// Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include XSControl_SelectForTransfer::XSControl_SelectForTransfer () { } XSControl_SelectForTransfer::XSControl_SelectForTransfer (const Handle(XSControl_TransferReader)& TR) { theTR = TR; } void XSControl_SelectForTransfer::SetReader (const Handle(XSControl_TransferReader)& TR) { theTR = TR; } void XSControl_SelectForTransfer::SetActor (const Handle(Transfer_ActorOfTransientProcess)& act) { theAC = act; } Handle(Transfer_ActorOfTransientProcess) XSControl_SelectForTransfer::Actor () const { return theAC; } Handle(XSControl_TransferReader) XSControl_SelectForTransfer::Reader () const { return theTR; } Standard_Boolean XSControl_SelectForTransfer::Sort (const Standard_Integer /*rank*/, const Handle(Standard_Transient)& ent, const Handle(Interface_InterfaceModel)& /*model*/) const { Handle(Transfer_ActorOfTransientProcess) act = theAC; if (act.IsNull() && !theTR.IsNull()) act = theTR->Actor(); if (!act.IsNull()) return act->Recognize(ent);//,theTR->TransientProcess());//act->Recognize(ent); return Standard_False; } TCollection_AsciiString XSControl_SelectForTransfer::ExtractLabel () const { if (!theTR.IsNull()) return TCollection_AsciiString ("Recognized for Transfer (current actor)"); return TCollection_AsciiString("Recognized for Transfer"); }