Files
OCCT/src/MAT/MAT_Edge.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

81 lines
1.9 KiB
C++

// Created on: 1992-10-14
// Created by: Gilles DEBARBOUILLE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <MAT_Bisector.hxx>
#include <MAT_Edge.hxx>
#include <Standard_Type.hxx>
IMPLEMENT_STANDARD_RTTIEXT(MAT_Edge, Standard_Transient)
MAT_Edge::MAT_Edge()
: theedgenumber(0),
thedistance(0.0),
theintersectionpoint(0)
{
}
void MAT_Edge::EdgeNumber(const Standard_Integer anumber)
{
theedgenumber = anumber;
}
void MAT_Edge::FirstBisector(const Handle(MAT_Bisector)& abisector)
{
thefirstbisector = abisector;
}
void MAT_Edge::SecondBisector(const Handle(MAT_Bisector)& abisector)
{
thesecondbisector = abisector;
}
void MAT_Edge::Distance(const Standard_Real adistance)
{
thedistance = adistance;
}
void MAT_Edge::IntersectionPoint(const Standard_Integer apoint)
{
theintersectionpoint = apoint;
}
Standard_Integer MAT_Edge::EdgeNumber() const
{
return theedgenumber;
}
Handle(MAT_Bisector) MAT_Edge::FirstBisector() const
{
return thefirstbisector;
}
Handle(MAT_Bisector) MAT_Edge::SecondBisector() const
{
return thesecondbisector;
}
Standard_Real MAT_Edge::Distance() const
{
return thedistance;
}
Standard_Integer MAT_Edge::IntersectionPoint() const
{
return theintersectionpoint;
}
void MAT_Edge::Dump(const Standard_Integer, const Standard_Integer) const {}