Files
OCCT/src/SelectMgr/SelectMgr_EntityOwner.lxx
aba c398b00ed8 0023649: Visualization, AIS_LocalContext - make highlighting of already selected objects consistent with and without Shift modifier
1) Add SelectMgr_EntityOwner::IsSelected() and  SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding  entity is selected.
    They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and  /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and  /bugs/vis bug23649_4  to test highlighting of selected objects in neutral point.

Updated test case
2014-08-14 12:21:54 +04:00

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// Created on: 1998-06-17
// Created by: Robert COUBLANC
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
inline Standard_Integer SelectMgr_EntityOwner::State() const
{ return myIsSelected ? 1 : 0; }
inline void SelectMgr_EntityOwner::State(const Standard_Integer aStatus)
{ myIsSelected = (aStatus == 1);}
inline Standard_Boolean SelectMgr_EntityOwner::IsSelected() const
{ return myIsSelected; }
inline void SelectMgr_EntityOwner::SetSelected (const Standard_Boolean theIsSelected)
{ myIsSelected = theIsSelected; }