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https://github.com/Open-Cascade-SAS/OCCT.git
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152 lines
4.7 KiB
C++
Executable File
152 lines
4.7 KiB
C++
Executable File
#include <SampleAISBasicPackage.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <AIS_InteractiveContext.hxx>
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#include <AIS_Shape.hxx>
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#include <AIS_Trihedron.hxx>
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#include <AIS_Circle.hxx>
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#include <AIS_Line.hxx>
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#include <User_Cylinder.hxx>
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#include <Geom_Line.hxx>
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#include <Geom_Axis2Placement.hxx>
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#include <GC_MakeCircle.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Lin.hxx>
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#include <gp_Dir.hxx>
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#include <BRepPrimAPI_MakeSphere.hxx>
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#include <V3d_Viewer.hxx>
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#include <V3d_View.hxx>
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#ifdef WNT
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#include <WNT_Window.hxx>
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#include <Graphic3d_WNTGraphicDevice.hxx>
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#else
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#include <Xw_Window.hxx>
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#include <Graphic3d_GraphicDevice.hxx>
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#endif
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//===============================================================
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// Function name: CreateViewer
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//===============================================================
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Handle(V3d_Viewer) SampleAISBasicPackage::CreateViewer (const Standard_ExtString aName)
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{
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#ifdef WNT
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static Handle(Graphic3d_WNTGraphicDevice) defaultDevice;
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if (defaultDevice.IsNull())
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defaultDevice = new Graphic3d_WNTGraphicDevice();
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return new V3d_Viewer(defaultDevice, aName);
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#else
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static Handle(Graphic3d_GraphicDevice) defaultDevice;
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if (defaultDevice.IsNull())
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defaultDevice = new Graphic3d_GraphicDevice("");
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return new V3d_Viewer(defaultDevice, aName);
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#endif //WNT
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}
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//===============================================================
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// Function name: SetWindow
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//===============================================================
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void SampleAISBasicPackage::SetWindow (const Handle(V3d_View)& aView,
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const Standard_Integer hiwin,
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const Standard_Integer lowin)
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{
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#ifdef WNT
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Handle(Graphic3d_WNTGraphicDevice) d =
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Handle(Graphic3d_WNTGraphicDevice)::DownCast(aView->Viewer()->Device());
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Handle(WNT_Window) w = new WNT_Window(d,hiwin,lowin);
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#else
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Handle(Graphic3d_GraphicDevice) d =
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Handle(Graphic3d_GraphicDevice)::DownCast(aView->Viewer()->Device());
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Handle(Xw_Window) w = new Xw_Window(d,hiwin,lowin,Xw_WQ_3DQUALITY);
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#endif
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aView->SetWindow(w);
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}
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void SampleAISBasicPackage::DisplayTrihedron(const Handle(AIS_InteractiveContext)& aContext)
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{
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Handle(AIS_Trihedron) aTrihedron;
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Handle(Geom_Axis2Placement) anAxis=new Geom_Axis2Placement(gp::XOY());
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aTrihedron=new AIS_Trihedron(anAxis);
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aContext->Display(aTrihedron);
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}
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void SampleAISBasicPackage::DisplayCircle(const Handle(AIS_InteractiveContext)& aContext,
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TCollection_AsciiString& Message)
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{
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GC_MakeCircle C(gp_Pnt(-100.,-300.,0.),gp_Pnt(-50.,-200.,0.),gp_Pnt(-10.,-250.,0.));
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Handle(AIS_Circle) anAISCirc = new AIS_Circle(C.Value());
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aContext->Display(anAISCirc);
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Message = "\
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\n\
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GC_MakeCircle C(gp_Pnt(-100.,-300.,0.),gp_Pnt(-50.,-200.,0.),gp_Pnt(-10.,-250.,0.)); \n\
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Handle(AIS_Circle) anAISCirc = new AIS_Circle(C.Value()); \n\
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myAISContext->Display(anAISCirc); \n\
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\n";
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}
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void SampleAISBasicPackage::DisplayLine(const Handle(AIS_InteractiveContext)& aContext,
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TCollection_AsciiString& Message)
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{
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gp_Lin L(gp_Pnt(0.,0.,0.),gp_Dir(1.,0.,0.));
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Handle(Geom_Line) aLine = new Geom_Line(L);
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Handle(AIS_Line) anAISLine = new AIS_Line(aLine);
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aContext->Display(anAISLine);
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Message = "\
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\n\
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gp_Lin L(gp_Pnt(0.,0.,0.),gp_Dir(1.,0.,0.)); \n\
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Handle(Geom_Line) aLine = new Geom_Line(L); \n\
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Handle(AIS_Line) anAISLine = new AIS_Line(aLine); \n\
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myAISContext->Display(anAISLine); \n\
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\n";
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}
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void SampleAISBasicPackage::DisplaySphere(const Handle(AIS_InteractiveContext)& aContext,
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TCollection_AsciiString& Message)
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{
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BRepPrimAPI_MakeSphere S(gp_Pnt(200.,300.,200.), 100.);
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Handle(AIS_Shape) anAISShape = new AIS_Shape(S.Shape());
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aContext->SetColor(anAISShape,Quantity_NOC_AZURE);
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aContext->SetMaterial(anAISShape,Graphic3d_NOM_PLASTIC);
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aContext->SetDisplayMode(anAISShape,1);
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aContext->Display(anAISShape);
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Message = "\
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\n\
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BRepPrimAPI_MakeSphere S(gp_Pnt(200.,300.,200.), 100.); \n\
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Handle(AIS_Shape) anAISShape = new AIS_Shape(S.Shape()); \n\
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myAISContext->SetColor(anAISShape,Quantity_NOC_AZURE); \n\
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myAISContext->SetMaterial(anAISShape,Graphic3d_NOM_PLASTIC); \n\
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myAISContext->SetDisplayMode(anAISShape,1); \n\
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myAISContext->Display(anAISShape); \n\
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\n";
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}
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void SampleAISBasicPackage::DisplayCylinder(const Handle(AIS_InteractiveContext)& aContext,
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TCollection_AsciiString& Message)
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{
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Handle(User_Cylinder) aCyl = new User_Cylinder(100.,200.);
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aContext->SetDisplayMode(aCyl,1);
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aContext->Display(aCyl);
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Message = "\
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\n\
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Handle(User_Cylinder) aCyl = new User_Cylinder(100.,200.); \n\
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myAISContext->SetDisplayMode(aCyl,1); \n\
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myAISContext->Display(aCyl); \n\
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\n\
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NOTE: a User_Cylinder is an object defined by the user. \n\
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The User_Cylinder class inherits the AIS_InteractiveObject \n\
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CASCADE class, its usage is the same as an AIS_InteractiveObject. \n\
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\n";
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}
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