Commit Graph

143 Commits

Author SHA1 Message Date
pdn d9ff84e8ea 0022484: UNICODE characters support
Initial UNICODE (UFT-8) characters support for OCCT file operations

Fix for compilation errors and fix for StepFile (avoid objects in pure c code)

Fixes for set unicode symbols to OCAF and visualization
2014-10-02 15:40:11 +04:00
kgv 8625ef7e94 0025282: Visualization, OpenGl_PrimitiveArray - provide built-in GLSL programs as alternative to FFP
Enumerations Visual3d_TypeOfModel, V3d_TypeOfShadingModel.
- Remove unused values V3d_MULTICOLOR, V3d_HIDDEN, Visual3d_TOM_INTERP_COLOR.
- Add per-pixel shading mode - V3d_PHONG, Visual3d_TOM_FRAGMENT.

Draw Harness command vrenderparams.
Add option -shadingModel to setup Shading Model.

OpenGl_Caps::ffpEnable - new option to switch FFP/built-in GLSL programs.
OpenGl_ShaderManager - add built-in GLSL programs.

Draw Harness command vcaps.
- Fix command syntax to meet coding rules.
- Add option -ffp to activate/disable built-in GLSL programs.

GLSL API changes.
- Rename vertex attribute occColor -> occVertColor.
- Introduce vec4 occColor uniform variable for light-less shaders.
- Introduce float occPointSize uniform variable for marker programs.

OpenGl_VertexBuffer::bindAttribute() - activate normalization for non-GL_FLOAT types,
since color attribute is defined as 32-bit vector of 4 unsigned byte values.

OpenGl_Context - add methods SetColor4fv() and SetPointSize()
for parameters redirection to active GLSL program
(as alternative to glColor4fv() and glPointSize()).

OpenGl_ShaderProgram - define default precision for float types
in Fragment Shader within OpenGL ES 2.0+ context.

OpenGl_AspectMarker, initialize Aspect_TOM_O_POINT display list
in the same way as sprite texture.

OpenGl_Texture, do not use sized internal formats on OpenGL ES.
2014-10-02 14:29:19 +04:00
kgv 6b62b2da81 0025291: Draw Harness, ViewerTest - replace command vchangecamera to vcamera and improve syntax
Make vcamera command syntax more clear.
Restore command vraytrace as alias to vrenderparams.
Replace occurencies of atof() by Draw::Atof() in ViewerTest_ViewerCommands.cxx.
2014-10-02 14:25:55 +04:00
dbp 735dc1d26e 0024930: Visualization - SetMaterial/UnsetMaterial/UnsetColor are not implemented for AIS_TexturedShape
Correction of test case for issue CR24930
2014-10-02 14:06:07 +04:00
aba 0499eb0670 0025235: Draw Harness - improve commands vdimension and vdimparam
Make commands syntax to meet coding rules.
Correct angle dimension initialization to allow ellipse input geometry with equal radii.
Change default value of arrow angle for dimensions (from 20 to 12 degrees).
Add arlength, arangle, textmode, textsize to vdimension and vdimparam Draw commands.
Add color parameter to vdimension and vdimparam.
Display dimensions by default.

Add dimensions demo script samples/tcl/dimensions.tcl.

Add file for test case for issue CR25235
2014-10-02 14:03:02 +04:00
nbv 52d4584155 0025109: Check PolygonOnTriangulation contained in edges
1. New status "BRepCheck_InvalidPolygonOnTriangulation" is added.
2. Small correction of output of "checkshape" command result.

Test cases were changed.

Test case for issue CR25109

Some test cases were changed according to their new behavior.
2014-10-02 13:54:54 +04:00
vro 8e7c8ccf3a 0025098: Visualization, Select3D_SensitiveCurve - fix computation of the depth
Draw Harness, add option -entities to command vstate.
Within new option command displays information about detection entities.
2014-10-02 13:50:03 +04:00
anv 709e97a0c1 0024961: MeshVS: revision of DRAW commands
meshfromstl - display MeshVS_Mesh object in a way consistent with vdisplay command
meshdel - deleted, vremove to be used instead
meshshowall - set empty maps of hidden IDs instead of null handles
meshhidesel - initialize the maps of hidden IDs to avoid exception
meshmat - add optional transparency argument and enable transparency in the viewer if not yet done
meshvectors - command for testing VectorPrsBuilder added

MeshVS: DRAW commands improving
Updating test cases due to previous changes
Small bug in MeshVS_ElementalColorPrsBuilder fixed
vselmode fix
Small correction of test cases for issue CR24961
2014-09-26 16:27:01 +04:00
isz 07dd6e9bee 0025230: Test case for selection in perspective views
Implemented test for selections in perspective view by point, by rectangle and by polygon.
2014-09-25 15:58:21 +04:00
apv 53f532f5ed 0025178: Visualization - edges of the model are still clipped after vfit command
Test case for issue #25178
2014-09-25 15:58:18 +04:00
isz 8aeeca44df 0025229: Cappings have gray tint if setting color with vclipplane command
-Now in ViewerTest_ViewerCommands's method VClipPlane() Graphic3d_TypeOfMaterial::SetAmbientColor() and
     Graphic3d_TypeOfMaterial::SetDiffuseColor() are used instead of
     Graphic3d_TypeOfMaterial::SetColor()
    -New test case added: tests\bugs\vis\bug25229

-Formatting
2014-09-18 15:20:09 +04:00
duv 0717ddc132 0024837: Visualization - revise design and implementation of connected Interactive Objects
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection

Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.

PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.

AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.

AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.

AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.

All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.

Correction test cases for CR24837

Test cases for issue CR23422

Test cases for issue CR24756

Test cases for issue CR25103

Viewer3d sample fixed.
2014-08-28 17:38:17 +04:00
san 4769a39529 0025132: Visualization - treat any TopoDS_Solid as closed volume
Advanced mechanism implemented:
- BRep_Tool::IsClosed() method is used to detect non-manifold solids and open shells
- Non-manifold solids are split into closed and open shells

Adding message in test case
2014-08-28 17:38:11 +04:00
mkv 95a2cf2f74 0017126: Vizualisation in 3d viewer in Draw hungs up
Test cases added
2014-08-21 15:51:10 +04:00
san aeb722e31a 0024610: Visualization, Visual3d_View::MinMaxValues() - skip erased objects while computing bounding box for Fit All operations
"vfit" takes into account erased objects

Visual3d_View::MinMaxValues() corrected to ignore hidden Graphic3d_Structure instances,
unused Graphic3d_StructureManager::MinMaxValues() removed.

Correction of test-case
2014-08-21 15:51:00 +04:00
san 53b15292f1 0025099: Visualization - Option to show vertices of a shape
Option to display all vertices of a shape by AIS_Shape implemented
in addition to the old behavior (when only isolated vertices were drawn).

Eliminate new compiler warning
2014-08-21 11:30:42 +04:00
aba c398b00ed8 0023649: Visualization, AIS_LocalContext - make highlighting of already selected objects consistent with and without Shift modifier
1) Add SelectMgr_EntityOwner::IsSelected() and  SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding  entity is selected.
    They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and  /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and  /bugs/vis bug23649_4  to test highlighting of selected objects in neutral point.

Updated test case
2014-08-14 12:21:54 +04:00
kgv 353474f083 0025121: Visualization, OpenGl_Text - correct scaling factor for fixed-size text at 3D point
Test case for issue #25121
2014-08-07 14:14:28 +04:00
mkv 7d7ddef39f 0023191: Visualization - small objects displayed with visual artifacts
Test case for issue CR23191
2014-07-24 12:52:25 +04:00
duv 6bc6a6fc07 0024996: Visualization - newly displayed objects are clipped until first
camera movement

AutoZFit operation now may be applied on Visual3d_View level.
Visual3d_View tracks Graphic3d_Structure updates and call AutoZFit within
Visual3d_View::Redraw if necessary.
In order to get AutoZFit functionality on Visual3d_View level ZfitAll
method moved from V3d_View into Graphic3d_Camera. AutoZFit method and
AutoZFitMode flag now part of Visual3d_View.

Test case for issue CR24996
2014-07-17 13:47:38 +04:00
san 9dba391d4c 0025071: Visualization - Inconsistent deflection values used by AIS_Shape
Fix misprint

Small correction for issue CR25071
2014-07-17 13:40:05 +04:00
mkv c308fbd7c7 0024901: Visualization - Incorrect area filled with capping color
Test case for issue CR24901
2014-07-17 13:32:08 +04:00
mkv 90cdb15d4a 024539: Visualization (new camera) - small objects displayed with visual artifacts
Test case for issue CR24539
2014-07-17 13:26:45 +04:00
duv 3c64852756 0025063: Visualization - 2D objects are not displayed at some camera positions
Minimum thresolds introduced to zfit operation and to camera SetDistance() method.

Test case for issue CR25063
2014-07-17 11:32:47 +04:00
apl 347423b2c2 0025060: Capping breaks highlighting of shaded AIS_Shape with displayed edges
Capping algorithm - remember and restore depth function mode.
2014-07-17 11:23:21 +04:00
kgv a9568545f1 0025052: Visualization - activation of all Clipping Planes within driver limit leads to broken planes management
Aspect_GenId::Available(), include size of the queue with recently freed identifiers
Aspect_GenId.cxx - remove tabulation symbols
Test cases for issue CR25052
2014-07-10 14:45:58 +04:00
vpa b7cd4ba795 0024307: TKOpenGl - efficient culling of large number of presentations
Implement SAT intersection tests and frustum culling algorithm using BVH trees.

New Draw command vfrustumculling to manage frustum culling.
Add test cases bugs/vis/bug24307_1 and bugs/vis/bug24307_2.
Remove CALL_DEF_BOUNDBOX and CALL_DEF_BOUNDS.
2014-06-26 12:57:26 +04:00
kgv c1c1aefa71 0025027: Visualization - 2D layer viewport is updated incorrectly on resize
Test case for issue CR25027
2014-06-26 12:51:04 +04:00
aba 31c0e2194e 0024902: Visualization, StdPrs_ShadedShape - advanced processing of Compounds containing mixture of closed Solids and open Shells
StdPrs_ShadedShape, add flag theToExploreSolids to method ::Add().
Previously the tool collected triagnulations from all Faces into single graphic group.
The automated algorithm for back-face culling activation has to disable culling
when within closed Solids single Compound contains also open Shells.
Now tool is able to optionally (enabled by default) split these two categories of primitives
into dedicated groups with independent back-face culling settings.

In addition, this closed flag is now stored in Graphic3d_Group::myIsClosed which allows
capping algorithm OpenGl_CappingAlgo to automatically filter improper groups.
2014-06-26 12:47:54 +04:00
san 26e17b5721 0024989: Visualization - workaround vc12 32-bit compiler optimizer bug resulted in crash in AIS_Axis
Test case for issue CR24989
2014-06-11 10:45:56 +04:00
azn bdd1223f46 0022240: Bad triangulation of transformed shapes
Correction of out transformation for the curves on plane surface.
Added test case bugs/vis/bug22240
Modified test cases according to new behavior.
2014-05-29 15:40:25 +04:00
aba 3ae590318e 0024835: Graphic structure for highlighting is not erased if presentable object for highlight is deleted
Corrections in highlight state checks.
2014-05-22 18:16:11 +04:00
aba 48cc825e83 0002883: It is impossible to set material, color and transparency to compound
Fast shading presentation update on setting color, material and transparency for AIS_Shape:
- Iterate through all groups not only last one.
- Iterate through all presentation (to change presentations in all viewers).

Added test cases bugs/vis/bug2883_1 and bugs/vis/bug2883_2
2014-05-22 17:33:56 +04:00
aba 5ad539d2e0 0006897: Impossible to change edge line type in 3D View
Added command vsetedgetype; added test case bugs/vis/bug6897 to test edge type management.
vunsetedgetype DRAW command was added and test case was updated.
added -force option to set edge type commands to force redisplay.
Otherwise  primitive aspects are updated without object redisplaying.
2014-05-22 17:31:10 +04:00
kgv 0e93d9e5b8 0024430: vviewlist draw command does not added name of viewer created by XShow draw command
Remove ViewerTest_Tool, keep only one unified way to create viewer using ViewerTest - ViewerTest::ViewerInit().
Remove test case bugs/vis/buc60851 and command BUC60851.
Added test case bugs/xde/bug24430
2014-05-22 17:27:27 +04:00
dbp 44c7c33eb0 0024855: Revision of parameters of standard materials
Improve consistency and visual appearance of predefined OCCT materials in various rendering modes, including ray-tracing:
- Increase the specular exponents (shininesses) for metallic surfaces: Brass, Bronze, Copper, Gold, Pewter, Silver, Steel, Chrome, Aluminum.
- Revise specular colors for metals: Copper, Gold, Aluminum, Silver (according to "Real-Time Rendering, 3rd Edition", AK Peters 2008).
- Increase diffuse reflection of metals: Silver, Aluminum, Chrome (to make them brighter in OpenGL mode).
- Extend Material definition by Refraction Index.
  Advanced rendering methods based on shaders or ray-tracing can utilize it to produce refraction effects.

In addition:
- Introduce three translucent materials: Water, Glass, and Diamond.
- Add Charcoal for modeling dark diffuse surfaces.

Add new TCL-based sample (materials.tcl) and test case (tests/v3d/materials/bug24855).
2014-05-15 19:59:28 +04:00
duv 550f3b8b22 0024867: Visualization - polygon offsets look broken
If specific layer setting is not enabled, default value extracted from current OpenGl state will be used.
Default value fix.
Updated test case bugs/vis/bug24867
Linux warning fixed.
2014-05-08 11:41:06 +04:00
dbp 7389f96df0 0023804: Visualization - unexpected color modulation during texture mapping
AIS_TexturedShape - use material set to the Drawer, not default undefined one

Test case for issue CR23804
2014-05-08 11:27:28 +04:00
mkv 86b03c9774 0024376: BMP image cannot be read
Test case for issues CR24376
2014-04-24 15:43:38 +04:00
duv c5751993f2 0024785: Visualization - Modifying z-layers concept to gain more control over OpenGl depth buffer.
Cosmetic fixes.
glDepthFunc fix.
2014-04-17 15:57:28 +04:00
kgv ad3217cd8d 0024762: Visualization - new interactive object AIS_ColoredShape with customized subshapes presentations
AIS_Shape, ::SetColor(), ::SetMaterial(), ::SetTransparency(), ::SetWidth() - improve consistency.
Setup color for marker aspect as well.
vaspects - new command superseeds vsetcolor, vsetmaterial, vsettransparancy, vsetwidth
and their unset analogs. Improve syntax and arguments validation.
OpenGl_AspectMarker::SetAspect() - do not reset myMarkerSize when sprite is unchanged.
Extend NCollection_IndexedDataMap - Iterator::Key() and FindFromKey() with value copying.

Add test case bugs vis bug24762_coloredshape.
2014-04-04 12:57:29 +04:00
apl d399d3c36b 0024725: AIS_TexturedShape - flag switching texture modulation mode does not work
- Missing code restored
- "vtexture" command improved to support texture modulation option

remarks from kgv
2014-03-20 13:47:23 +04:00
apl 5432891550 0024728: A lot of tests are crashed on vdump command on Windows in debug mode 2014-03-20 13:42:09 +04:00
apl 3dfe95cdb9 0024714: Camera integration - difference in behavior of V3d_View::SetSize
Restored behavior of SetSize method
2014-03-13 14:32:43 +04:00
kgv 67335dfc1e 0024719: Snapshots for bugs/vis/bug6145 are unstable
Use "new" Boolean operation instead of "old" one.
2014-03-13 09:36:02 +04:00
apl 197ac94e72 0024413: Visualization - get rid of projection shift from orthographic camera definition
From now on, the panning behavior of V3d_View completely corresponds to equal operations with camera. There is no more confusing "Center" property and "ProjectionShift" which were used to introduce composite panning, while respecting view referential points: At, Eye unchanged. The V3d_View::FitAll approach has been rewritten to do "fit all" geometrically, operating with frustum, to make it working for both orthographic and perspective projections.

1) Getting rid of ProjectionShift and Center property:
- Removed ProjectionShift property of Graphic3d_Camera.
- Removed confusing Center property of V3d_View (related to projection shift).
- Removed redundant code related to the Center property of V3d_View.
- Removed WindowLimit method of Graphic3d_Camera - no more used.

2) Improvements of fit all and selector:
- Improved FitAll operation of V3d_View and reused it in NIS_View - the perspective projection is now handled correctly.
- Revised code of Select3D_Projector class - can be defined with any given projection and model-view matrices.
- Modified StdSelect_ViewerSelector3d and ensured that panning, zooming and going into the view do not lead to unwanted re-projection of sensitives. The handling of perspective selection is revised.
- Take into account graphical boundaries of infinite structure on ZFitAll.

3) Improvements of camera:
- Introduced new z range scale parameter for V3d_View::AutoZFit. See, V3d_View::AutoZFitMode.
- Allow negative ZNear, ZFar for orthographic camera to avoid clipping of viewed model.
- Moved camera ZNear, ZFar validity checks to V3d_View level.
- Use more meaningful Standard_ShortReal relative precision for ZNear, ZFar ranges computed by ZFitAll.
- Use Standard_Real type for camera projection and orientation matrices.
- Extended camera to generate both Standard_Real and Standard_ShortReal transformation matrices using the same matrix evaluation methods and converted input parameters.

Correcting picking tests for perspective view

Modify v3d face test cases for 1px changes in face picking

Modified test cases for new arguments of vviewparams DRAWEXE command
2014-03-06 15:50:33 +04:00
apl f376ac72de 0024622: Add method to AIS_TexturedShape class to assign texture data directly from byte stream
Added methods to specify Image_PixMap as texture source to AIS_TexturedShape and Graphic3d_TextureRoot.
Modified internal class MeshVS_ImageTexture2D, originally used for the purpose of sourcing texture as Image_PixMap.

AIS_TexturedShape class:
- Get rid from cdl declaration.
- Remove unused and uninitialized field myDeflection / method Deflection().
- Improve class documentation.
- Use Graphic3d_NOT_2D_UNKNOWN instead of -1.
- Use myIsCustomOrigin and myToScale flags to use/ignore custom values.
2014-03-06 15:48:03 +04:00
apn d53ae65f65 0022912: After calling AIS_InteractiveContext::UnsetColor objects are drawn with the same color when transparency is changed
Added test case bugs/vis/bug22912
2014-03-06 15:48:02 +04:00
apn cc88c2f65b Deleted TODO which is not reproduced in Debug mode. 2014-02-21 11:50:37 +04:00
apn 01ee00d90b Added QA command OCC24051 and test case bugs/vis/bug24051 for issue 24051. 2014-02-13 14:04:47 +04:00