// Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include #include Interface_SignLabel::Interface_SignLabel () { } Standard_CString Interface_SignLabel::Name () const { return "Entity Label"; } TCollection_AsciiString Interface_SignLabel::Text (const Handle(Standard_Transient)& ent, const Handle(Standard_Transient)& context) const { TCollection_AsciiString atext; Handle(Interface_InterfaceModel) model = Handle(Interface_InterfaceModel)::DownCast(context); if (ent.IsNull() || model.IsNull()) return atext; Handle(TCollection_HAsciiString) lab = model->StringLabel (ent); if (!lab.IsNull()) atext = lab->String(); return atext; }