
common case of a flipping label on a rotated assembly. Group-level
Graphic3d_Group::Transformation() is still not folded in on the selection side
because the sensitive entity does not carry a reference to its host group; this
only affects consumers that give the flipping group its own non-identity gp_Trsf
(uncommon in stock OCCT). A TODO in Graphic3d_Flipper::Compute and
SelectMgr_ViewerSelector marks the deferred follow-up.
- Migrate NCollection map/sequence/array size APIs from int to size_t; Size() returns size_t, Length() remains the int accessor; int overloads delegate through NbBucketsFromInt() with a negative-input guard.
- Add NCollection_LinearVector: contiguous flat-buffer dynamic array with Standard::Reallocate-based growth for trivial types and move-construction for non-trivial types.
- Rewrite NCollection_DynamicArray on top of LinearVector<T*>; switch to power-of-two block sizing with precomputed shift/mask.
- Rework NCollection_BaseMap iterator with a forward findFirst() helper (no negative-bucket arithmetic); unify ReSize/BeginResize/EndResize on size_t.
- Enable thread-safe fast path in NCollection_IncAllocator via std::shared_mutex + CAS bump allocation on atomic AvailableSize; exclusive lock is taken only for new-block allocation and list reordering.
- Remove NCollection_BasePointerVector (superseded by NCollection_LinearVector).
- Remove NCollection_BaseMap::Statistics (unused).
- Add <cstddef> include in NCollection_Primes.hxx so size_t resolves on clean builds.
- Document iterator invalidation contract on NCollection_LinearVector.
- Unify BRepGraph programmatic mutation behind EditorView: delete BuilderView (2648+552 lines); EditorView (3186+930 lines) and EditorView_Mut.cxx own both structural creation (Add*/Remove*) and field-level RAII-scoped mutation (Mut*()) with automatic OwnGen and SubtreeGen propagation.
- Add BRepGraph_MeshCache and BRepGraph_MeshView: two-tier mesh storage separating algorithm-derived caches from persistent (definition) triangulations; freshness is keyed on FaceDef.OwnGen; cache writes do not mutate the model.
- Document the MeshCache invalidation contract in BRepGraph_MeshCache.hxx (which mutations bump Face.OwnGen and how markRepModified closes the loop for Surface/Triangulation reps).
- Add BRepGraph_RefsIterator (generic flat ref scan with RefTraits dispatch) and BRepGraph_ReverseIterator (typed parent-traversal wrappers over reverse-index vectors).
- Rework RefId entity model: replace inline refs with typed RefId vectors; add OccurrenceRef and Kind::Occurrence=7; BRepGraphInc_WireExplorer now requires a VertexRefLookup.
- Rename layers for consistency: BRepGraph_ParamLayer to BRepGraph_LayerParam, BRepGraph_RegularityLayer to BRepGraph_LayerRegularity; rename BRepGraphInc_Usage to BRepGraphInc_Instance.
- Replace RootNodeIds() with RootProductIds() returning product roots only.
- Update BRepGraph and BRepGraphInc READMEs; fix stale RootNodeIds reference.
- Sweep Size() to Length() renames across ~200 callers in TKG2d, TKG3d, TKMath, TKMesh, TKBO, TKOffset, TKShHealing, TKTopAlgo, TKBRep, TKService, TKV3d, TKOpenGl, TKMeshVS, TKDE*, TKXCAF, TKXSBase, TKLCAF, TKStd, and Draw harness.
- Add GTest coverage for new containers and the BRepGraph overhaul: NCollection_DynamicArray_Test, NCollection_LinearVector_Test, BRepGraph_Fuzz_Test, BRepGraph_Iterator_Test, BRepGraph_LayerIterator_Test, BRepGraph_MeshCache_Test, BRepGraph_MutGuard_Test, BRepGraph_ReplaceVertex_Test, BRepGraph_ReverseIterator_Test, BRepGraph_ScenarioMatrix_Test, BRepGraph_TypedIdDispatch_Test, BRepGraph_WireExplorer_Test.
Used regex:
^//[\s\n\r\t]*[-=~]{3,}[\n\r]*//[\s\n\r\t]*[-~a-z0-9_ =\s\t./><']+[\s\n\r\t]*:[\s\n\r\t]*[-~a-z0-9_:\t\s./><=']*[\s\n\r\t]*//[\s\n\r\t]*[a-z]+[\s\n\r\t]*:[\s\n\r\t]*[-~a-z0-9_\s\t./><=']{0,30}//[\s\n\r\t]*[-=~]{3,}\n*
Normalize method separator lines across the codebase to exactly
100 characters (// followed by 98 = signs) matching the project
coding standard.
Translate remaining French comments to English in ModelingData
packages (TKBRep, TKG2d, TKG3d, TKGeomBase) and FoundationClasses.
Add [[nodiscard]] attribute to Copy() methods on Geom_Geometry,
Geom2d_Geometry, Geom_Transformation, and Geom2d_Transformation
to prevent accidental discard of returned handles.
Fix typo in AppDef_Variational::Dump() debug output: "Nombre of
3d par multipoint" -> "Number of 3d per multipoint".
Update .github/copilot-instructions.md separator examples to match
the corrected convention.
Port of commit 1e1584357 adapted to the new source layout
and modern NCollection_Mat3/NCollection_Mat4 types.
- Graphic3d_ShaderVariable: register NCollection_Mat3<float> and
NCollection_Mat4<float> type IDs; add template instantiations
and Graphic3d_UniformMat3/Graphic3d_UniformMat4 typedefs.
- Graphic3d_ShaderProgram: add PushVariableMat3() and PushVariableMat4()
convenience methods.
- OpenGl_ShaderProgram: add single-value SetUniform() for mat3
(wrapping glUniformMatrix3fv); register mat3/mat4 in
OpenGl_VariableSetterSelector so custom uniforms are dispatched.
- ViewerTest (vshader command): add -vec2, -vec3, -vec4, -mat3, -mat4
argument parsing for setting custom uniform variables from Draw Harness.
- Add Draw Harness test exercising the new uniform types.
In C++, delete/delete[] on nullptr and free(NULL) are guaranteed no-ops.
This removes redundant null-check guards before these calls across 39
files, reducing code noise without behavioral change. Also simplifies
map value cleanup in BRepClass3d_SolidExplorer by using iterator
reference instead of redundant hash lookups.
Remove implicit optimization in OpenGl_Aspects that forced UNLIT shading
when material had no reflection properties. This broke PBR materials,
interior color handling, and texture modulation. All legacy code relying
on zero-material for UNLIT now explicitly sets SetShadingModel(Unlit).
Removed unused BUC60720 test command and QABugs_PresentableObject.
Added GTests for Graphic3d_Aspects shading model independence.
- Replaced `TColStd_PackedMapOfInteger` implementation with a typedef to `NCollection_PackedMap<int>`
- Introduced new `NCollection_PackedMap` template class and `NCollection_PackedMapAlgo` namespace with standalone boolean operation functions
- Removed `TColStd_HPackedMapOfInteger` implementation files, keeping only the header as a deprecated wrapper
- Updated all iterator references from `TColStd_MapIteratorOfPackedMapOfInteger` to `TColStd_PackedMapOfInteger::Iterator`
- Replaced direct map method calls (Unite, Subtract, etc.) with standalone algorithm functions from `NCollection_PackedMapAlgo`
Fix the replacement issue when Standard_CString was replaced to const char* even when it was const.
Now "const Standard_CString" is replaced with "const char* const".
Only places which were before const Standard_CString is replaced.
- Added clang diagnostic pragmas to suppress three specific warning types around macOS/iOS framework imports
- Added version-specific warning suppression for clang 20+ in the general warnings disable header
- Extended function cast warning suppression to cover clang's `-Wcast-function-type-mismatch`
- Removed legacy metadata entries (EXTERNLIB, PACKAGES, DEFINES, FILES) that are no longer used by the build system
- Removed references to obsolete build artifacts (.lex, .yacc files) that appear to be superseded by generated .c/.h files
- Removed references to non-source files (README.md, .tcl scripts, GUID.txt) that shouldn't be listed in source file manifests
First patch in iterative renovation of exceptions.
- Simplify exception classes to be container of data only.
- Removed redundant inclusion of <Standard_Type.hxx> in various header files across the project.
- Removed Set methods for failure and its define template.
- Removed Raise and Rerise static methods.
- Remove Instance and Throw methods
- Deprecated getting message with old approach, and moving to what()
- Update ErrorHandler to handle only specific list of exceptions.
- Deleted TopoDS_ListOfShape.hxx and removed its references in various files.
- Replaced instances of TopoDS_ListOfShape with NCollection_List in TopoDS_Builder, TopoDS_Iterator, and TopoDS_TShape.
- Updated CMake files to exclude TopoDS_ListOfShape from the build.
- Removed Geom2dConvert_SequenceOfPPoint and its usages, replacing them with NCollection_Sequence.
- Cleaned up Select3D and SelectMgr modules by removing Select3D_EntitySequence, Select3D_IndexedMapOfEntity, and SelectMgr_IndexedMapOfOwner.
- Adjusted includes in various files to use NCollection types instead of removed classes.
- Overall, this commit streamlines the codebase by eliminating unused types and reducing dependencies.
- Added automated migration scripts for handle syntax, standard types, and macros
- Deprecated legacy `Standard_*` types and macros in favor of native C++ equivalents
- Introduced modern `occ` namespace with template-based type checking helpers
- Enhanced NCollection macros to support variadic arguments for complex template types- Added automated migration scripts for handle syntax, standard types, and macros
- Deprecated legacy `Standard_*` types and macros in favor of native C++ equivalents
- Introduced modern `occ` namespace with template-based type checking helpers
- Enhanced NCollection macros to support variadic arguments for complex template types
Majority of functions now simply call same functions from std namespace.
Functions that duplicate std namespace functionality are declared
deprecated.
Calls of deprecated functions are replaced with std functions calls.
- Corrected spelling errors in comments (e.g., "od" to "of", "thr" to "the")
- Removed unnecessary `<br>` HTML tags from comment formatting
- Normalized whitespace in comments for consistency
- Fixed terminology (e.g., "3-d" to "3D")
- Addition of `gp_Dir::D` and `gp_Dir2d::D` enums for standard directions (X, Y, Z, NX, NY, NZ)
- Constexpr/noexcept constructors for geometric primitives (circles, cones, cylinders, etc.)
- Enhanced axis placement classes with enum-based constructors
- Replacement of hardcoded direction values throughout the codebase
- Replace legacy Standard_Mutex usage across many modules with std::mutex.
- Include <mutex> where needed and remove <Standard_Mutex.hxx> includes.
- Replace Standard_Mutex::Sentry / explicit Lock/Unlock with std::lock_guard or std::unique_lock.
- Convert optional/heap mutex holders to std::unique_ptr<std::mutex> and adapt locking accordingly.
- Simplify several singleton initializations (remove manual double-checked locking where safe).
- Use thread_local for per-thread flags instead of ad-hoc mutex protection.
- Fix BVH_BuildQueue Fetch logic to preserve thread counters and wasBusy handling.
- Remove obsolete TopTools_MutexForShapeProvider sources and update FILES.cmake.
This modernizes mutex usage, reduces dependency on custom mutex types and improves clarity of locking patterns.
Introduce TCollection_AsciiString::EmptyString() and TCollection_ExtendedString::EmptyString()
and update headers.
Replace many local/static empty string instances and default-constructed
temporaries with the shared EmptyString() reference across ApplicationFramework, DataExchange,
Visualization and other modules.
Remove several unused local empty-key/static variables and
adjust default parameters and return paths to use the centralized empty-string accessors.
Add missing #include <TCollection_AsciiString.hxx> to several headers that use/forward TCollection_AsciiString.
Replace the incorrect implementation of Axis Aligned Bounding Boxes transformation to Jim Arvo's efficient AABB transformation algorithm described in his chapter in the Graphics Gems (1990) book.
The algorithm simplifies the number of operations necessary to transform the AABB. Instead of transforming the eight vertices of the original AABB, and then computing the bounding box of the transformed vertices, Arvo's algorithm works by forming both products for each component of the min and max point, and summing the smallest/largest terms, we arrive at the minimal/maximal value.
Used regex in src folder:
^//[\s\n\r\t]*[-=]{2,}[=]*[\n\r]*//[\s\n\r\t]*[a-z]+[\s\n\r\t]*:[\s\n\r\t]*[a-z0-9_:\t\s]*[\s\n\r\t]*//[\s\n\r\t]*[a-z]+[\s\n\r\t]*:[\s\n\r\t]*[a-z0-9_\s\t./-><]{0,22}//[\s\n\r\t]*[-=]{3,}[=]*
- Replaces legacy DRAW command-based tests with modern GTest framework
- Removes the `OCC28887` DRAW command and associated test files
- Adds comprehensive unit test coverage for `Standard_ArrayStreamBuffer` functionality
- Updates function calls from `sprintf` to `Sprintf` across the entire codebase
- Updates comments and documentation references to reflect the new function name
- Adds format attribute annotations to the `Sprintf` function declaration for better compiler validation
- Updates `.clang-format` to include `OCC_CATCH_SIGNALS`, `DEFINE_STANDARD_RTTIEXT`, and `Draw_Drawable3D_FACTORY` as statement macros
- Adds a GitHub action step to automatically remove empty lines after `Standard_DEPRECATED` macro declarations
- Reformats numerous files by removing blank lines after deprecated method declarations and improving macro formatting
- Standardizes comment formatting by replacing detailed comment blocks with a uniform "//=================================================================================================" separator
- Removes redundant "function:" and "purpose:" fields that often contained minimal or no useful information
- Maintains code functionality while improving visual consistency across the codebase
- Wrap deprecated FFmpeg calls in MSVC warning push/pop pragmas in two source files
- Introduce `.github/workflows/master-validation.yml` and remove several old workflows
- Broadened `if` conditions in `daily-ir-vcpkg-configure.yml` and updated macOS brew deps
- Replace all `Standard_Atomic_Increment`/`Decrement` calls and `volatile` counters with `std::atomic` usage.
- Rewrite `Standard_Condition` header to use `std::mutex`, `std::condition_variable`, and `std::atomic<bool>`.
- Deprecate old atomic APIs in `Standard_Atomic.hxx`.
- Creation of Media_FFmpegCompatibility.pxx to wrap deprecated functions and API changes.
- Refactoring of Media_FormatContext and Media_CodecContext to use the new compatibility layer.
- Updates to Image_VideoRecorder and its tests to leverage the new compatibility functions and ensure proper codec context handling.
Enhance Google Test integration and add support for test projects.
Each Toolkit have GTests folder with place for new tests.
For adding new tests needs to extend FILES.cmake files in each GTests folder.
The single executable is created for each toolkit with all tests.
The tests grouped by module and toolkit with :: as separator.
Added option to download GTest by Cmake if not found.
Add GTest for PLib_JacobiPolynomial with comprehensive test cases
Add GTest for TCollection_AsciiString and TCollection_ExtendedString
Set C++ standard to C++14 for GTest compatibility if required
Reorganizing structure to have Module/TK/Package/FILES structure.
New structure reflect the structure inside IDE.
Migrate FILES, PACKAGES, EXTRLIB to CMake version to handle changes on updates.
No changes were done to installation layout, all installation result keep as before.
The migration was done using python script, see PR, which refactor automatically the structure.
Updated doc generation to have valid path to modules, toolkits and packages.
In case of PR into new version, IR-790 can be used as a target for the previous version.