Files
OCCT/src/StdPersistent/StdPersistent_TopLoc.hxx
snn ec96437207 0028564: Support of applications using old persistence (ShapeSchema)
1. Bug fix in reading old persistent data using FSD_File storage driver
2. Persistence compatible with legacy format was restored for shapes
   a. Implemented a storage read / write wrapper for legacy persistence
   b. Added DRAW commands to read / write files in legacy format
   c. Added test cases for reading / writing operations with checking number of sub-shapes and physical properties
   d. Updated related sections of the development guide
2017-04-28 12:44:50 +03:00

76 lines
2.7 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdPersistent_TopLoc_HeaderFile
#define _StdPersistent_TopLoc_HeaderFile
#include <StdObjMgt_SharedObject.hxx>
#include <StdObjMgt_Persistent.hxx>
#include <StdObject_Location.hxx>
#include <StdObjMgt_TransientPersistentMap.hxx>
#include <TopLoc_Datum3D.hxx>
#include <TopLoc_Location.hxx>
class StdPersistent_TopLoc
{
public:
class Datum3D : public StdObjMgt_SharedObject::SharedBase<TopLoc_Datum3D>
{
public:
//! Read persistent data from a file.
void Read (StdObjMgt_ReadData& theReadData);
//! Write persistent data to a file.
void Write (StdObjMgt_WriteData& theWriteData) const;
//! Gets persistent child objects
Standard_EXPORT virtual void PChildren(SequenceOfPersistent&) const { }
//! Returns persistent type name
Standard_EXPORT virtual Standard_CString PName () const
{ return "PTopLoc_Datum3D"; }
};
class ItemLocation : public StdObjMgt_Persistent
{
friend class StdPersistent_TopLoc;
public:
//! Read persistent data from a file.
Standard_EXPORT virtual void Read (StdObjMgt_ReadData& theReadData);
//! Write persistent data to a file.
Standard_EXPORT virtual void Write (StdObjMgt_WriteData& theWriteData) const;
//! Gets persistent child objects
Standard_EXPORT virtual void PChildren(SequenceOfPersistent& theChildren) const;
//! Returns persistent type name
Standard_EXPORT virtual Standard_CString PName () const
{ return "PTopLoc_ItemLocation"; }
//! Import transient object from the persistent data.
Standard_EXPORT TopLoc_Location Import() const;
private:
Handle(Datum3D) myDatum;
Standard_Integer myPower;
StdObject_Location myNext;
};
public:
Standard_EXPORT static Handle(ItemLocation) Translate (const TopLoc_Location& theLoc,
StdObjMgt_TransientPersistentMap& theMap);
Standard_EXPORT static Handle(Datum3D) Translate (const Handle(TopLoc_Datum3D)& theDatum,
StdObjMgt_TransientPersistentMap& theMap);
};
#endif