Replaces two buggy pieces of SelectMgr_TriangularFrustumSet used during
polyline (polygon rubber-band) selection:
- OverlapsBox(min, max, bool* theInside): the corner-edge isIntersectBoundary
heuristic produced false "fully inside" answers whenever an AABB was large
enough that its 12 edges did not cross the polyline but its interior did
not lie inside either. Rewrite: first probe every frustum for any overlap;
if none, return false. Otherwise, project the 8 AABB corners onto the
frustum near plane and apply a ray-cast inside test against the original
polyline loop. If any corner projects outside, clear theInside; else leave
it untouched. The near-plane coplanarity assumption is guaranteed by
Build(), which derives every near vertex from
myBuilder->ProjectPntOnViewPlane(x, y, 0.0).
- OverlapsPoint(const gp_Pnt&): previously a stub returning false, which made
strict-inclusion polyline selection of Select3D_SensitiveTriangle,
SensitivePoly, SensitiveTriangulation, SensitivePrimitiveArray,
MeshVS_CommonSensitiveEntity and MeshVS_SensitiveQuad silently impossible
(those sensitive types call theMgr.OverlapsPoint(...) on each vertex in
strict-inclusion mode; a blanket false meant nothing was ever picked). Now
delegates to the same near-plane projection + ray-cast test, so strict
inclusion works for all these sensitive types in polyline mode.
Covered by a new Draw test tests/vselect/bugs/bug_polyline_inclusion that
exercises both strict-inclusion and overlap modes for spheres inside/outside
a polygonal rubber band. No GTest is added because constructing a working
TriangularFrustumSet requires a configured Graphic3d_Camera + viewport; the
Tcl test is the regression gate.
- Apply `SelectMgr_SelectableObject` transformation when computing `BndBoxOfSelected()` for selected sub-owners.
- Add Draw Harness regression test for `MeshVS_Mesh` vertex selection with a transformation.
- Add Draw Harness regression test for transformed `TopoDS_Shape` face selection to ensure existing behavior remains correct.
Created flat skin for AIS_Manipulator presentation
Added "-flat" option to vmanipulator command
Added functionality to transform the manipulator depending on the camera rotation.
Added local transformation for Graphic3d_Group.
Added RecomputeTransformation method to PrsMgr_PresentableObject.
When overloading this method, you can set a transformation for an object depending on the rotation of the camera.
v3d/manipulator/flat: test case added
Added property to SelectableObject for selection focused on display priority.
Modified SelectMgr_ViewerSelector CompareResults based on the focus priority property.
Added display priority to the sorting criterion
Added tests for multiple types of sensitive entities.
Modified vpriority command to change an object's selection priority.
Completed the stop transform action when dragging manipulator with mouse.
Added context redisplay for update of interactive object sensitive areas.
Added test.
Integrated DE plugin functionality.
Reworked DE components:
- TKDESTEP: Handling STEP file format.
- TKDEOBJ: Handling OBJ file format.
- TKDEIGES: Handling IGES file format.
- TKDEGLTF: Handling GLTF file format.
- TKDEVRML: Handling VRML file format.
- TKDEPLY: Handling PLY file format.
- TKDESTL: Handling STL file format.
Reworked DE DRAW components:
TKXSDRAWSTEP: Container for DE command to work with STEP.
TKXSDRAWOBJ: Container for DE command to work with OBJ.
TKXSDRAWIGES: Container for DE command to work with IGES.
TKXSDRAWGLTF: Container for DE command to work with GLTF.
TKXSDRAWVRML: Container for DE command to work with VRML.
TKXSDRAWPLY: Container for DE command to work with PLY.
TKXSDRAWSTL: Container for DE command to work with STL.
TKXSDRAW rework to be base DRAW plugin to keep DE session and utils.
Updated documentation
Updated samples
Improved objects sorting by depth.
The sensitivity calculation for the manipulator has been changed.
Now the sensitivity of the elements of the manipulator depends on its size.
Also fixed the problem of erroneous selection of unfilled circles (SelectMgr_Frustum<N>::hasCircleOverlap() function).
Test case vselect/bugs/bug27848 added.
Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity.
The sensitive circle sector is created using the Select3D_SensitivePoly class directly.
Added appropriate methods for selecting sensitive circles.
Added parameter myIsHollow to Select3D_SensitiveCylinder class.
It allows you to search for intersections with cylinders without covers.
The Draw vcircle command has been extended with UStart and UEnd parameters
to create a sector of a circle.
Added tests: vselect/cone_cylinder/circle_sector
vselect/cone_cylinder/circle_wire
vselect/cone_cylinder/filled_circle
vselect/cone_cylinder/transformed
vselect/cone_cylinder/hollow_cone_cyl
Fixed bounding boxes for Select3D_SensitiveCylinder.
Added display of Select3D_SensitiveCylinder presentation using the "vsensdis" command.
Added test vselect/bugs/bug33084.
OpenGl_Caps::buffersOpaqueAlpha is now set to TRUE by default.
OpenGl_View::runPathtrace - fixed higlighting with PathTracing turned on and buffersOpaqueAlpha=true.
Fix incorrect value of axis intersection with segment inside of SelectMgr_AxisIntersector::raySegmentDistance().
Move camera definition to base intersector (it is not possible to set it for axis intersector, is is not applicable).
Add method Graphic3d_Camera::SetIdentityOrientation() to set camera parameters to make current orientation matrix identity one.
Remove all matrices from selection intersectors and frustum builder and use camera instead of them.
Fix missed axis tests in vselect grid.
Fixed regression of SelectMgr_ViewerSelector::SetPixelTolerance(). Removed redundant myToUpdateTolerance flag.
SelectMgr_AxisIntersector::raySegmentDistance() - fixed usage of SquareModulus() instead of Modulus().
SelectMgr_ViewerSelector::TraverseSensitives() now skips both BVHSubset_2dPersistent and BVHSubset_3dPersistent relying on Camera.
AIS_ViewController::handleXRMoveTo() now uses interface for picking by Axis explicitly
instead of emulating axis by point picking.
Extrema_GenExtCS.cxx: subdivision on intervals for periodic c curves is added
Extrema_FuncExtCS.hxx: access to fields mySqDist, myPoint1, myPoint2 is added
bug32225: new test case is added
Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids.
Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'.
Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality
and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups.
Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar)
and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar.
Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality
and reusing tests from 'opengl' testgrid.
Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2.
while ANGLE library implements only OpenGL ES 3.0.
Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality
and reusing a limited subset of passing tests from 'opengl' testgrid.
Currently testgrid is activated only on Windows platform when using ANGLE library
(properietary OpenGL ES drivers do not allow creation of restricted 2.0 context).
Test cases have been cleaned out to put bug description into log,
to properly load necessary plugins and to explicitly dump viewer.