- AIS_InteractiveContext - create new dummy class field to have an empty TopoDS_Shape object.
- AIS_Point, PrsMgr_PresentableObject - rename static variables to local function variables.
- AIS_Shape, SelectMgr_SelectableObject - remove unused static variables.
- Graphic3d_MaterialAspect, V3d_Viewer - make global static variables as constant.
- V3d_View - move global variable zRotation to class field.
- Move a variable theCurrentSelection as a field of AIS_InteractiveContext and AIS_LocalContext classes. Multiple selection is not used now, so each Context have an own selection.
- Move myStructGenId from Graphic3d_StructureManager to Graphic3d_GraphicDriver for identifying the structures in the driver.
- Move default variable (no shading light) from static value to the class field of OpenGL_View.
Porting note:
- Static methods of AIS_Selection is not used now. Methods of
AIS_InteractiveContext::InitSelected(),::MoreSelected(),::NextSelected()
should be used instead of static methods of AIS_Selection.
- method SelectMgr_SelectableObject::HasSelection became virtual, unnecessary variable was removed;
- redefined HasSelection method for multiple connected interactives;
- AIS_InteractiveContext::AddOrRemoveSelected was corrected to use global selection owner;
- test case for issue #27285
MeshVS_Mesh selection logic in MeshVS_SMF_Mesh mode (entire mesh) has been optimized.
MeshVS_Mesh::ComputeSelection() now creates single sensitive entity
MeshVS_CommonSensitiveEntity (new class) instead of small sensitive entity on each element.
MeshVS_SensitiveQuad (new class) and Select3D_SensitiveTriangle are used instead of Select3D_SensitiveFace for local selection to reduce memory consumption when possible.
Method DownCast() is made template, to be available only when argument is actually a pointer or handle to a base class.
For compatibility with existing code, method DownCast() that can be used for the same type, derived, or unrelated class (i.e. where there is no actual down casting) is still available, its use shall cause "deprecated" compiler warning.
OCCT code is updated to remove meaningless DownCast()s; a few places where DownCast() was used with argument of unrelated type are corrected.
DRAW command QAHandleCast is removed (it was useful only during redesign of handles).
Implementation of virtual functions is made more consistent in places where warning was issued:
- Missing implementation of virtual method Closed() added in classes inheriting Intf_Polygon2d
- Empty implementation of virtual method Read() accepting stream is moved from PCDM_RetrievalDriver to StdLDrivers_DocumentRetrievalDriver
- Method BRepFill::Delete() is renamed to DeleteProfile() to avoid confusion with method Delete() inherited from MMgt_TShared
- Virtual method AIS_Dimenaion::ComputePlane() is removed from base class; each dimension defines and uses its own method with the same name (but different arguments)
- Inherited virtual method Dump() with single argument in class XCAFDoc_ShapeTool is now defined as short-cut to own method Dump(), also calling parent's one
- Inherited virtual method BoundingBox(void) is made visible in AIS_Shape
- Inherited virtual method Box(void) is made visible in classes inheriting BVH_PrimitiveSet
- added method UpdateHighlightTrsf for immediate update of highlight presentation's transformation;
- interfaces for immediate transformation update of corresponding presentations were added to entity owner classes;
- test case for issue #26960
- misprint in distance calculation in SelectMgr_RectangularFrustum::IsClipped is corrected;
- selecting volume manager in clipping check in SelectMgr_ViewerSelector::checkOverlap was replaced ;
- added view-defined clipping planes check to SelectMgr_RectangularFrustum;
- test case for issue #26973.
- update status in SelectMgr_SelectionManager::RecomputeSelection:
1) is set to full for all selections;
2) is switched to none only if selection was actually recomputed;
- test case for issue #26870
- trsf matrix scale factor is now taken into account in depth and distance calculation in selection;
- fixed trsf matrix application error in frustum cache in SelectMgr_ViewerSelector;
- fixed multiple errors in vstate output;
- test cases for issue #26719.
- added interface for changing sensitivity of a particular selection through both interactive and local context;
- added corresponding methods for changing sensitivity to SelectMgr_SelectionManager, SelectMgr_Selection and SelectBasics_SensitiveEntity;
- option -setSensitivity was implemented in vaspects Draw command;
- test case for issue #26462
- initial transformation of triangulation is now applied to selecting frustum;
- switched from NCollection_Vec3 to gp collections to avoid conversions and usage of macros;
- calculation of frustum was refactored to reduce its build time;
- double pixel tolerances for selection were replaced by integer ones;
- switched to splitting along the main axis only in SelectMgr BVH selection primitive sets.
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
a) application of transformation to projection and world view matrices;
b) computation of model-world transformation of persistent object;
c) computation of transformed bounding box of persistent object.
2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.
3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).
4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).
5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).
6) Rewrite usage of transform persistence structures and utilities classes:
a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;
7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.
8) New test case bugs/vis/bug26344.
9) Renamed method Graphic3d_Camera::ModelViewState of to ::WorldViewState for consistency.
- now custom pixel tolerance from vselprecision is added to default sensitivity of the primitive;
- unnecessary field mytolerance was removed from SelectMgr_ViewerSelector;
- test case for issue #26413.
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
Automatic update by command "occt_upgrade . -downcast"
C-style cast of Handle to that of derived type (now illegal) is replaced by call to DownCast()
Const reference local variables of Handle type initialized by result of DownCast are replaced by normal variables.
Missing headers added; includes of headers "Handle_...hxx" removed.
Misuses of macro Handle() and its use in typedefs corrected.
Alias classes Profile and Option are removed from IFSelect; ones defined in MoniTool are used directly.
Removed header files defining only Handle classes (except Image_PixMap_Handle.hxx)
Classes SelectMgr_BaseFrustum and now inherit Standard_Transient and can be manipulated by Handle (not NCollection_Handle)
Fixed reference-type local variable pointing to temporary object
Use of handle in conditional expressions and comparisons to NULL are replaced by call to method IsNull()
Package SortTools and its derived classes are removed; STL sort algorithms are used instead.
Comparator objects are mostly reimplemented as local classes.
Forward declaration of TCollection instances as classes are replaced by inclusion of corresponding header.
Cyclic dependencies between declaration of collection class and its item are resolved by forward declaring a class in collection header.
Global static functions instantiating RTTI descriptors for class types (used though STANDARD_TYPE macro) are replaced by template static method Instance() of the class Standard_Type.
Implementation of RTTI is revised accordingly (global registry of type descriptors added to ensure single instance of each type descriptor shared by all dynamic libraries).
Obsolete methods of Standard_Type class (IsInstance(), Ancestors()) are removed; new method Parent() is added returning type descriptor of the parent class.
Class Standard_AncestorIterator is removed; this iteration can be easily done by recursive calls to Standard_Type::Parent().
Definition of macro STANDARD_TYPE() moved from Standard_Macro.hxx to Standard_DefineHandle.hxx.
Inclusion of Standard_Type.hxx and the class header is now necessary for use of method DownCast() and function STANDARD_TYPE() for the class.
In general, Standard_Type.hxx should be included now instead of Standard_DefineHandle.hxx in places where these macros are used.
Macro DEFINE_STANDARD_EXCEPTION changed to define all methods inline; macro IMPLEMENT_STANDARD_EXCEPTION becomes obsolete.
Macros IMPLEMENT_DOWNCAST, IMPLEMENT_STANDARD_* become deprecated, they are still defined (as empty) for compatibility.
Implementation of Handle classes became fully inline.
Method get() is added in Handle classes returning pointer to the contained object.
RTTI removed from NCollection_Handle class.
Standard_Persistent is made empty descendant of Standard_Transient, instead of implementing its own hierarchy with reference counting.
Unused enumerations Standard_InternalType, Standard_WayOfLife, Standard_KindOfType are removed.
Global function HashCode() accepting Handle(Standard_Transient) is removed; HashCode() for Standard_CString with length should be used instead.
DRAW command dtryload is added for testing dynamic load / unload of the specified library.
New test perf fclasses bug24947 uses this command to measure performance of multiple (1000 times) loading / unloading OCCT libs on example of TKSTEP.
Methods V3d_View::FitAll and NIS_View::FitAll3d now take arbitrary bounding box as a parameter;
Option -selected added to vfit command to fit only selected entities in Draw;
F key press now fits selected objects if any by default.
Remove classes Select3D_ISensitivePointSet and Select3D_BoundarySensitivePointSet; use Select3D_SensitivePoly directly for boundary selection.
Make last argument in Select3D_SensitiveFace non-default to ensure that value is always explicitly specified by the caller.
Inherit SelectMgr_FrustumBuilder from Standard_Transient to use normal Handle instead of NCollection_Handle.
Add test case bugs/vis/bug26146.
2 modes of rectangular selection are available: inclusion-only and overlap-allowing;
The modes can be switched using method AllowOverlapDetection from StdSelect_ViewerSelector3d;
BVH for sensitive entities now builds if there is more than max number of leafs in collection;
Added option -allowoverlap to command vselect;
Interactive rectangular selection in Draw is now available in 2 modes:
- if the user starts selection from upper corners, only fully included objects will be selected;
- if the user starts selection from lower corners, both partially and fully overlapped objects will be selected.
Max tolerance is now applied to all objects and entities by default;
if there is an entity with a lower tolerance, selecting frustum will be recalculated for it.
The ability to set sensitivity for each entity individually is moved to protected section of SelectBasics_SensitiveEntity
SetPixelTolerance from AIS_InteractiveContext now sets custom tolerance that is applied to all sensitives.
Added -unset option to vselprecision command to disable custom tolerances.
Test case for issue #26159
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
1. "HilightDrawer" were added to SelectMgr_SelectableObject.
2. Static drawer in StdSelect_Shape was replaced by class member. It's value is taken from special HilightDrawer of Selectable() object.
3. Computed relative deflection is stored as absolute deflection to be used for sub-shapes.
4. The ColoredShape object was updated to use for sub-shapes relative deflection computed for main shape.
5. Test case was added.
Tuning of test-case bug25532