Files
OCCT/src/NCollection/NCollection_BaseSequence.hxx
abv ddf2fe8eeb 0024911: Avoid using virtual functions in NCollection classes
NCollection_BaseCollection class, relevant header files, and macro DEFINE_BASECOLLECTION removed.
Hence methods Assign() from other compatible (via inheritance of BaseCollection) collections are not available any more, as well as base Iterator class.

All methods of Iterator classes are made non-virtual, allowing their inline expansion for better performance.

OCCT-specific operators new and delete added to collection classes and removed from iterator classes.
2014-06-05 14:12:18 +04:00

164 lines
5.6 KiB
C++

// Created on: 2002-04-10
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_BaseSequence_HeaderFile
#define NCollection_BaseSequence_HeaderFile
#include <Standard.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <NCollection_DefineAlloc.hxx>
// **************************************** Class SeqNode ********************
class NCollection_SeqNode
{
public:
// define new operator for use with NCollection allocators
DEFINE_NCOLLECTION_ALLOC
public:
NCollection_SeqNode () : myNext (NULL), myPrevious (NULL) {}
NCollection_SeqNode * Next () const { return myNext; }
NCollection_SeqNode * Previous () const { return myPrevious; }
void SetNext (NCollection_SeqNode * theNext) { myNext = theNext; }
void SetPrevious (NCollection_SeqNode * thePrev) { myPrevious = thePrev; }
private:
NCollection_SeqNode* myNext;
NCollection_SeqNode* myPrevious;
};
typedef void (* NCollection_DelSeqNode)
(NCollection_SeqNode*, Handle(NCollection_BaseAllocator)& theAl);
/**
* Purpose: This is a base class for the Sequence. It deals with
* an indexed bidirectional list of NCollection_SeqNode's.
*/
class NCollection_BaseSequence
{
public:
//! Memory allocation
DEFINE_STANDARD_ALLOC
DEFINE_NCOLLECTION_ALLOC
public:
class Iterator
{
public:
//! Empty constructor
Iterator (void) : myCurrent (NULL), myPrevious(NULL) {}
//! Constructor with initialisation
Iterator (const NCollection_BaseSequence& theSeq,
const Standard_Boolean isStart)
{
Init (theSeq, isStart);
}
//! Initialisation
void Init (const NCollection_BaseSequence& theSeq,
const Standard_Boolean isStart = Standard_True)
{
myCurrent = (isStart ? theSeq.myFirstItem : NULL);
myPrevious = (isStart ? NULL : theSeq.myLastItem);
}
//! Assignment
Iterator& operator = (const Iterator& theOther)
{
myCurrent = theOther.myCurrent;
myPrevious = theOther.myPrevious;
return *this;
}
//! Switch to previous element; note that it will reset
void Previous()
{
myCurrent = myPrevious;
if (myCurrent)
myPrevious = myCurrent->Previous();
}
protected:
NCollection_SeqNode* myCurrent; //!< Pointer to the current node
NCollection_SeqNode* myPrevious; //!< Pointer to the previous node
friend class NCollection_BaseSequence;
};
public:
// Methods PUBLIC
//
Standard_Boolean IsEmpty () const {return (mySize == 0);}
Standard_Integer Length () const {return mySize;}
protected:
// Methods PROTECTED
//
NCollection_BaseSequence (const Handle(NCollection_BaseAllocator)& theAllocator) :
myFirstItem (NULL),
myLastItem (NULL),
myCurrentItem (NULL),
myCurrentIndex (0),
mySize (0)
{
myAllocator = (theAllocator.IsNull() ? NCollection_BaseAllocator::CommonBaseAllocator() : theAllocator);
}
Standard_EXPORT void ClearSeq (NCollection_DelSeqNode fDel);
Standard_EXPORT void PAppend (NCollection_SeqNode *);
Standard_EXPORT void PAppend (NCollection_BaseSequence& S);
Standard_EXPORT void PPrepend (NCollection_SeqNode *);
Standard_EXPORT void PPrepend (NCollection_BaseSequence& S);
Standard_EXPORT void PInsertAfter(Iterator& thePosition,
NCollection_SeqNode *);
Standard_EXPORT void PInsertAfter(const Standard_Integer Index,
NCollection_SeqNode *);
Standard_EXPORT void PInsertAfter(const Standard_Integer Index,
NCollection_BaseSequence& S);
Standard_EXPORT void PSplit (const Standard_Integer Index,
NCollection_BaseSequence& Sub);
Standard_EXPORT void RemoveSeq (Iterator& thePosition,
NCollection_DelSeqNode fDel);
Standard_EXPORT void RemoveSeq (const Standard_Integer Index,
NCollection_DelSeqNode fDel);
Standard_EXPORT void RemoveSeq (const Standard_Integer From,
const Standard_Integer To,
NCollection_DelSeqNode fDel);
Standard_EXPORT void PReverse ();
Standard_EXPORT void PExchange (const Standard_Integer I,
const Standard_Integer J) ;
Standard_EXPORT NCollection_SeqNode *
Find (const Standard_Integer) const;
protected:
// Fields PROTECTED
//
Handle(NCollection_BaseAllocator) myAllocator;
NCollection_SeqNode* myFirstItem;
NCollection_SeqNode* myLastItem;
NCollection_SeqNode* myCurrentItem;
Standard_Integer myCurrentIndex;
Standard_Integer mySize;
private:
// Methods PRIVATE
//
Standard_EXPORT NCollection_BaseSequence
(const NCollection_BaseSequence& Other);
inline void Nullify ();
friend class Iterator;
};
#endif