-- Created on: 1996-04-09 -- Created by: Christian CAILLET -- Copyright (c) 1996-1999 Matra Datavision -- Copyright (c) 1999-2014 OPEN CASCADE SAS -- -- This file is part of Open CASCADE Technology software library. -- -- This library is free software; you can redistribute it and / or modify it -- under the terms of the GNU Lesser General Public version 2.1 as published -- by the Free Software Foundation, with special exception defined in the file -- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT -- distribution for complete text of the license and disclaimer of any warranty. -- -- Alternatively, this file may be used under the terms of Open CASCADE -- commercial license or contractual agreement. package STEPControl ---Purpose : This package provides external access and control for STEP, -- especially to deal with Shapes uses Standard, gp, TColStd, TCollection, Interface, Transfer, IFSelect, XSControl, TopoDS, TopTools, StepBasic, StepData, StepGeom, StepShape, StepRepr, STEPConstruct, TransferBRep, StepToTopoDS, -- Non-manifold topology: STEP -> TopoDS (ssv; 13.11.2010) MoniTool -- Non-manifold topology: TopoDS -> STEP (ssv; 13.11.2010) is enumeration StepModelType is AsIs, ManifoldSolidBrep, BrepWithVoids, FacetedBrep, FacetedBrepAndBrepWithVoids, ShellBasedSurfaceModel, GeometricCurveSet, Hybrid end StepModelType; ---Purpose: Gives you the choice of translation mode for an Open -- CASCADE shape that is being translated to STEP. -- - STEPControl_AsIs translates an Open CASCADE shape to its -- highest possible STEP representation. -- - STEPControl_ManifoldSolidBrep translates an Open CASCADE shape -- to a STEP manifold_solid_brep or brep_with_voids entity. -- - STEPControl_FacetedBrep translates an Open CASCADE shape -- into a STEP faceted_brep entity. -- - STEPControl_ShellBasedSurfaceModel translates an Open CASCADE shape -- into a STEP shell_based_surface_model entity. -- - STEPControl_GeometricCurveSet -- translates an Open CASCADE shape into a STEP geometric_curve_set entity. class Controller; class Reader; class Writer; class ActorRead; class ActorWrite; end STEPControl;