// Created on: 1994-03-30 // Created by: Laurent BUCHARD // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. //====================================================================== TopClass_Classifier3d::TopClass_Classifier3d() : isSet(Standard_False) { } //====================================================================== void TopClass_Classifier3d::Reset(const gp_Lin& L, const Standard_Real Param, const Standard_Real Tol) { myLin = L; myParam = RealLast(); myTolerance = Tol; myState = TopAbs_UNKNOWN; isSet = Standard_True; } //====================================================================== #include #include void TopClass_Classifier3d::Compare(const TopoDS_Face& Face, const TopAbs_Orientation Orientation) { if(!isSet) { cout<<" Call to TopClass_Classifier3d::Compare without a Reset ! "; return; } hasIntersect = Standard_False; myIntersector.Perform(myLin,myParam,myTolerance,Face); if(myIntersector.IsDone()) { if(myIntersector.HasAPoint()) { hasIntersect = Standard_True; if(myIntersector.WParameter() < myParam) { myParam = myIntersector.WParameter(); myFace = myIntersector.Face(); if(Abs(myParam)<=myTolerance) { //-- ######################################### cout<<" myParam = "<