// Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include Transfer_DispatchControl::Transfer_DispatchControl (const Handle(Interface_InterfaceModel)& model, const Handle(Transfer_TransientProcess)& TP) { themodel = model; theTP = TP; } const Handle(Transfer_TransientProcess)& Transfer_DispatchControl::TransientProcess () const { return theTP; } const Handle(Interface_InterfaceModel)& Transfer_DispatchControl::StartingModel () const { return themodel; } void Transfer_DispatchControl::Clear () { theTP->Clear(); } void Transfer_DispatchControl::Bind (const Handle(Standard_Transient)& ent, const Handle(Standard_Transient)& res) { theTP->BindTransient(ent,res); } Standard_Boolean Transfer_DispatchControl::Search (const Handle(Standard_Transient)& ent, Handle(Standard_Transient)&res) const { res = theTP->FindTransient(ent); return !res.IsNull(); }