// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(Interface_Protocol, Standard_Transient) // Gestion du Protocol actif : tres simple, une variable statique static Handle(Interface_Protocol)& theactive() { static Handle(Interface_Protocol) theact; return theact; } //================================================================================================= Handle(Interface_Protocol) Interface_Protocol::Active() { return theactive(); } //================================================================================================= void Interface_Protocol::SetActive(const Handle(Interface_Protocol)& aprotocol) { theactive() = aprotocol; } //================================================================================================= void Interface_Protocol::ClearActive() { theactive().Nullify(); } // === Typage (formules fournies par defaut) //================================================================================================= Standard_Integer Interface_Protocol::CaseNumber(const Handle(Standard_Transient)& obj) const { if (obj.IsNull()) return 0; return TypeNumber(Type(obj)); } //================================================================================================= Standard_Boolean Interface_Protocol::IsDynamicType(const Handle(Standard_Transient)& /*obj*/) const { return Standard_True; } //================================================================================================= Standard_Integer Interface_Protocol::NbTypes(const Handle(Standard_Transient)& /*obj*/) const { return 1; } //================================================================================================= Handle(Standard_Type) Interface_Protocol::Type(const Handle(Standard_Transient)& obj, const Standard_Integer /*nt*/) const { if (obj.IsNull()) return STANDARD_TYPE(Standard_Transient); return obj->DynamicType(); } //================================================================================================= Standard_Boolean Interface_Protocol::GlobalCheck(const Interface_Graph& /*graph*/, Handle(Interface_Check)& /*ach*/) const { return Standard_True; }