Files
OCCT/src/Visual3d/Visual3d_View_Print.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

72 lines
2.9 KiB
C++
Executable File

// Created by: THA
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
// e-mail t-hartl@muenchen.matra-dtv.fr
/************************************************************************/
/* Includes */
/************************************************************************/
#include <Visual3d_View.jxx>
#include <Visual3d_View.pxx>
/************************************************************************/
/* Print Methods */
/************************************************************************/
Standard_Boolean Visual3d_View::Print
(const Aspect_Handle hPrintDC,
const Standard_Boolean showBackground,
const Standard_CString filename,
const Aspect_PrintAlgo printAlgorithm,
const Standard_Real theScaleFactor) const
{
return Print (MyViewManager->UnderLayer (),
MyViewManager->OverLayer (),
hPrintDC, showBackground,
filename, printAlgorithm,
theScaleFactor);
}
Standard_Boolean Visual3d_View::Print
(const Handle(Visual3d_Layer)& AnUnderLayer,
const Handle(Visual3d_Layer)& AnOverLayer,
const Aspect_Handle hPrintDC,
const Standard_Boolean showBackground,
const Standard_CString aFilename,
const Aspect_PrintAlgo printAlgorithm,
const Standard_Real theScaleFactor) const
{
if (IsDeleted ()) return Standard_False;
if ((! IsDefined ()) || (! IsActive ())) return Standard_False;
if (! MyWindow->IsMapped ()) return Standard_False;
Aspect_CLayer2d OverCLayer;
Aspect_CLayer2d UnderCLayer;
OverCLayer.ptrLayer = UnderCLayer.ptrLayer = NULL;
if (! AnOverLayer.IsNull ()) OverCLayer = AnOverLayer->CLayer ();
if (! AnUnderLayer.IsNull ()) UnderCLayer = AnUnderLayer->CLayer ();
return MyGraphicDriver->Print (MyCView, UnderCLayer, OverCLayer,
hPrintDC, showBackground, aFilename,
printAlgorithm, theScaleFactor);
}