Files
OCCT/src/StepBasic/StepBasic_RoleAssociation.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

66 lines
2.2 KiB
C++

// Created on: 2000-05-10
// Created by: Andrey BETENEV
// Copyright (c) 2000-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.1
#include <StepBasic_ObjectRole.hxx>
#include <StepBasic_RoleAssociation.hxx>
#include <StepBasic_RoleSelect.hxx>
IMPLEMENT_STANDARD_RTTIEXT(StepBasic_RoleAssociation, Standard_Transient)
//=================================================================================================
StepBasic_RoleAssociation::StepBasic_RoleAssociation() {}
//=================================================================================================
void StepBasic_RoleAssociation::Init(const Handle(StepBasic_ObjectRole)& aRole,
const StepBasic_RoleSelect& aItemWithRole)
{
theRole = aRole;
theItemWithRole = aItemWithRole;
}
//=================================================================================================
Handle(StepBasic_ObjectRole) StepBasic_RoleAssociation::Role() const
{
return theRole;
}
//=================================================================================================
void StepBasic_RoleAssociation::SetRole(const Handle(StepBasic_ObjectRole)& aRole)
{
theRole = aRole;
}
//=================================================================================================
StepBasic_RoleSelect StepBasic_RoleAssociation::ItemWithRole() const
{
return theItemWithRole;
}
//=================================================================================================
void StepBasic_RoleAssociation::SetItemWithRole(const StepBasic_RoleSelect& aItemWithRole)
{
theItemWithRole = aItemWithRole;
}