mirror of
https://github.com/Open-Cascade-SAS/OCCT.git
synced 2026-08-12 01:49:39 +08:00
1a7ece8f23
OpenGl_Structure::Render() now checks if structure is entirely clipped to skip rendering at all, or entirely NOT clipped to disable clipping / capping plane. OpenGl_ShaderManager now defines dedicated GLSL programs for one and two clipping planes to optimize rendering on slow hardware.
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
// Created on: 2014-10-08
|
|
// Created by: Kirill Gavrilov
|
|
// Copyright (c) 2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#ifndef _OpenGl_SetOfShaderPrograms_HeaderFile
|
|
#define _OpenGl_SetOfShaderPrograms_HeaderFile
|
|
|
|
#include <NCollection_DataMap.hxx>
|
|
#include <OpenGl_ShaderProgram.hxx>
|
|
|
|
//! Standard GLSL program combination bits.
|
|
enum OpenGl_ProgramOptions
|
|
{
|
|
OpenGl_PO_Point = 0x001, //!< point marker
|
|
OpenGl_PO_VertColor = 0x002, //!< per-vertex color
|
|
OpenGl_PO_TextureRGB = 0x004, //!< handle RGB texturing
|
|
OpenGl_PO_TextureA = 0x008, //!< handle Alpha texturing
|
|
OpenGl_PO_TextureEnv = 0x010, //!< handle environment map
|
|
OpenGl_PO_StippleLine = 0x020, //!< stipple line
|
|
OpenGl_PO_ClipPlanes1 = 0x040, //!< handle 1 clipping plane
|
|
OpenGl_PO_ClipPlanes2 = 0x080, //!< handle 2 clipping planes
|
|
OpenGl_PO_ClipPlanesN = 0x100, //!< handle N clipping planes
|
|
OpenGl_PO_NB = 0x200 //!< overall number of combinations
|
|
};
|
|
|
|
//! Alias to programs array of predefined length
|
|
class OpenGl_SetOfShaderPrograms : public Standard_Transient
|
|
{
|
|
|
|
public:
|
|
|
|
//! Empty constructor
|
|
OpenGl_SetOfShaderPrograms() {}
|
|
|
|
//! Access program by index
|
|
Handle(OpenGl_ShaderProgram)& ChangeValue (const Standard_Integer theIndex) { return myPrograms[theIndex]; }
|
|
|
|
protected:
|
|
|
|
Handle(OpenGl_ShaderProgram) myPrograms[OpenGl_PO_NB]; //!< programs array
|
|
|
|
public:
|
|
|
|
DEFINE_STANDARD_RTTI_INLINE(OpenGl_SetOfShaderPrograms,Standard_Transient)
|
|
|
|
};
|
|
|
|
DEFINE_STANDARD_HANDLE(OpenGl_SetOfShaderPrograms, Standard_Transient)
|
|
|
|
typedef NCollection_DataMap<TCollection_AsciiString, Handle(OpenGl_SetOfShaderPrograms)> OpenGl_MapOfShaderPrograms;
|
|
|
|
#endif // _OpenGl_SetOfShaderPrograms_HeaderFile
|