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- Renamed grid terminology and command/API surface from `inf`/“infinite” to `gpu`/“GPU”, plus `viewAdaptive` for camera-relative sizing. - Updated OpenGl grid rendering to compute adaptive bounds from the visible region and to fix axis coloring for rotated rectangular grids. - Refreshed Draw tests, help text, and API comments to match the new behavior.
22 lines
419 B
Plaintext
22 lines
419 B
Plaintext
puts "======================================================"
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puts "0030979: shader GPU grid stays fixed during panning"
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puts "======================================================"
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pload MODELING VISUALIZATION
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vclear
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vinit View1
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vaxo
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box b 1 2 3
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vdisplay b -dispMode 1
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vfit
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vzoom 0.2
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vgrid -type gpu -background 1
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vdump $imagedir/${casename}_before.png
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vpan 80 40
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vdump $imagedir/${casename}_after.png
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vgrid off
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