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62 lines
2.2 KiB
C++
Executable File
62 lines
2.2 KiB
C++
Executable File
// Created on: 2002-04-23
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// Created by: Alexander KARTOMIN (akm)
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// Copyright (c) 2002-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#ifndef NCollection_TListNode_HeaderFile
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#define NCollection_TListNode_HeaderFile
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#include <NCollection_ListNode.hxx>
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#include <NCollection_BaseAllocator.hxx>
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#include <NCollection_DefineAlloc.hxx>
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/**
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* Purpose: Abstract list node class. Used by BaseList
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* Remark: Internal class
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*/
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template <class TheItemType> class NCollection_TListNode
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: public NCollection_ListNode
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{
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public:
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//! Constructor
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NCollection_TListNode (const TheItemType& theItem,
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NCollection_ListNode* theNext=NULL) :
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NCollection_ListNode (theNext) { myValue = theItem; }
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//! Constant value access
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const TheItemType& Value () const { return myValue; }
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//! Variable value access
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TheItemType& ChangeValue () { return myValue; }
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//! Memory allocation
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DEFINE_STANDARD_ALLOC
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DEFINE_NCOLLECTION_ALLOC
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//! Static deleter to be passed to BaseList
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static void delNode (NCollection_ListNode * theNode,
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Handle(NCollection_BaseAllocator)& theAl)
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{
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((NCollection_TListNode *) theNode)->myValue.~TheItemType();
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theAl->Free(theNode);
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}
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protected:
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TheItemType myValue; //!< The item stored in the node
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};
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#endif
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