// Created on: 2000-08-21 // Created by: Andrey BETENEV // Copyright (c) 2000-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include #include #include #include static NCollection_DataMap aMapOfOperators; namespace { //! Simple RAII class to lock the scope of the current operation. class ScopeLock { public: //! Constructor. //! Locks the scope of the current operation. //! @param theContext the context to lock. //! @param theScopeName the name of the scope to lock. ScopeLock(ShapeProcess_Context& theContext, const char* theScopeName) : myContext(theContext) { myContext.SetScope(theScopeName); } //! Destructor. //! Unlocks the scope of the current operation. ~ScopeLock() { myContext.UnSetScope(); } private: ShapeProcess_Context& myContext; //!< The context to lock. }; } //======================================================================= //function : RegisterOperator //purpose : //======================================================================= Standard_Boolean ShapeProcess::RegisterOperator (const Standard_CString name, const Handle(ShapeProcess_Operator)& op) { if (aMapOfOperators.IsBound(name)) { #ifdef OCCT_DEBUG std::cout << "Warning: operator with name " << name << " is already registered!" << std::endl; #endif return Standard_False; } aMapOfOperators.Bind( name, op ); return Standard_True; } //======================================================================= //function : FindOperator //purpose : //======================================================================= Standard_Boolean ShapeProcess::FindOperator (const Standard_CString name, Handle(ShapeProcess_Operator)& op) { if (!aMapOfOperators.IsBound(name)) { #ifdef OCCT_DEBUG std::cout << "Error: no operator with name " << name << " registered!" << std::endl; #endif return Standard_False; } op = aMapOfOperators.ChangeFind(name); return !op.IsNull(); } //======================================================================= //function : Perform //purpose : //======================================================================= Standard_Boolean ShapeProcess::Perform (const Handle(ShapeProcess_Context)& context, const Standard_CString seq, const Message_ProgressRange& theProgress) { ScopeLock aSequenceScope(*context, seq); // get description of the sequence TCollection_AsciiString sequence; if ( ! context->GetString ( "exec.op", sequence ) ) { #ifdef OCCT_DEBUG std::cout << "Error: ShapeProcess_Performer::Perform: sequence not defined for " << seq << std::endl; #endif if ( context->TraceLevel() >0 ) { Message_Msg SMSG3 ("SP.Sequence.Warn.NoSeq"); // Sequence %s not found context->Messenger()->Send (SMSG3 << seq, Message_Warning); } return Standard_False; } TColStd_SequenceOfAsciiString sequenceOfOperators; TCollection_AsciiString oper; Standard_Integer i; for ( i=1; ; i++ ) { oper = sequence.Token ( " \t,;", i ); if ( oper.Length() <=0 ) break; sequenceOfOperators.Append(oper); } // put a message if ( context->TraceLevel() >=2 ) { Message_Msg SMSG0 ("SP.Sequence.Info.Seq"); //Sequence of operators: %s TCollection_AsciiString Seq; for ( Standard_Integer i1=1; i1 <= sequenceOfOperators.Length(); i1++ ) { if (i1 > 1) Seq += ","; Seq += sequenceOfOperators.Value(i1); } SMSG0.Arg (Seq.ToCString()); context->Messenger()->Send (SMSG0, Message_Info); } // iterate on operators in the sequence Standard_Boolean isDone = Standard_False; Message_ProgressScope aPS(theProgress, NULL, sequenceOfOperators.Length()); for (i = 1; i<=sequenceOfOperators.Length() && aPS.More(); i++) { oper = sequenceOfOperators.Value(i); Message_ProgressRange aRange = aPS.Next(); if ( context->TraceLevel() >=2 ) { Message_Msg SMSG5 ("SP.Sequence.Info.Operator"); //Operator %d/%d: %s SMSG5 << i << sequenceOfOperators.Length() << oper.ToCString(); context->Messenger()->Send (SMSG5, Message_Alarm); } Handle(ShapeProcess_Operator) op; if ( ! ShapeProcess::FindOperator ( oper.ToCString(), op ) ) { if ( context->TraceLevel() >0 ) { Message_Msg SMSG1 ("SP.Sequence.Error.NoOp"); //Operator %s not found context->Messenger()->Send (SMSG1 << oper, Message_Alarm); } continue; } ScopeLock anOperationScope(*context, oper.ToCString()); try { OCC_CATCH_SIGNALS if (op->Perform(context, aRange)) isDone = Standard_True; } catch (Standard_Failure const& anException) { Message_Msg SMSG2 ("SP.Sequence.Error.Except"); //Operator %s failed with exception %s SMSG2 << oper << anException.GetMessageString(); context->Messenger()->Send (SMSG2, Message_Alarm); } } return isDone; } //======================================================================= //function : Perform //purpose : //======================================================================= Standard_Boolean ShapeProcess::Perform(const Handle(ShapeProcess_Context)& theContext, const OperationsFlags& theOperations, const Message_ProgressRange& theProgress) { if (!theContext) { return Standard_False; } std::vector> anOperators = getOperators(theOperations); if (anOperators.empty()) { return Standard_False; } Standard_Boolean anIsAnySuccess = Standard_False; Message_ProgressScope aProgressScope(theProgress, nullptr, static_cast(anOperators.size())); for (const auto& anOperator : anOperators) { const char* anOperationName = anOperator.first; const Handle(ShapeProcess_Operator)& anOperation = anOperator.second; Message_ProgressRange aProgressRange = aProgressScope.Next(); ScopeLock anOperationScope(*theContext, anOperationName); // Set operation scope. try { OCC_CATCH_SIGNALS; anIsAnySuccess |= anOperation->Perform(theContext, aProgressRange); } catch (const Standard_Failure& anException) { Message_Msg aMessage("SP.Sequence.Error.Except"); //Operator %s failed with exception %s aMessage << anOperationName << anException.GetMessageString(); theContext->Messenger()->Send(aMessage, Message_Alarm); } } return anIsAnySuccess; } //======================================================================= //function : getOperators //purpose : //======================================================================= std::vector> ShapeProcess::getOperators(const OperationsFlags& theFlags) { std::vector> aResult; for (std::underlying_type::type anOperation = Operation::First; anOperation <= Operation::Last; ++anOperation) { if (theFlags.test(anOperation)) { const char* anOperationName = toOperationName(static_cast(anOperation)); if (!anOperationName) { continue; } Handle(ShapeProcess_Operator) anOperator; if (FindOperator(anOperationName, anOperator)) { aResult.emplace_back(anOperationName, anOperator); } } } return aResult; } //======================================================================= //function : toOperationName //purpose : //======================================================================= const char* ShapeProcess::toOperationName(const Operation theOperation) { switch (theOperation) { case Operation::DirectFaces: return "DirectFaces"; case Operation::SameParameter: return "SameParameter"; case Operation::SetTolerance: return "SetTolerance"; case Operation::SplitAngle: return "SplitAngle"; case Operation::BSplineRestriction: return "BSplineRestriction"; case Operation::ElementaryToRevolution: return "ElementaryToRevolution"; case Operation::SweptToElementary: return "SweptToElementary"; case Operation::SurfaceToBSpline: return "SurfaceToBSpline"; case Operation::ToBezier: return "ToBezier"; case Operation::SplitContinuity: return "SplitContinuity"; case Operation::SplitClosedFaces: return "SplitClosedFaces"; case Operation::FixWireGaps: return "FixWireGaps"; case Operation::FixFaceSize: return "FixFaceSize"; case Operation::DropSmallSolids: return "DropSmallSolids"; case Operation::DropSmallEdges: return "DropSmallEdges"; case Operation::FixShape: return "FixShape"; case Operation::SplitClosedEdges: return "SplitClosedEdges"; case Operation::SplitCommonVertex: return "SplitCommonVertex"; } return nullptr; }