mirror of
https://github.com/Open-Cascade-SAS/OCCT.git
synced 2026-06-13 10:49:16 +08:00
NCollection containers update:
- NCollection_Array1 - updated functionality
- NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
- NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
- Use static empty string to avoid allocations on empty string
NCollection allocators update:
- NCollection_Allocator - allocator that used Standard::Allocate
- NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
- NCollection_IncAllocator - rework to increase performance
Standard:
- Rework functionality to use different allocation libs
- Implement basic of new way to wrap allocations tools
- Define 4 ways to allocation (defines in configure stage)
Additional changes:
- Hash function uses std::hash functionality
- size_t as a hash value
- New HashUtils with Murmur and FVN hash algo for x32 and x64
- Deprecated _0.cxx and .gxx DE classes reorganized
- Create own utility for std memory
- Update Standard_Transient to be more platform-independent
Math TK changes:
- math_Vector -> match_BaseVector<>
- Buffer decreased to cash 32 elements instead of 512
92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
// Created by: Peter KURNEV
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BOPTools_Set_HeaderFile
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#define _BOPTools_Set_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <TopoDS_Shape.hxx>
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#include <Standard_Integer.hxx>
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#include <TopAbs_ShapeEnum.hxx>
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#include <TopTools_ListOfShape.hxx>
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class BOPTools_Set
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{
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public:
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DEFINE_STANDARD_ALLOC
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Standard_EXPORT BOPTools_Set();
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Standard_EXPORT virtual ~BOPTools_Set();
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Standard_EXPORT BOPTools_Set(const Handle(NCollection_BaseAllocator)& theAllocator);
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//! Copy constructor.
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Standard_EXPORT BOPTools_Set (const BOPTools_Set& theOther);
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Standard_EXPORT BOPTools_Set& Assign (const BOPTools_Set& Other);
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BOPTools_Set& operator = (const BOPTools_Set& Other)
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{
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return Assign(Other);
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}
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Standard_EXPORT const TopoDS_Shape& Shape() const;
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Standard_EXPORT void Add (const TopoDS_Shape& theS, const TopAbs_ShapeEnum theType);
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Standard_EXPORT Standard_Integer NbShapes() const;
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Standard_EXPORT Standard_Boolean IsEqual (const BOPTools_Set& aOther) const;
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bool operator==(const BOPTools_Set& theOther) const
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{
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return IsEqual(theOther);
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}
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size_t GetSum() const { return mySum; }
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protected:
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Standard_EXPORT void Clear();
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Handle(NCollection_BaseAllocator) myAllocator;
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TopTools_ListOfShape myShapes;
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TopoDS_Shape myShape;
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Standard_Integer myNbShapes;
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size_t mySum;
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Standard_Integer myUpper;
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};
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namespace std
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{
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template <>
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struct hash<BOPTools_Set>
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{
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size_t operator()(const BOPTools_Set& theSet) const noexcept
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{
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return theSet.GetSum();
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}
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};
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}
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#endif // _BOPTools_Set_HeaderFile
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