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OCCT/src/MeshVS/MeshVS_MeshEntityOwner.cdl
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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-- Created on: 2003-10-10
-- Created by: Alexander SOLOVYOV
-- Copyright (c) 2003-2012 OPEN CASCADE SAS
--
-- The content of this file is subject to the Open CASCADE Technology Public
-- License Version 6.5 (the "License"). You may not use the content of this file
-- except in compliance with the License. Please obtain a copy of the License
-- at http://www.opencascade.org and read it completely before using this file.
--
-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
--
-- The Original Code and all software distributed under the License is
-- distributed on an "AS IS" basis, without warranty of any kind, and the
-- Initial Developer hereby disclaims all such warranties, including without
-- limitation, any warranties of merchantability, fitness for a particular
-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
class MeshEntityOwner from MeshVS inherits EntityOwner from SelectMgr
---Purpose: The custom owner. This class provides methods to store owner information:
-- 1) An address of element or node data structure
-- 2) Type of node or element owner assigned
-- 3) ID of node or element owner assigned
uses
SOPtr from SelectMgr,
Integer from Standard,
Address from Standard,
Array1OfReal from TColStd,
EntityType from MeshVS,
PresentationManager3d from PrsMgr,
PresentationManager from PrsMgr,
NameOfColor from Quantity
is
Create ( SelObj : SOPtr from SelectMgr;
ID : Integer;
MeshEntity : Address;
Type : EntityType from MeshVS;
Priority : Integer = 0;
IsGroup : Boolean = Standard_False ) returns mutable MeshEntityOwner from MeshVS;
Owner ( me ) returns Address;
---Purpose: Returns an address of element or node data structure
Type ( me ) returns EntityType;
---Purpose: Returns type of element or node data structure
ID ( me ) returns Integer;
---Purpose: Returns ID of element or node data structure
IsGroup ( me ) returns Boolean;
---Purpose: Returns true if owner represents group of nodes or elements
IsHilighted ( me; PM : PresentationManager from PrsMgr;
Mode : Integer = 0 ) returns Boolean is redefined;
---Purpose: Returns true if owner is hilighted
Hilight ( me : mutable ) is redefined;
---Purpose: Hilights owner
Hilight ( me : mutable; PM : PresentationManager from PrsMgr;
Mode : Integer = 0 ) is redefined;
---Purpose: Hilights owner
HilightWithColor ( me : mutable; PM : PresentationManager3d from PrsMgr;
theColor : NameOfColor from Quantity;
Mode : Integer = 0 ) is redefined;
---Purpose: Hilights owner with the certain color
Unhilight ( me : mutable; PM : PresentationManager from PrsMgr;
Mode : Integer = 0 ) is redefined;
---Purpose: Strip hilight of owner
Clear ( me : mutable; PM : PresentationManager from PrsMgr;
Mode : Integer = 0 ) is redefined;
fields
myAddr : Address;
myType : EntityType from MeshVS;
myID : Integer;
myIsGroup : Boolean;
end MeshEntityOwner;