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60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
// Created on : Tue May 12 14:11:46 2020
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// Created by: Igor KHOZHANOV
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// Generator: Express (EXPRESS -> CASCADE/XSTEP Translator) V2.0
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// Copyright (c) Open CASCADE 2020
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <StepVisual_SurfaceStyleTransparent.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(StepVisual_SurfaceStyleTransparent, Standard_Transient)
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//=======================================================================
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//function : StepVisual_SurfaceStyleTransparent
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//purpose :
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//=======================================================================
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StepVisual_SurfaceStyleTransparent::StepVisual_SurfaceStyleTransparent ()
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{
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}
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//=======================================================================
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//function : Init
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//purpose :
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//=======================================================================
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void StepVisual_SurfaceStyleTransparent::Init (const Standard_Real theTransparency)
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{
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myTransparency = theTransparency;
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}
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//=======================================================================
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//function : Transparency
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//purpose :
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//=======================================================================
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Standard_Real StepVisual_SurfaceStyleTransparent::Transparency () const
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{
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return myTransparency;
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}
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//=======================================================================
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//function : SetTransparency
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//purpose :
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//=======================================================================
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void StepVisual_SurfaceStyleTransparent::SetTransparency (const Standard_Real theTransparency)
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{
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myTransparency = theTransparency;
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}
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