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2cb4424136
Implementation of global functions STANDARD_TYPE() for types not inheriting Standard_Transient or Standard_Persistent are eliminated. Global functions and class methods ShallowCopy() are removed; also removed unused classes Visual3d_PickPath and Visual3d_PickDescriptor. Global functions and class methods ShallowDump() are removed, except for classes Standard_GUID, TopLoc_Datum, and TopLoc_Location as the latter are still used in some Debug printouts.
50 lines
2.1 KiB
C++
50 lines
2.1 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Aspect_GraphicCallbackProc_HeaderFile
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#define _Aspect_GraphicCallbackProc_HeaderFile
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#include <Aspect_Display.hxx>
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#include <Aspect_Drawable.hxx>
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#include <Aspect_RenderingContext.hxx>
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#include <Standard_Transient.hxx>
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// The flags below provide additional information to define the moment when
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// callback was invoked in redraw procedure. These flags are bitwise OR'ed
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// with the "reason" value of callback:
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// 1) OCC_PRE_REDRAW - callback was invoked before redrawing underlayer
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// ( at the beginning of redraw procedure );
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// 2) OCC_PRE_OVERLAY - callback was invoked before redrawing overlayer;
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// Otherwise, if no flags added to the "reason" value, the callback was
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// invoked at the end of redraw ( after the overlayer is redrawn )
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#define OCC_PRE_REDRAW 0x4000
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#define OCC_PRE_OVERLAY 0x8000
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// mask for all additional callbacks that invoked in process of redrawing
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#define OCC_REDRAW_ADDITIONAL_CALLBACKS ( OCC_PRE_REDRAW | OCC_PRE_OVERLAY )
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typedef struct
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{
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int reason;
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int wsID;
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int viewID;
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Handle(Standard_Transient) glContext;
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} Aspect_GraphicCallbackStruct;
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// Prototype for callback function to perform custom drawing within the same window and GL context.
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typedef int (*Aspect_GraphicCallbackProc) (Aspect_Drawable theWindowID,
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void* theUserData,
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Aspect_GraphicCallbackStruct* theCallData);
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#endif /* _Aspect_GraphicCallbackProc_HeaderFile */
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