Files
OCCT/src/BRep/BRep_PolygonOnTriangulation.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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3.6 KiB
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// Created on: 1995-03-15
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BRep_PolygonOnTriangulation.ixx>
//=======================================================================
//function : BRep_PolygonOnTriangulation
//purpose :
//=======================================================================
BRep_PolygonOnTriangulation::BRep_PolygonOnTriangulation
(const Handle(Poly_PolygonOnTriangulation)& P,
const Handle(Poly_Triangulation)& T,
const TopLoc_Location& L):
BRep_CurveRepresentation(L),
myPolygon(P),
myTriangulation(T)
{
}
//=======================================================================
//function : IsPolygonOnTriangulation
//purpose :
//=======================================================================
Standard_Boolean BRep_PolygonOnTriangulation::IsPolygonOnTriangulation() const
{
return Standard_True;
}
//=======================================================================
//function : IsPolygonOnTriangulation
//purpose :
//=======================================================================
Standard_Boolean BRep_PolygonOnTriangulation::IsPolygonOnTriangulation
(const Handle(Poly_Triangulation)& T,
const TopLoc_Location& L) const
{
return (T == myTriangulation) && (L == myLocation);
}
//=======================================================================
//function : PolygonOnTriangulation
//purpose :
//=======================================================================
void BRep_PolygonOnTriangulation::PolygonOnTriangulation
(const Handle(Poly_PolygonOnTriangulation)& P)
{
myPolygon = P;
}
//=======================================================================
//function : PolygonOnTriangulation
//purpose :
//=======================================================================
const Handle(Poly_PolygonOnTriangulation)& BRep_PolygonOnTriangulation::PolygonOnTriangulation() const
{
return myPolygon;
}
//=======================================================================
//function : Triangulation
//purpose :
//=======================================================================
const Handle(Poly_Triangulation)& BRep_PolygonOnTriangulation::Triangulation() const
{
return myTriangulation;
}
//=======================================================================
//function : Copy
//purpose :
//=======================================================================
Handle(BRep_CurveRepresentation) BRep_PolygonOnTriangulation::Copy() const
{
Handle(BRep_PolygonOnTriangulation) P =
new BRep_PolygonOnTriangulation(myPolygon, myTriangulation, Location());
return P;
}