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3dfe95cdb9
Restored behavior of SetSize method
1759 lines
82 KiB
Plaintext
1759 lines
82 KiB
Plaintext
-- Created on: 1992-01-15
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-- Created by: GG
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-- Copyright (c) 1992-1999 Matra Datavision
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-- Copyright (c) 1999-2014 OPEN CASCADE SAS
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--
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-- This file is part of Open CASCADE Technology software library.
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--
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-- This library is free software; you can redistribute it and/or modify it under
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-- the terms of the GNU Lesser General Public License version 2.1 as published
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-- by the Free Software Foundation, with special exception defined in the file
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-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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-- distribution for complete text of the license and disclaimer of any warranty.
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--
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-- Alternatively, this file may be used under the terms of Open CASCADE
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-- commercial license or contractual agreement.
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-- Modified: FMN - 24/12/97 -> Suppression GEOMLITE
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-- CQO - 24/12/97 -> BUC50037
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-- stt:25-02-98; S3558: ajout IfManageStandardEvent
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-- stt:08-04-98; suppr IfManageStandardEvent
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-- CAL - 18/08/98 -> S3892. Ajout grilles 3d.
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-- BGN - 16-09-98; Points d'entree du Triedre (S3819, Phase 1)
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-- 22-09-98 ; BGN : S3989 (anciennement S3819)
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-- TypeOfTriedron* from Aspect(et pas V3d)
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-- CAL - 21/10/98 -> Speciale. Ajout methode Tumble.
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-- 29-OCT-98 : DCB : Adding ScreenCopy () method.
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-- GG - 10/11/99 : PRO19603 Adding Redraw( area ) method
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-- GG - 15/12/99 : GER61351 Adding SetBackgroundColor()
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-- and BackgroundColor() methods
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-- GG - 24/01/00 : -> Remove internal PixToRef() method, use Convert()
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-- method instead.
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-- -> Rename internal RefToPix() to Convert() method.
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-- -> Add ConvertToGrid() methods,
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-- the Compute() internal method become private.
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-- -> Add SetProjModel() method.
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-- VKH - 15/11/99 : G004
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-- -> Add method Dump()
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-- GG - IMP210200
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-- -> Add Transparency() method
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-- THA - 17/08/00 Thomas HARTL <t-hartl@muenchen.matra-dtv.fr>
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-- -> Add Print method (works only under Windows).
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-- GG - IMP231100
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-- -> Add IsActiveLight() & IsActivePlane() methods
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-- SZV - IMP100701
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-- -> Add ToPixMap() method
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-- GG - RIC120302 Add NEW SetWindow method.
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-- SAV - 22/10/01
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-- -> Add EnableDepthTest() & IsDepthTestEnabled().
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-- VSV - 28/05/02: ZBUFFER mode of Trihedron
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-- SAV - 23/12/02 -> Added methods to set background image
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-- NKV - 23/07/07 -> Define custom projection and model view matrixes
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-- NKV - 08/02/07 -> Add ConvertWithProj() method
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class View from V3d inherits TShared from MMgt
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---Purpose: Defines the application object VIEW for the
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-- VIEWER application.
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-- The methods of this class allow the editing
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-- and inquiring the parameters linked to the view.
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-- (Projection,Mapping,Zclipping,DepthCueing,AntiAliasing
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-- et Conversions) .
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-- Warning: The default parameters are defined by the class
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-- Viewer (Example : SetDefaultViewSize()).
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-- Certain methods are mouse oriented, and it is
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-- necessary to know the difference between the start and
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-- the continuation of this gesture in putting the method
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-- into operation.
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-- Example : Shifting the eye-view along the screen axes.
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--
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-- View->Move(10.,20.,0.,True) (Starting motion)
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-- View->Move(15.,-5.,0.,False) (Next motion)
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uses
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-- S3892
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Pnt from gp,
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Dir from gp,
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Ax3 from gp,
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LayerMgr from V3d,
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ColorScale from V3d,
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ColorScale from Aspect,
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Array2OfReal from TColStd,
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Grid from Aspect,
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Handle from Aspect,
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Structure from Graphic3d,
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Group from Graphic3d,
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ListOfTransient from V3d,
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ListIteratorOfListOfTransient from TColStd,
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TypeOfView from V3d,
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TypeOfAxe from V3d,
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TypeOfOrientation from V3d,
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TypeOfShadingModel from V3d,
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TypeOfSurfaceDetail from V3d,
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TextureEnv from Graphic3d,
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TypeOfVisualization from V3d,
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TypeOfZclipping from V3d,
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TypeOfProjectionModel from V3d,
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TypeOfBackfacingModel from V3d,
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StereoDumpOptions from V3d,
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Viewer from V3d,
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Light from V3d,
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View from Visual3d,
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ContextView from Visual3d,
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Vector from Graphic3d,
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Vertex from Graphic3d,
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Plotter from Graphic3d,
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Camera_Handle from Graphic3d,
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Window from Aspect,
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PixMap from Image,
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BufferType from Graphic3d,
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Background from Aspect,
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GradientBackground from Aspect,
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TypeOfColor from Quantity,
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NameOfColor from Quantity,
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Color from Quantity,
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Length from Quantity,
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PlaneAngle from Quantity,
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Parameter from Quantity,
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Factor from Quantity,
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Ratio from Quantity,
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Coefficient from Quantity,
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Coordinate from V3d,
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Array2OfReal from TColStd,
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ViewerPointer from V3d,
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TransientManager from Visual3d,
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TypeOfTriedronEcho from Aspect,
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TypeOfTriedronPosition from Aspect,
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RenderingContext from Aspect,
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GraphicCallbackProc from Aspect,
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FillMethod from Aspect,
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GradientFillMethod from Aspect,
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FontAspect from Font,
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AsciiString from TCollection,
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ExtendedString from TCollection,
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PrintAlgo from Aspect,
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ClipPlane_Handle from Graphic3d,
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SequenceOfHClipPlane from Graphic3d,
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XYZ from gp
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raises
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BadValue from V3d, TypeMismatch from Standard,
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MultiplyDefined from Standard,UnMapped from V3d
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is
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Create ( VM : mutable Viewer; Type : TypeOfView from V3d = V3d_ORTHOGRAPHIC );
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---Purpose: Initializes the view.
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Create (theVM : mutable Viewer; theView : View from V3d);
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---Purpose: Initializes the view by copying.
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--------------------------------------------------------
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---Category: Methods to modify the Status of the view
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--------------------------------------------------------
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SetWindow ( me : mutable ; IdWin : Window )
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---Purpose: Activates the view in the window specified and Map the
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-- Window to the screen.
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raises MultiplyDefined from Standard;
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---Level: Public
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---Purpose: Warning! raises MultiplyDefined from Standard
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-- if the view is already activated in a window.
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-- Warning: The view is centered and resized to preserve
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-- the height/width ratio of the window.
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SetWindow ( me : mutable ;
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aWindow : Window from Aspect;
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aContext : RenderingContext from Aspect;
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aDisplayCB : GraphicCallbackProc from Aspect;
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aClientData : Address from Standard
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)
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---Purpose: Activates the view in the specified Window
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-- If <aContext> is not NULL the graphic context is used
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-- to draw something in this view.
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-- Otherwise an internal graphic context is created.
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-- If <aDisplayCB> is not NULL then a user display CB is
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-- call at the end of the OCC graphic traversal and just
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-- before the swap of buffers. The <aClientData> is pass
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-- to this call back.
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raises MultiplyDefined from Standard;
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---Level: Public
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---Purpose: Warning! raises MultiplyDefined from Standard
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-- if the view is already activated in a window.
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-- Warning: The view is centered and resized to preserve
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-- the height/width ratio of the window.
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SetMagnify (me: mutable; IdWin : Window;
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aPreviousView : View from V3d;
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x1 , y1 , x2 , y2: Integer from Standard)
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is static;
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Remove ( me );
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---Level: Public
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---Purpose: Destroys the view.
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Update ( me ) is static;
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---Level: Public
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---Purpose: Deprecated, Redraw() should be used instead.
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Redraw ( me );
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---Level: Public
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---Purpose: Redisplays the view even if there has not
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-- been any modification.
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-- Must be called if the view is shown.
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-- (Ex: DeIconification ) .
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Redraw ( me ;x,y,width,height: Integer from Standard);
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---Level: Public
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---Purpose: Redisplays the view area after esxposure.
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-- [x,y] define the min xy area position
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-- [width,height] the size of the area in pixel unit.
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MustBeResized ( me : mutable )
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---Level: Public
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---Purpose: Must be called when the window supporting the
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-- view changes size.
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raises UnMapped from V3d;
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---Purpose: if the view is not mapped on a window.
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-- Warning: The view is centered and resized to preserve
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-- the height/width ratio of the window.
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DoMapping ( me : mutable );
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---Level: Advanced
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---Purpose: Must be called when the window supporting the
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-- view is mapped or unmapped.
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IsEmpty ( me ) returns Boolean;
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---Level: Public
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---Purpose: Returns the status of the view regarding
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-- the displayed structures inside
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-- Returns True is The View is empty
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UpdateLights (me);
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---Level: Public
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---Purpose: Updates the lights of the view. The view is redrawn.
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--------------------------------------------------------
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---Category: Methods to modify the Attributes of the view
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--------------------------------------------------------
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SetBackgroundColor ( me : mutable ;
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Type : TypeOfColor; V1, V2, V3 : Parameter );
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---Level: Public
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---Purpose: Defines the background colour of the view
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-- by supplying :
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-- the colour definition type,
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-- and the three corresponding values.
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SetBackgroundColor ( me : mutable ; Color : Color from Quantity );
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---Level: Public
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---Purpose: Defines the background colour of the view
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-- by supplying :
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-- the colour object.
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SetBackgroundColor ( me : mutable ; Name : NameOfColor );
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---Level: Public
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---Purpose: Defines the background colour of the view
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-- by supplying :
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-- the colour name in the form Quantity_NOC_xxxx .
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SetBgGradientColors ( me : mutable ;
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Color1 : Color from Quantity;
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Color2 : Color from Quantity;
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FillStyle : GradientFillMethod from Aspect = Aspect_GFM_HOR;
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update : Boolean from Standard = Standard_False );
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---Level: Public
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---Purpose: Defines the gradient background colours of the view
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-- by supplying :
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-- two colour objects,
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-- and fill method (horizontal by default)
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SetBgGradientColors ( me : mutable ;
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Color1 : NameOfColor;
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Color2 : NameOfColor;
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FillStyle : GradientFillMethod from Aspect = Aspect_GFM_HOR;
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update : Boolean from Standard = Standard_False );
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---Level: Public
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---Purpose: Defines the gradient background colours of the view
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-- by supplying :
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-- two colour names in the form Quantity_NOC_xxxx,
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-- and fill method (horizontal by default)
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SetBgGradientStyle( me : mutable ;
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AMethod : GradientFillMethod from Aspect = Aspect_GFM_HOR;
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update : Boolean from Standard = Standard_False);
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---Level: Public
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---Purpose: Defines the gradient background fill method of the view
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SetBackgroundImage( me : mutable; FileName : CString from Standard;
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FillStyle : FillMethod from Aspect = Aspect_FM_CENTERED;
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update : Boolean from Standard = Standard_False );
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---Level: Public
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---Purpose: Defines the background texture of the view
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--- by supplying :
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--- texture image file name,
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--- and fill method (centered by default)
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SetBgImageStyle( me : mutable; FillStyle : FillMethod from Aspect;
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update : Boolean from Standard = Standard_False );
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---Level: Public
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---Purpose: Defines the textured background fill method of the view
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SetAxis ( me : mutable; X,Y,Z : Coordinate ;
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Vx,Vy,Vz : Parameter )
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---Level: Public
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---Purpose: Definition of an axis from its origin and
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-- its orientation .
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-- This will be the current axis for rotations and movements.
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raises BadValue from V3d;
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---Purpose: Warning! raises BadValue from V3d if the vector normal is NULL. .
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SetShadingModel ( me : mutable; Model : TypeOfShadingModel );
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---Level: Public
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---Purpose: Defines the shading model for the
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-- visualisation ZBUFFER mode.
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-- Various models are available.
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SetSurfaceDetail(me : mutable; SurfaceDetail : TypeOfSurfaceDetail);
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---Level: Public
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---Purpose: select the kind of rendering for texture mapping
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-- no texture mapping by default
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SetTextureEnv(me : mutable; ATexture : TextureEnv from Graphic3d);
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---Level: Public
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---Purpose: set the environment texture to use
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-- no environment texture by default
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SetVisualization ( me : mutable;
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Mode : TypeOfVisualization from V3d );
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---Level: Public
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---Purpose: Defines the visualisation mode in the view.
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SetAntialiasingOn ( me : mutable );
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---Level: Public
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---Purpose: Activates antialiasing in the view.
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SetAntialiasingOff ( me : mutable );
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---Level: Public
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---Purpose: Desactivates antialiasing in the view.
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SetZClippingDepth ( me : mutable; Depth : Length );
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---Level: Public
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---Purpose: Defines the depth of the medium clipping plane.
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SetZClippingWidth ( me : mutable; Width : Length )
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---Level: Public
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---Purpose: Defines the thicknes around the medium clippling plane. .
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raises BadValue from V3d;
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-- If the thickness is <= 0
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SetZClippingType ( me : mutable; Type : TypeOfZclipping );
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---Level: Public
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---Purpose: Defines the type of ZClipping.
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SetZCueingDepth ( me : mutable; Depth : Length );
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---Level: Public
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---Purpose: Defines the depth of the medium plane.
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SetZCueingWidth ( me : mutable; Width : Length )
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---Level: Public
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---Purpose: Defines the thickness around the medium plane.
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raises BadValue from V3d;
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-- If thickness is <= 0
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SetZCueingOn ( me : mutable );
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---Level: Public
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---Purpose: Activates ZCueing in the view.
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SetZCueingOff ( me : mutable );
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---Level: Public
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---Purpose: Desactivates ZCueing in the view.
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SetLightOn( me : mutable ; MyLight : Light from V3d )
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---Level: Public
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---Purpose: Activates MyLight in the view.
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raises BadValue from V3d;
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-- If No More Light can be activated in MyView .
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SetLightOn( me : mutable )
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---Level: Public
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---Purpose: Activates all the lights defined in this view.
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raises BadValue from V3d;
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-- If No More Light can be activated in MyView .
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SetLightOff( me : mutable ; MyLight : Light from V3d );
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---Level: Public
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---Purpose: Desactivate MyLight in this view.
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SetLightOff( me : mutable );
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---Level: Public
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---Purpose: Deactivate all the Lights defined in this view.
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IsActiveLight( me ; aLight: Light from V3d )
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returns Boolean from Standard;
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---Level: Public
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---Purpose: Returns TRUE when the light is active in this view.
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SetTransparency( me : mutable ; AnActivity : Boolean = Standard_False);
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---Level: Public
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---Purpose: Activate/Deactivate the transparency in this view.
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SetImmediateUpdate(me: mutable; theImmediateUpdate: Boolean from Standard)
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returns Boolean from Standard;
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---Purpose: sets the immediate update mode and returns the previous one.
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SetAutoZFitMode (me : mutable;
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theIsOn : Boolean;
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theScaleFactor : Real from Standard = 1.0);
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---Level: public
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---Purpose: Sets the automatic z-fit mode and its parameters.
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-- The auto z-fit has extra parameters which can controlled from application level
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-- to ensure that the size of viewing volume will be sufficiently large to cover
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-- the depth of unmanaged objects, for example, transformation persistent ones.
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-- @param theScaleFactor [in] the scale factor for Z-range.
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-- The range between Z-min, Z-max projection volume planes
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-- evaluated by z fitting method will be scaled using this coefficient.
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-- Program error exception is thrown if negative or zero value
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-- is passed.
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AutoZFitMode (me) returns Boolean;
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---Level: public
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---Purpose: returns TRUE if automatic z-fit mode is turned on.
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AutoZFitScaleFactor (me) returns Real from Standard;
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---Level: public
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---Purpose: returns scale factor parameter of automatic z-fit mode.
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---------------------------------------------------
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-- Triedron methods
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---------------------------------------------------
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ZBufferTriedronSetup ( me : mutable;
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XColor : NameOfColor from Quantity = Quantity_NOC_RED;
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YColor : NameOfColor from Quantity = Quantity_NOC_GREEN;
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ZColor : NameOfColor from Quantity = Quantity_NOC_BLUE1;
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SizeRatio : Real from Standard = 0.8;
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AxisDiametr : Real from Standard = 0.05;
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NbFacettes : Integer from Standard = 12)
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is static;
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---Level: Advanced
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---Purpose: Customization of the ZBUFFER Triedron.
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--- XColor,YColor,ZColor - colors of axis
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--- SizeRatio - ratio of decreasing of the trihedron size when its phisical
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--- position comes out of the view
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--- AxisDiametr - diameter relatively to axis length
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--- NbFacettes - number of facettes of cylinders and cones
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TriedronDisplay ( me : mutable;
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APosition : TypeOfTriedronPosition from Aspect = Aspect_TOTP_CENTER;
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AColor : NameOfColor from Quantity = Quantity_NOC_WHITE ;
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AScale : Real from Standard = 0.02;
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AMode : TypeOfVisualization from V3d = V3d_WIREFRAME )
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is static;
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---Level: Advanced
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---Purpose: Display of the Triedron.
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--- Initialize position, color and length of Triedron axes.
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--- The scale is a percent of the window width.
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---Category:
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TriedronErase ( me : mutable )
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is static;
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---Level: Advanced
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---Purpose: Erases the Triedron.
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---Category:
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TriedronEcho ( me : mutable;
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AType : TypeOfTriedronEcho from Aspect = Aspect_TOTE_NONE )
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is static;
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---Level: Advanced
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---Purpose: Highlights the echo zone of the Triedron.
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---Category:
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---------------------------------
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---Category: Graduated trihedron
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---------------------------------
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GetGraduatedTrihedron(me;
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-- Names of axes --
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xname, yname, zname : out ExtendedString from TCollection;
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-- Draw names --
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xdrawname, ydrawname, zdrawname : out Boolean from Standard;
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-- Draw values --
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xdrawvalues, ydrawvalues, zdrawvalues : out Boolean from Standard;
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-- Draw grid --
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drawgrid : out Boolean from Standard;
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-- Draw axes --
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drawaxes : out Boolean from Standard;
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-- Number of splits along axes --
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nbx, nby, nbz : out Integer from Standard;
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-- Offset for drawing values --
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xoffset, yoffset, zoffset : out Integer from Standard;
|
|
-- Offset for drawing names of axes --
|
|
xaxisoffset, yaxisoffset, zaxisoffset : out Integer from Standard;
|
|
-- Draw tickmarks --
|
|
xdrawtickmarks, ydrawtickmarks, zdrawtickmarks : out Boolean from Standard;
|
|
-- Length of tickmarks --
|
|
xtickmarklength, ytickmarklength, ztickmarklength : out Integer from Standard;
|
|
-- Grid color --
|
|
gridcolor : out Color from Quantity;
|
|
-- Colors of axis names --
|
|
xnamecolor, ynamecolor, znamecolor : out Color from Quantity;
|
|
-- Colors of axis and values --
|
|
xcolor, ycolor, zcolor : out Color from Quantity;
|
|
-- Name of font for names of axes --
|
|
fontOfNames : out AsciiString from TCollection;
|
|
-- Style of names of axes --
|
|
styleOfNames : out FontAspect from Font;
|
|
-- Size of names of axes --
|
|
sizeOfNames : out Integer from Standard;
|
|
-- Name of font for values --
|
|
fontOfValues : out AsciiString from TCollection;
|
|
-- Style of values --
|
|
styleOfValues : out FontAspect from Font;
|
|
-- Size of values --
|
|
sizeOfValues : out Integer from Standard)
|
|
---Purpose: Returns data of a graduated trihedron.
|
|
is static;
|
|
|
|
GraduatedTrihedronDisplay(me : mutable;
|
|
-- Names of axes --
|
|
xname : ExtendedString from TCollection = "X";
|
|
yname : ExtendedString from TCollection = "Y";
|
|
zname : ExtendedString from TCollection = "Z";
|
|
-- Draw names --
|
|
xdrawname : Boolean from Standard = Standard_True;
|
|
ydrawname : Boolean from Standard = Standard_True;
|
|
zdrawname : Boolean from Standard = Standard_True;
|
|
-- Draw values --
|
|
xdrawvalues : Boolean from Standard = Standard_True;
|
|
ydrawvalues : Boolean from Standard = Standard_True;
|
|
zdrawvalues : Boolean from Standard = Standard_True;
|
|
-- Draw grid --
|
|
drawgrid : Boolean from Standard = Standard_True;
|
|
-- Draw axes --
|
|
drawaxes : Boolean from Standard = Standard_True;
|
|
-- Number of splits along axes --
|
|
nbx : Integer from Standard = 3;
|
|
nby : Integer from Standard = 3;
|
|
nbz : Integer from Standard = 3;
|
|
-- Offset for drawing values --
|
|
xoffset : Integer from Standard = 10;
|
|
yoffset : Integer from Standard = 10;
|
|
zoffset : Integer from Standard = 10;
|
|
-- Offset for drawing names of axes --
|
|
xaxisoffset : Integer from Standard = 30;
|
|
yaxisoffset : Integer from Standard = 30;
|
|
zaxisoffset : Integer from Standard = 30;
|
|
-- Draw tickmarks --
|
|
xdrawtickmarks : Boolean from Standard = Standard_True;
|
|
ydrawtickmarks : Boolean from Standard = Standard_True;
|
|
zdrawtickmarks : Boolean from Standard = Standard_True;
|
|
-- Length of tickmarks --
|
|
xtickmarklength : Integer from Standard = 10;
|
|
ytickmarklength : Integer from Standard = 10;
|
|
ztickmarklength : Integer from Standard = 10;
|
|
-- Grid color --
|
|
gridcolor : Color from Quantity = Quantity_NOC_WHITE;
|
|
-- X name color --
|
|
xnamecolor : Color from Quantity = Quantity_NOC_RED;
|
|
-- Y name color --
|
|
ynamecolor : Color from Quantity = Quantity_NOC_GREEN;
|
|
-- Z name color --
|
|
znamecolor : Color from Quantity = Quantity_NOC_BLUE1;
|
|
-- X color of axis and values --
|
|
xcolor : Color from Quantity = Quantity_NOC_RED;
|
|
-- Y color of axis and values --
|
|
ycolor : Color from Quantity = Quantity_NOC_GREEN;
|
|
-- Z color of axis and values --
|
|
zcolor : Color from Quantity = Quantity_NOC_BLUE1;
|
|
-- Name of font for names of axes --
|
|
fontOfNames : AsciiString from TCollection = "Arial";
|
|
-- Style of names of axes --
|
|
styleOfNames : FontAspect from Font = Font_FA_Bold;
|
|
-- Size of names of axes --
|
|
sizeOfNames : Integer from Standard = 12;
|
|
-- Name of font for values --
|
|
fontOfValues : AsciiString from TCollection = "Arial";
|
|
-- Style of values --
|
|
styleOfValues : FontAspect from Font = Font_FA_Regular;
|
|
-- Size of values --
|
|
sizeOfValues : Integer from Standard = 12)
|
|
---Purpose: Displays a graduated trihedron.
|
|
is static;
|
|
|
|
GraduatedTrihedronErase(me : mutable)
|
|
---Purpose: Erases a graduated trihedron from the view.
|
|
is static;
|
|
|
|
---------------------------------------------------
|
|
-- Color Scale methods
|
|
---------------------------------------------------
|
|
|
|
SetLayerMgr(me : mutable; aMgr : LayerMgr from V3d);
|
|
|
|
ColorScaleDisplay(me : mutable);
|
|
|
|
ColorScaleErase(me : mutable);
|
|
|
|
ColorScaleIsDisplayed(me)
|
|
returns Boolean from Standard;
|
|
|
|
ColorScale(me)
|
|
returns ColorScale from Aspect;
|
|
|
|
--------------------------------------------------------
|
|
---Category: Methods to modify the Projection of the view
|
|
--------------------------------------------------------
|
|
|
|
SetFront(me: mutable);
|
|
---Level: Public
|
|
---Purpose: modify the Projection of the view perpendicularly to
|
|
-- the privileged plane of the viewer.
|
|
|
|
Rotate ( me : mutable ; Ax,Ay,Az : PlaneAngle ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Rotates the eye about the coordinate system of
|
|
-- reference of the screen
|
|
-- for which the origin is the view point of the projection,
|
|
-- with a relative angular value in RADIANS with respect to
|
|
-- the initial position expressed by Start = Standard_True
|
|
raises BadValue from V3d;
|
|
---Purpose: Warning! raises BadValue from V3d
|
|
-- If the eye, the view point, or the high point are
|
|
-- aligned or confused.
|
|
|
|
Rotate ( me : mutable ; Ax,Ay,Az : PlaneAngle ;
|
|
X,Y,Z : Coordinate ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Rotates the eye about the coordinate system of
|
|
-- reference of the screen
|
|
-- for which the origin is Gravity point {X,Y,Z},
|
|
-- with a relative angular value in RADIANS with respect to
|
|
-- the initial position expressed by Start = Standard_True
|
|
raises BadValue from V3d;
|
|
---Purpose: If the eye, the view point, or the high point are
|
|
-- aligned or confused.
|
|
|
|
Rotate ( me : mutable ; Axe : TypeOfAxe ; Angle : PlaneAngle ;
|
|
X,Y,Z : Coordinate ;
|
|
Start : Boolean = Standard_True );
|
|
---Level: Public
|
|
---Purpose: Rotates the eye about one of the coordinate axes of
|
|
-- of the view for which the origin is the Gravity point{X,Y,Z}
|
|
-- with an relative angular value in RADIANS with
|
|
-- respect to the initial position expressed by
|
|
-- Start = Standard_True
|
|
|
|
Rotate ( me : mutable ; Axe : TypeOfAxe ; Angle : PlaneAngle ;
|
|
Start : Boolean = Standard_True ) ;
|
|
---Level: Public
|
|
---Purpose: Rotates the eye about one of the coordinate axes of
|
|
-- of the view for which the origin is the view point of the
|
|
-- projection with an relative angular value in RADIANS with
|
|
-- respect to the initial position expressed by
|
|
-- Start = Standard_True
|
|
|
|
Rotate ( me : mutable ; Angle : PlaneAngle ;
|
|
Start : Boolean = Standard_True );
|
|
---Level: Public
|
|
---Purpose: Rotates the eye around the current axis a relative
|
|
-- angular value in RADIANS with respect to the initial
|
|
-- position expressed by Start = Standard_True
|
|
|
|
Move ( me : mutable ; Dx,Dy,Dz : Length ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Movement of the eye parallel to the coordinate system
|
|
-- of reference of the screen a distance relative to the
|
|
-- initial position expressed by Start = Standard_True.
|
|
raises BadValue from V3d;
|
|
-- If the eye, the view point, or the high point are
|
|
-- aligned or confused.
|
|
|
|
Move ( me : mutable ; Axe : TypeOfAxe ; Length : Length ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Movement of the eye parallel to one of the axes of the
|
|
-- coordinate system of reference of the view a distance
|
|
-- relative to the initial position expressed by
|
|
-- Start = Standard_True.
|
|
raises BadValue from V3d;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
Move ( me : mutable ; Length : Length ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Movement of the eye parllel to the current axis
|
|
-- a distance relative to the initial position
|
|
-- expressed by Start = Standard_True
|
|
raises BadValue from V3d;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
Translate ( me : mutable ; Dx,Dy,Dz : Length ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Movement of the ye and the view point parallel to the
|
|
-- frame of reference of the screen a distance relative
|
|
-- to the initial position expressed by
|
|
-- Start = Standard_True
|
|
raises BadValue from V3d;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
Translate ( me : mutable ; Axe : TypeOfAxe ; Length : Length ;
|
|
Start : Boolean = Standard_True );
|
|
---Level: Public
|
|
---Purpose: Movement of the eye and the view point parallel to one
|
|
-- of the axes of the fame of reference of the view a
|
|
-- distance relative to the initial position
|
|
-- expressed by Start = Standard_True
|
|
|
|
Translate ( me : mutable ; Length : Length ;
|
|
Start : Boolean = Standard_True );
|
|
---Level: Public
|
|
---Purpose: Movement of the eye and view point parallel to
|
|
-- the current axis a distance relative to the initial
|
|
-- position expressed by Start = Standard_True
|
|
|
|
Place (me : mutable;
|
|
theXp : Integer from Standard;
|
|
theYp : Integer from Standard;
|
|
theZoomFactor : Factor from Quantity = 1)
|
|
---Level: Public
|
|
---Purpose: places the point of the view corresponding
|
|
-- at the pixel position x,y at the center of the window
|
|
-- and updates the view.
|
|
is static;
|
|
|
|
Turn ( me : mutable ; Ax,Ay,Az : PlaneAngle ;
|
|
Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Rotation of the view point around the frame of reference
|
|
-- of the screen for which the origin is the eye of the
|
|
-- projection with a relative angular value in RADIANS
|
|
-- with respect to the initial position expressed by
|
|
-- Start = Standard_True
|
|
raises BadValue from V3d;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
Turn ( me : mutable ; Axe : TypeOfAxe ; Angle : PlaneAngle ;
|
|
Start : Boolean = Standard_True )
|
|
;
|
|
---Level: Public
|
|
---Purpose: Rotation of the view point around one of the axes of the
|
|
-- frame of reference of the view for which the origin is
|
|
-- the eye of the projection with an angular value in
|
|
-- RADIANS relative to the initial position expressed by
|
|
-- Start = Standard_True
|
|
|
|
Turn ( me : mutable ; Angle : PlaneAngle ;
|
|
Start : Boolean = Standard_True );
|
|
---Level: Public
|
|
---Purpose: Rotation of the view point around the current axis an
|
|
-- angular value in RADIANS relative to the initial
|
|
-- position expressed by Start = Standard_True
|
|
|
|
SetTwist ( me : mutable ; Angle : PlaneAngle )
|
|
---Level: Public
|
|
---Purpose: Defines the angular position of the high point of
|
|
-- the reference frame of the view with respect to the
|
|
-- Y screen axis with an absolute angular value in
|
|
-- RADIANS.
|
|
raises BadValue from V3d;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
SetEye( me : mutable ; X,Y,Z : Coordinate )
|
|
---Level: Public
|
|
---Purpose: Defines the position of the eye..
|
|
raises BadValue from V3d ;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
SetDepth( me : mutable ; Depth : Length )
|
|
---Level: Public
|
|
---Purpose: Defines the Depth of the eye from the view point
|
|
-- without update the projection .
|
|
raises BadValue from V3d ;
|
|
-- If the Depth is <= 0.
|
|
|
|
SetProj( me : mutable ; Vx,Vy,Vz : Parameter )
|
|
---Level: Public
|
|
---Purpose: Defines the orientation of the projection.
|
|
raises BadValue from V3d ;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
SetProj( me : mutable ; Orientation : TypeOfOrientation )
|
|
---Level: Public
|
|
---Purpose: Defines the orientation of the projection .
|
|
raises BadValue from V3d ;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
-- Updates the view
|
|
|
|
SetAt( me : mutable ; X,Y,Z : Coordinate )
|
|
---Level: Public
|
|
---Purpose: Defines the position of the view point.
|
|
raises BadValue from V3d ;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
SetUp( me : mutable ; Vx,Vy,Vz : Parameter )
|
|
---Level: Public
|
|
---Purpose: Defines the orientation of the high point.
|
|
raises BadValue from V3d ;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
SetUp( me : mutable ; Orientation : TypeOfOrientation )
|
|
---Level: Public
|
|
---Purpose: Defines the orientation(SO) of the high point.
|
|
raises BadValue from V3d ;
|
|
-- If the eye, view point, or high point are aligned or confused.
|
|
|
|
SetViewOrientationDefault( me : mutable );
|
|
---Level: Public
|
|
---Purpose: Saves the current state of the orientation of the view
|
|
-- which will be the return state at ResetViewOrientation.
|
|
|
|
ResetViewOrientation ( me : mutable );
|
|
---Level: Public
|
|
---Purpose: Resets the orientation of the view.
|
|
-- Updates the view
|
|
|
|
--------------------------------------------------------
|
|
---Category: Methods to modify the Mapping of the view
|
|
--------------------------------------------------------
|
|
|
|
Panning (me : mutable;
|
|
theDXv : Real from Standard;
|
|
theDYv : Real from Standard;
|
|
theZoomFactor : Factor from Quantity = 1;
|
|
theToStart : Boolean = Standard_True);
|
|
---Level: Public
|
|
---Purpose: Translates the center of the view along "x" and "y" axes of
|
|
-- view projection. Can be used to perform interactive panning operation.
|
|
-- In that case the DXv, DXy parameters specify panning relative to the
|
|
-- point where the operation is started.
|
|
-- @param theDXv [in] the relative panning on "x" axis of view projection, in view space coordinates.
|
|
-- @param theDYv [in] the relative panning on "y" axis of view projection, in view space coordinates.
|
|
-- @param theZoomFactor [in] the zooming factor.
|
|
-- @param theToStart [in] pass TRUE when starting panning to remember view
|
|
-- state prior to panning for relative arguments. If panning is started,
|
|
-- passing {0, 0} for {theDXv, theDYv} will return view to initial state.
|
|
-- Performs update of view.
|
|
|
|
SetCenter (me : mutable; theXp, theYp : Integer from Standard)
|
|
---Level: Public
|
|
---Purpose: Relocates center of screen to the point, determined by
|
|
-- {Xp, Yp} pixel coordinates relative to the bottom-left corner of
|
|
-- screen. To calculate pixel coordinates for any point from world
|
|
-- coordinate space, it can be projected using "Project".
|
|
-- @param theXp [in] the x coordinate.
|
|
-- @param theYp [in] the y coordinate.
|
|
raises BadValue from V3d;
|
|
-- If one of the dimensions of the projection is NULL.
|
|
|
|
SetSize ( me : mutable; theSize : Length )
|
|
---Level: Public
|
|
---Purpose: Defines the view projection size in its maximum dimension,
|
|
-- keeping the inital height/width ratio unchanged.
|
|
raises BadValue from V3d;
|
|
-- If <theSize> is <= 0.0
|
|
|
|
SetZSize ( me : mutable ; Size : Length )
|
|
---Level: Public
|
|
---Purpose: Defines the Depth size of the view
|
|
-- Front Plane will be set to Size/2.
|
|
-- Back Plane will be set to -Size/2.
|
|
-- Any Object located Above the Front Plane or
|
|
-- behind the Back Plane will be Clipped .
|
|
-- NOTE than the XY Size of the View is NOT modified .
|
|
raises BadValue from V3d ;
|
|
-- If the size of the view is <= 0
|
|
|
|
SetZoom ( me : mutable ; Coef : Factor ; Start : Boolean = Standard_True )
|
|
---Level: Public
|
|
---Purpose: Zooms the view by a factor relative to the initial
|
|
-- value expressed by Start = Standard_True
|
|
-- Updates the view.
|
|
raises BadValue from V3d ;
|
|
-- If the zoom coefficient is <= 0
|
|
|
|
SetScale ( me : mutable ; Coef : Factor )
|
|
---Level: Public
|
|
---Purpose: Zooms the view by a factor relative to the value
|
|
-- initialised by SetViewMappingDefault().
|
|
-- Updates the view.
|
|
raises BadValue from V3d ;
|
|
-- If the zoom coefficient is <= 0
|
|
|
|
SetAxialScale ( me : mutable ; Sx, Sy, Sz : Real from Standard )
|
|
---Level: Public
|
|
---Purpose: Sets anisotropic (axial) scale factors <Sx>, <Sy>, <Sz> for view <me>.
|
|
-- Anisotropic scaling operation is performed through multiplying
|
|
-- the current view orientation matrix by a scaling matrix:
|
|
-- || Sx 0 0 0 ||
|
|
-- || 0 Sy 0 0 ||
|
|
-- || 0 0 Sz 0 ||
|
|
-- || 0 0 0 1 ||
|
|
-- Updates the view.
|
|
raises BadValue from V3d ;
|
|
-- If the one of factors <= 0
|
|
|
|
FitAll (me : mutable;
|
|
theMargin : Coefficient = 0.01;
|
|
theToUpdate : Boolean from Standard = Standard_True);
|
|
---Level: Public
|
|
---Purpose: Adjust view parameters to fit the displayed scene, respecting height / width ratio.
|
|
-- The Z clipping range (depth range) is fitted if AutoZFit flag is TRUE.
|
|
-- Throws program error exception if margin coefficient is < 0 or >= 1.
|
|
-- Updates the view.
|
|
-- @param theMargin [in] the margin coefficient for view borders.
|
|
-- @param theToUpdate [in] flag to perform view update.
|
|
|
|
ZFitAll (me : mutable; theScaleFactor : Real from Standard = 1.0);
|
|
---Level: Public
|
|
---Purpose: Change Z-min and Z-max planes of projection volume to match the
|
|
-- displayed objects. The methods ensures that view volume will
|
|
-- be close by depth range to the displayed objects. Fitting assumes that
|
|
-- for orthogonal projection the view volume contains the displayed objects
|
|
-- completely. For zoomed perspective view, the view volume is adjusted such
|
|
-- that it contains the objects or their parts, located in front of the camera.
|
|
-- @param theScaleFactor [in] the scale factor for Z-range.
|
|
-- The range between Z-min, Z-max projection volume planes
|
|
-- evaluated by z fitting method will be scaled using this coefficient.
|
|
-- Program error exception is thrown if negative or zero value is passed.
|
|
|
|
AutoZFit (me : mutable);
|
|
---Level: Public
|
|
---Purpose: If automatic z-range fitting is turned on, adjusts Z-min and Z-max
|
|
-- projection volume planes with call to ZFitAll.
|
|
|
|
DepthFitAll( me : mutable ; Aspect : Coefficient = 0.01;
|
|
Margin : Coefficient = 0.01 );
|
|
---Level: Public
|
|
---Purpose: Adjusts the viewing volume so as not to clip the displayed objects by front and back
|
|
-- and back clipping planes. Also sets depth value automatically depending on the
|
|
-- calculated Z size and Aspect parameter.
|
|
-- NOTE than the original XY size of the view is NOT modified .
|
|
|
|
FitAll (me : mutable;
|
|
theMinXv : Real from Standard;
|
|
theMinYv : Real from Standard;
|
|
theMaxXv : Real from Standard;
|
|
theMaxYv : Real from Standard)
|
|
---Level: Public
|
|
---Purpose: Centers the defined projection window so that it occupies
|
|
-- the maximum space while respecting the initial
|
|
-- height/width ratio.
|
|
-- NOTE than the original Z size of the view is NOT modified .
|
|
raises BadValue from V3d;
|
|
-- If the defined projection window has zero size.
|
|
|
|
WindowFit (me : mutable; theMinXp, theMinYp, theMaxXp, theMaxYp : Integer)
|
|
---Level: Public
|
|
---Purpose: Centers the defined PIXEL window so that it occupies
|
|
-- the maximum space while respecting the initial height/width ratio.
|
|
-- NOTE than the original Z size of the view is NOT modified.
|
|
-- @param theMinXp [in] pixel coordinates of minimal corner on x screen axis.
|
|
-- @param theMinYp [in] pixel coordinates of minimal corner on y screen axis.
|
|
-- @param theMaxXp [in] pixel coordinates of maximal corner on x screen axis.
|
|
-- @param theMaxYp [in] pixel coordinates of maximal corner on y screen axis.
|
|
is static;
|
|
SetViewMappingDefault( me : mutable );
|
|
---Level: Public
|
|
---Purpose: Saves the current view mapping. This will be the
|
|
-- state returned from ResetViewmapping.
|
|
|
|
ResetViewMapping ( me : mutable );
|
|
---Level: Public
|
|
---Purpose: Resets the centering of the view.
|
|
-- Updates the view
|
|
|
|
Reset ( me : mutable; update : Boolean from Standard = Standard_True );
|
|
---Level: Public
|
|
---Purpose: Resets the centering and the orientation of the view
|
|
-- Updates the view
|
|
---------------------------------------------------
|
|
---Category: Inquire methods
|
|
---------------------------------------------------
|
|
|
|
Convert( me ; Vp : Integer ) returns Length
|
|
---Level: Public
|
|
---Purpose : Converts the PIXEL value
|
|
-- to a value in the projection plane.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
Convert( me ; Xp,Yp : Integer ; Xv,Yv : out Coordinate )
|
|
---Level: Public
|
|
---Purpose : Converts the point PIXEL into a point projected
|
|
-- in the reference frame of the projection plane.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
Convert( me ; Vv : Length ) returns Integer
|
|
---Level: Public
|
|
---Purpose : Converts tha value of the projection plane into
|
|
-- a PIXEL value.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
Convert( me ; Xv,Yv : Coordinate ; Xp,Yp : out Integer )
|
|
---Level: Public
|
|
---Purpose : Converts the point defined in the reference frame
|
|
-- of the projection plane into a point PIXEL.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
Convert( me ; Xp,Yp : Integer ; X,Y,Z : out Coordinate)
|
|
---Level: Public
|
|
---Purpose : Converts the projected point into a point
|
|
-- in the reference frame of the view corresponding
|
|
-- to the intersection with the projection plane
|
|
-- of the eye/view point vector.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
ConvertWithProj( me ; Xp,Yp : Integer ; X,Y,Z : out Coordinate ; Vx,Vy,Vz : out Parameter)
|
|
---Level: Public
|
|
---Purpose : Converts the projected point into a point
|
|
-- in the reference frame of the view corresponding
|
|
-- to the intersection with the projection plane
|
|
-- of the eye/view point vector and returns the
|
|
-- projection ray for further computations.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
ConvertToGrid( me ; Xp,Yp : Integer ; Xg,Yg,Zg : out Coordinate)
|
|
---Level: Public
|
|
---Purpose : Converts the projected point into the nearest grid point
|
|
-- in the reference frame of the view corresponding
|
|
-- to the intersection with the projection plane
|
|
-- of the eye/view point vector and display the grid marker.
|
|
-- Warning: When the grid is not active the result is identical
|
|
-- to the above Convert() method.
|
|
-- How to use :
|
|
-- 1) Enable the grid echo display
|
|
-- myViewer->SetGridEcho(Standard_True);
|
|
-- 2) When application receive a move event :
|
|
-- 2.1) Check if any object is detected
|
|
-- if( myInteractiveContext->MoveTo(x,y) == AIS_SOD_Nothing ) {
|
|
-- 2.2) Check if the grid is active
|
|
-- if( myViewer->Grid()->IsActive() ) {
|
|
-- 2.3) Display the grid echo and gets the grid point
|
|
-- myView->ConvertToGrid(x,y,X,Y,Z);
|
|
-- 2.4) Else this is the standard case
|
|
-- } else myView->Convert(x,y,X,Y,Z);
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
ConvertToGrid( me ; X,Y,Z : Coordinate ; Xg,Yg,Zg : out Coordinate)
|
|
---Level: Public
|
|
---Purpose : Converts the point into the nearest grid point
|
|
-- and display the grid marker.
|
|
---Warning: When the grid is not active the result is identical
|
|
-- to the previous point.
|
|
raises UnMapped from V3d;
|
|
-- If the view is not mapped on the window.
|
|
|
|
Convert( me ; X,Y,Z : Coordinate; Xp,Yp : out Integer) ;
|
|
---Level: Public
|
|
---Purpose : Projects the point defined in the reference frame of
|
|
-- the view into the projected point in the associated window.
|
|
|
|
-- RefToPix( me ; X,Y,Z : Coordinate; Xp,Yp : out Integer) ;
|
|
-- ---Purpose : Projects the point defined in the reference frame of
|
|
-- -- the view into the projected point in the associated window.
|
|
-- Obsolete : Use Convert(X,Y,Z,Xp,Yp);
|
|
|
|
-- PixToRef( me ; Xp,Yp : Integer; X,Y,Z : out Coordinate) ;
|
|
-- ---Purpose : Converts the projected point in the associated window of
|
|
-- -- the view into the point defined in the reference frame.
|
|
-- Obsolete : Use Convert(Xp,Yp,X,Y,Z);
|
|
|
|
Project( me ; X,Y,Z : Coordinate; Xp,Yp : out Coordinate) ;
|
|
---Level: Public
|
|
---Purpose : Converts the point defined in the user space of
|
|
-- the view to the projected view plane point at z 0.
|
|
|
|
BackgroundColor( me; Type : TypeOfColor ; V1, V2, V3 : out Parameter) ;
|
|
---Level: Public
|
|
---Purpose: Returns the Background color values of the view
|
|
-- depending of the color Type.
|
|
|
|
BackgroundColor( me ) returns Color from Quantity;
|
|
---Level: Public
|
|
---Purpose: Returns the Background color object of the view.
|
|
|
|
GradientBackgroundColors( me;
|
|
Color1 : out Color from Quantity;
|
|
Color2 : out Color from Quantity) ;
|
|
---Level: Public
|
|
---Purpose: Returns the gradient background colour objects of the view.
|
|
|
|
GradientBackground ( me ) returns GradientBackground from Aspect;
|
|
---Level: Public
|
|
---Purpose: Returns the gradient background of the view.
|
|
|
|
Scale ( me ) returns Factor ;
|
|
---Level: Public
|
|
---Purpose: Returns the current value of the zoom expressed with
|
|
-- respect to SetViewMappingDefault().
|
|
|
|
AxialScale ( me ; Sx, Sy, Sz : out Real from Standard ) ;
|
|
---Level: Public
|
|
---Purpose: Returns the current values of the anisotropic (axial) scale factors.
|
|
|
|
Size ( me; Width, Height : out Length );
|
|
---Level: Public
|
|
---Purpose: Returns the height and width of the view.
|
|
|
|
ZSize ( me ) returns Real ;
|
|
---Level: Public
|
|
---Purpose: Returns the Depth of the view .
|
|
|
|
Eye( me ; X,Y,Z : out Coordinate );
|
|
---Level: Public
|
|
---Purpose: Returns the position of the eye.
|
|
|
|
FocalReferencePoint (me ; X,Y,Z : out Coordinate );
|
|
---Level: Public
|
|
---Purpose: Returns the position of point which emanating the
|
|
-- projections.
|
|
|
|
ProjReferenceAxe( me ; Xpix,Ypix : Integer ;
|
|
XP,YP,ZP,VX,VY,VZ : out Coordinate );
|
|
---Level: Public
|
|
---Purpose: Returns the coordinate of the point (Xpix,Ypix)
|
|
-- in the view (XP,YP,ZP), and the projection vector of the
|
|
-- view passing by the point (for PerspectiveView).
|
|
|
|
Depth( me ) returns Length ;
|
|
---Level: Public
|
|
---Purpose: Returns the Distance between the Eye and View Point.
|
|
|
|
Proj( me ; Vx,Vy,Vz : out Parameter );
|
|
---Level: Public
|
|
---Purpose: Returns the projection vector.
|
|
|
|
At( me ; X,Y,Z : out Coordinate );
|
|
---Level: Public
|
|
---Purpose: Returns the position of the view point.
|
|
|
|
Up( me ; Vx,Vy,Vz : out Parameter );
|
|
---Level: Public
|
|
---Purpose: Returns the vector giving the position of the high point.
|
|
|
|
Twist( me ) returns PlaneAngle ;
|
|
---Level: Public
|
|
---Purpose: Returns in RADIANS the orientation of the view around
|
|
-- the visual axis measured from the Y axis of the screen.
|
|
|
|
ShadingModel ( me ) returns TypeOfShadingModel ;
|
|
---Level: Public
|
|
---Purpose: Returns the current shading model.
|
|
|
|
SurfaceDetail(me) returns TypeOfSurfaceDetail;
|
|
---Level: Public
|
|
-- purpose: returns the current SurfaceDetail mode
|
|
|
|
TextureEnv(me) returns TextureEnv from Graphic3d;
|
|
---Level: Public
|
|
-- purpose: return the current environment texture used
|
|
|
|
Transparency(me) returns Boolean from Standard;
|
|
---Level: Public
|
|
---Purpose: Returns the transparency activity.
|
|
|
|
Visualization ( me ) returns TypeOfVisualization from V3d;
|
|
---Level: Public
|
|
---Purpose: Returns the current visualisation mode.
|
|
|
|
Antialiasing ( me ) returns Boolean;
|
|
---Level: Public
|
|
---Purpose: Indicates if the antialiasing is active (True) or
|
|
-- inactive (False).
|
|
|
|
ZCueing ( me; Depth, Width : out Length ) returns Boolean ;
|
|
---Level: Public
|
|
---Purpose: Returns activity and information on the Zcueing.
|
|
-- <Depth> : Depth of plane.
|
|
-- <Width> : Thickness around the plane.
|
|
|
|
ZClipping ( me; Depth, Width : out Length ) returns TypeOfZclipping;
|
|
---Level: Public
|
|
---Purpose: Returns current information on the ZClipping.
|
|
-- <Depth> : Depth of plane.
|
|
-- <Width> : Thickness around the plane.
|
|
-- <TypeOfZclipping> : "BACK"
|
|
-- "FRONT"
|
|
-- "SLICE"
|
|
-- "OFF"
|
|
|
|
IfMoreLights( me ) returns Boolean;
|
|
---Level: Advanced
|
|
---Purpose: Returns True if One light more can be
|
|
-- activated in this View.
|
|
|
|
InitActiveLights(me: mutable);
|
|
---Level: Advanced
|
|
---Purpose: initializes an iteration on the active Lights.
|
|
|
|
MoreActiveLights (me) returns Boolean from Standard;
|
|
---Level: Advanced
|
|
---Purpose: returns true if there are more active Light(s) to return.
|
|
|
|
NextActiveLights (me: mutable);
|
|
---Level: Advanced
|
|
---Purpose : Go to the next active Light
|
|
-- (if there is not, ActiveLight will raise an exception)
|
|
|
|
ActiveLight(me) returns mutable Light from V3d;
|
|
---Level: Advanced
|
|
|
|
Viewer ( me ) returns mutable Viewer from V3d;
|
|
---Level: Advanced
|
|
---Purpose: Returns the viewer in which the view has been created.
|
|
|
|
IfWindow ( me ) returns Boolean;
|
|
---Level: Public
|
|
---Purpose: Returns True if MyView is associated with a window .
|
|
|
|
Window ( me ) returns mutable Window from Aspect
|
|
---Level: Public
|
|
---Purpose: Returns the Aspect Window associated with the view.
|
|
raises BadValue from V3d;
|
|
-- If MyView is not associated with a window
|
|
|
|
Type( me ) returns TypeOfView from V3d;
|
|
---Level: Public
|
|
---Purpose: Returns the Type of the View
|
|
|
|
Pan (me : mutable;
|
|
theDXp : Integer from Standard;
|
|
theDYp : Integer from Standard;
|
|
theZoomFactor : Factor from Quantity = 1;
|
|
theToStart : Boolean = Standard_True);
|
|
---Level: Public
|
|
---Purpose: Translates the center of the view along "x" and "y" axes of
|
|
-- view projection. Can be used to perform interactive panning operation.
|
|
-- In that case the DXp, DXp parameters specify panning relative to the
|
|
-- point where the operation is started.
|
|
-- @param theDXp [in] the relative panning on "x" axis of view projection, in pixels.
|
|
-- @param theDYp [in] the relative panning on "y" axis of view projection, in pixels.
|
|
-- @param theZoomFactor [in] the zooming factor.
|
|
-- @param theToStart [in] pass TRUE when starting panning to remember view
|
|
-- state prior to panning for relative arguments. Passing 0 for relative
|
|
-- panning parameter should return view panning to initial state.
|
|
-- Performs update of view.
|
|
|
|
Zoom (me : mutable;
|
|
theXp1 : Integer from Standard;
|
|
theYp1 : Integer from Standard;
|
|
theXp2 : Integer from Standard;
|
|
theYp2 : Integer from Standard)
|
|
is static;
|
|
---Level: Public
|
|
---Purpose: Zoom the view according to a zoom factor computed
|
|
-- from the distance between the 2 mouse position.
|
|
-- @param theXp1 [in] the x coordinate of first mouse position, in pixels.
|
|
-- @param theYp1 [in] the y coordinate of first mouse position, in pixels.
|
|
-- @param theXp2 [in] the x coordinate of second mouse position, in pixels.
|
|
-- @param theYp2 [in] the y coordinate of second mouse position, in pixels.
|
|
|
|
StartZoomAtPoint (me : mutable;
|
|
theXp : Integer from Standard;
|
|
theYp : Integer from Standard);
|
|
---Level: Public
|
|
---Purpose: Defines starting point for ZoomAtPoint view operation.
|
|
-- @param theXp [in] the x mouse coordinate, in pixels.
|
|
-- @param theYp [in] the y mouse coordinate, in pixels.
|
|
|
|
ZoomAtPoint(me : mutable;
|
|
theMouseStartX : Integer from Standard;
|
|
theMouseStartY : Integer from Standard;
|
|
theMouseEndX : Integer from Standard;
|
|
theMouseEndY : Integer from Standard);
|
|
---Level: Public
|
|
---Purpose: Zooms the model at a pixel defined by the method StartZoomAtPoint().
|
|
|
|
AxialScale ( me: mutable; Dx, Dy: Integer from Standard; Axis: TypeOfAxe from V3d );
|
|
---Level: Public
|
|
---Purpose: Performs anisotropic scaling of <me> view along the given <Axis>.
|
|
-- The scale factor is calculated on a basis of
|
|
-- the mouse pointer displacement <Dx,Dy>.
|
|
-- The calculated scale factor is then passed to SetAxialScale(Sx, Sy, Sz) method.
|
|
|
|
StartRotation(me : mutable ; X,Y :Integer from Standard;
|
|
zRotationThreshold: Ratio from Quantity = 0.0);
|
|
---Level: Public
|
|
---Purpose: Begin the rotation of the view around the screen axis
|
|
-- according to the mouse position <X,Y>.
|
|
-- Warning: Enable rotation around the Z screen axis when <zRotationThreshold>
|
|
-- factor is > 0 soon the distance from the start point and the center
|
|
-- of the view is > (medium viewSize * <zRotationThreshold> ).
|
|
-- Generally a value of 0.4 is usable to rotate around XY screen axis
|
|
-- inside the circular threshold area and to rotate around Z screen axis
|
|
-- outside this area.
|
|
|
|
Rotation(me:mutable; X,Y :Integer from Standard);
|
|
---Level: Public
|
|
---Purpose: Continues the rotation of the view
|
|
-- with an angle computed from the last and new mouse position <X,Y>.
|
|
|
|
FitAll ( me : mutable ; aWindow: Window from Aspect;
|
|
Umin, Vmin, Umax, Vmax : Coordinate )
|
|
is static private;
|
|
---Level: Public
|
|
---Purpose: Change the scale factor and position of the view
|
|
-- such as the bounding box <Umin, Vmin, Umax, Vmax> is contains
|
|
-- in the view.
|
|
|
|
|
|
-----------------------------------------
|
|
---Category: Private or Protected methods
|
|
-----------------------------------------
|
|
|
|
SetFocale( me : mutable ; Focale : Length )
|
|
---Purpose: Change View Plane Distance for Perspective Views
|
|
raises TypeMismatch from Standard
|
|
---Purpose: Warning! raises TypeMismatch from Standard if the view
|
|
-- is not a perspective view.
|
|
is static ;
|
|
|
|
Focale( me ) returns Length;
|
|
---Purpose: Returns the View Plane Distance for Perspective Views
|
|
|
|
View ( me) returns mutable View from Visual3d is static ;
|
|
---Level: Advanced
|
|
---Purpose: Returns the associated Visual3d view.
|
|
|
|
ScreenAxis( myclass ; Vpn,Vup : Dir from gp ;
|
|
Xaxe,Yaxe,Zaxe : out Vector from Graphic3d )
|
|
returns Boolean is private ;
|
|
---Purpose: Determines the screen axes in the reference
|
|
-- framework of the view.
|
|
|
|
|
|
TrsPoint( myclass ; V : Vertex from Graphic3d ;
|
|
Matrix : Array2OfReal from TColStd )
|
|
returns Vertex from Graphic3d is private ;
|
|
---Purpose: Transforms the Vertex V according to the matrice Matrix .
|
|
|
|
ImmediateUpdate (me) is static protected;
|
|
---Purpose:
|
|
|
|
-----------------------------------------
|
|
---Category: TransientManager methods
|
|
-----------------------------------------
|
|
|
|
TransientManagerBeginDraw(me; DoubleBuffer: Boolean = Standard_False;
|
|
RetainMode : Boolean = Standard_False)
|
|
---Level: Public
|
|
---Purpose: Begins any graphics in the view <aView>
|
|
-- Redraw any structured graphics in the back buffer before
|
|
-- if <DoubleBuffer> is TRUE.
|
|
-- Restore the front buffer from the back before
|
|
-- if <DoubleBuffer> is FALSE.
|
|
-- if <RetainMode> is TRUE.
|
|
-- the graphic managed itself exposure,resizing ...
|
|
-- if <RetainMode> is FALSE.
|
|
-- the application must managed itself exposure,resizing ...
|
|
--
|
|
returns Boolean from Standard;
|
|
|
|
TransientManagerClearDraw(me);
|
|
---Level: Public
|
|
---Purpose: Clear all transient graphics in the view <aView>
|
|
|
|
|
|
TransientManagerBeginAddDraw(me)
|
|
---Level: Public
|
|
---Purpose: Begins any add graphics in the view <aView>
|
|
-- Redraw any structured graphics in the back buffer before
|
|
-- the application must managed itself exposure,resizing ...
|
|
-- Warning: Returns TRUE if transient drawing is enabled in
|
|
-- the associated view.
|
|
-- Returns FALSE ,if nothing works because something
|
|
-- is wrong for the transient principle :
|
|
--
|
|
returns Boolean from Standard;
|
|
|
|
SetComputedMode ( me : mutable; aMode : Boolean from Standard )
|
|
is static;
|
|
---Level: Advanced
|
|
---Purpose: Switches computed HLR mode in the view
|
|
---Category: Methods to modify the class definition
|
|
|
|
ComputedMode ( me )
|
|
returns Boolean from Standard
|
|
is static;
|
|
---Level: Advanced
|
|
---Purpose: Returns the computed HLR mode state
|
|
---Category: Inquire methods
|
|
|
|
MinMax ( me; Umin,Vmin, Umax,Vmax : out Coordinate ) returns Integer
|
|
---Purpose: Returns the objects number and the projection window
|
|
-- of the objects contained in the view.
|
|
is static private;
|
|
|
|
MinMax ( me; Xmin,Ymin,Zmin, Xmax,Ymax,Zmax : out Coordinate )
|
|
returns Integer
|
|
---Purpose: Returns the objects number and the box encompassing
|
|
-- the objects contained in the view
|
|
is static private;
|
|
|
|
Gravity ( me; X,Y,Z : out Coordinate ) returns Integer
|
|
---Purpose: Returns the Objects number and the gravity center
|
|
-- of ALL viewable points in the view
|
|
is static private;
|
|
|
|
Init(me: mutable) is private;
|
|
|
|
---Category: for compatibility.
|
|
|
|
WindowFitAll ( me : mutable ; Xmin, Ymin, Xmax, Ymax : Integer);
|
|
---Purpose: idem than WindowFit
|
|
|
|
SetPlotter ( me : mutable; aPlotter : Plotter from Graphic3d )
|
|
---Purpose: Set a plotter for plotting the contents of the view
|
|
-- field MyPlotter
|
|
is virtual;
|
|
|
|
Plot ( me : mutable )
|
|
---Purpose: Create a 2D View for plotting the contents of the view
|
|
raises BadValue from V3d;
|
|
-- if the plotter is undefined.
|
|
|
|
Compute ( me; AVertex : Vertex from Graphic3d )
|
|
returns Vertex from Graphic3d
|
|
is static private;
|
|
---Level: Internal
|
|
---Purpose: Returns a new vertex when the grid is activated.
|
|
|
|
SetGrid ( me : mutable;
|
|
aPlane: Ax3 from gp;
|
|
aGrid : Grid from Aspect )
|
|
is static;
|
|
---Level: Internal
|
|
---Purpose: Defines or Updates the definition of the
|
|
-- grid in <me>
|
|
---Category: Methods to modify the class definition
|
|
|
|
SetGridGraphicValues ( me : mutable;
|
|
aGrid : Grid from Aspect )
|
|
is static;
|
|
---Level: Internal
|
|
---Purpose: Defines or Updates the graphic definition of the
|
|
-- grid in <me>
|
|
---Category: Methods to modify the class definition
|
|
|
|
SetGridActivity ( me : mutable;
|
|
aFlag : Boolean from Standard )
|
|
is static;
|
|
---Level: Internal
|
|
---Purpose: Defines or Updates the activity of the
|
|
-- grid in <me>
|
|
---Category: Methods to modify the class definition
|
|
|
|
Dump ( me: mutable;
|
|
theFile : CString from Standard;
|
|
theBufferType : BufferType from Graphic3d = Graphic3d_BT_RGB )
|
|
returns Boolean from Standard;
|
|
---Level: Public
|
|
---Purpose: dump the full contents of the view at the same
|
|
-- scale in the file <theFile>. The file name
|
|
-- extension must be one of ".png",".bmp",".jpg",".gif".
|
|
-- Returns FALSE when the dump has failed
|
|
|
|
Print (me; hPrnDC: Handle from Aspect = 0;
|
|
showDialog: Boolean = Standard_True;
|
|
showBackground : Boolean = Standard_True;
|
|
filename: CString = NULL;
|
|
printAlgorithm : PrintAlgo from Aspect = Aspect_PA_STRETCH)
|
|
returns Boolean from Standard is static;
|
|
|
|
---Level: Public
|
|
---Purpose: print the contents of the view to printer with preview.
|
|
-- <hPrnDC> : If you have already an PrinterDeviceContext (HDC),
|
|
-- then you can pass it to the print routines.
|
|
-- If you don't have an PrinterDeviceContext, then this parameter should
|
|
-- be NULL.
|
|
-- <showDialog> : If hPrnDC == NULL, then you can force the print routines to
|
|
-- open a Print Dialog box.
|
|
-- If you want to do this, then set showDialog to TRUE
|
|
-- If you don't want to see a dialog (only possible, if you have a hPrnDC
|
|
-- or the dialog box was opened once before) then set <showDialog> to FALSE.
|
|
-- <showBackground> : When set to FALSE then print the view without background color
|
|
-- (background is white)
|
|
-- else set to TRUE for printing with current background color.
|
|
-- <filename>: If != NULL, then the view will be printed to a file.
|
|
-- <printAlgorithm>: If you want to select the print algorithm, then you can
|
|
-- specify one of existing algorithms: Aspect_PA_STRETCH, Aspect_PA_TILE.
|
|
-- Returns Standard_True if the data is passed to the printer, otherwise
|
|
-- Standard_False if the print operation failed. This might be related to
|
|
-- insufficient memory or some internal errors. All this errors are
|
|
-- indicated by the message boxes (on level of OpenGl_GraphicDriver).
|
|
-- Warning: This function can reuse FBO assigned to the
|
|
-- view on level of OpenGl_GraphicDriver; Please take it into account if
|
|
-- you use it for your purposes;
|
|
-- Warning: Works only under Windows.
|
|
|
|
ToPixMap (me : mutable;
|
|
theImage : in out PixMap from Image;
|
|
theWidth : Integer from Standard;
|
|
theHeight : Integer from Standard;
|
|
theBufferType : BufferType from Graphic3d = Graphic3d_BT_RGB;
|
|
theToKeepAspect : Boolean from Standard = Standard_True;
|
|
theStereoOptions : StereoDumpOptions from V3d = V3d_SDO_MONO)
|
|
returns Boolean from Standard;
|
|
---Level : Public
|
|
---Purpose : Dumps the full contents of the view
|
|
-- to a pixmap of pixel size <theWidth> * <theHeight> and
|
|
-- buffer type <theBufferType>. If <theToKeepAspect> is true
|
|
-- the aspect ratio of view will be kept if <theWidth> and <theHeight>
|
|
-- define another ratio.
|
|
-- Pixmap will be automatically (re)allocated when needed.
|
|
-- When dumping stereographic camera - the corresponding
|
|
-- middle-point monographic projection will be used for dumping by default.
|
|
-- <theStereoOptions> flags are to be used for dumping then left or
|
|
-- right eye projections.
|
|
|
|
SetProjModel( me : mutable;
|
|
amOdel: TypeOfProjectionModel from V3d = V3d_TPM_SCREEN )
|
|
is static;
|
|
---Level : Advanced
|
|
---Purpose : Manages projection model
|
|
|
|
ProjModel( me )
|
|
returns TypeOfProjectionModel from V3d
|
|
is static;
|
|
---Level : Advanced
|
|
---Purpose : Returns the current projection model
|
|
|
|
SetBackFacingModel ( me : mutable;
|
|
aModel : TypeOfBackfacingModel from V3d = V3d_TOBM_AUTOMATIC)
|
|
is static;
|
|
---Level : Public
|
|
---Purpose : Manages display of the back faces
|
|
-- When <aModel> is TOBM_AUTOMATIC the object backfaces
|
|
-- are displayed only for surface objects and
|
|
-- never displayed for solid objects.
|
|
-- this was the previous mode.
|
|
-- <aModel> is TOBM_ALWAYS_DISPLAYED the object backfaces
|
|
-- are always displayed both for surfaces or solids.
|
|
-- <aModel> is TOBM_NEVER_DISPLAYED the object backfaces
|
|
-- are never displayed.
|
|
|
|
BackFacingModel ( me )
|
|
returns TypeOfBackfacingModel from V3d
|
|
is static;
|
|
---Level : Public
|
|
---Purpose : Returns current state of the back faces display
|
|
|
|
EnableDepthTest( me; enable : Boolean from Standard = Standard_True )
|
|
is static;
|
|
---Level: Public
|
|
---Purpose: turns on/off opengl depth testing
|
|
|
|
IsDepthTestEnabled( me ) returns Boolean from Standard
|
|
is static;
|
|
---Level: Public
|
|
---Purpose: returns the current state of the depth testing
|
|
|
|
EnableGLLight( me; enable : Boolean from Standard = Standard_True )
|
|
is static;
|
|
---Level: Public
|
|
---Purpose: turns on/off opengl lighting, currently used in triedron displaying
|
|
|
|
IsGLLightEnabled( me ) returns Boolean from Standard
|
|
is static;
|
|
---Level: Public
|
|
---Purpose: returns the current state of the gl lighting
|
|
-- currently used in triedron displaying
|
|
|
|
AddClipPlane (me : mutable; thePlane : ClipPlane_Handle from Graphic3d) is virtual;
|
|
---Purpose: Adds clip plane to the view. The composition of clip planes truncates the
|
|
-- rendering space to convex volume. Number of supported clip planes can be consulted
|
|
-- by PlaneLimit method of associated Visual3d_View. Please be aware that the planes
|
|
-- which exceed the limit are ignored during rendering.
|
|
-- @param thePlane [in] the clip plane to be added to view.
|
|
|
|
RemoveClipPlane (me : mutable; thePlane : ClipPlane_Handle from Graphic3d) is virtual;
|
|
---Purpose: Removes clip plane from the view.
|
|
-- @param thePlane [in] the clip plane to be removed from view.
|
|
|
|
SetClipPlanes (me : mutable; thePlanes : SequenceOfHClipPlane from Graphic3d);
|
|
---Purpose: Sets sequence of clip planes to the view. The planes that have been set
|
|
-- before are removed from the view. The composition of clip planes
|
|
-- truncates the rendering space to convex volume. Number of supported
|
|
-- clip planes can be consulted by PlaneLimit method of associated
|
|
-- Visual3d_View. Please be aware that the planes which exceed the limit
|
|
-- are ignored during rendering.
|
|
-- @param thePlanes [in] the clip planes to set.
|
|
|
|
GetClipPlanes (me) returns SequenceOfHClipPlane from Graphic3d;
|
|
---C++: return const&
|
|
---Purpose: Get clip planes.
|
|
-- @return sequence clip planes that have been set for the view
|
|
|
|
SetCamera (me : mutable; theCamera : Camera_Handle from Graphic3d) is static;
|
|
---Level: Public
|
|
---Purpose: Change camera used by view.
|
|
|
|
Camera (me) returns Camera_Handle from Graphic3d is static;
|
|
---Level: Public
|
|
---C++: return const&
|
|
---Purpose: Returns camera object of the view.
|
|
-- @return: handle to camera object, or NULL if 3D view does not use
|
|
-- the camera approach.
|
|
|
|
FitMinMax (me;
|
|
theCamera : Camera_Handle from Graphic3d;
|
|
theMinCorner : XYZ from gp;
|
|
theMaxCorner : XYZ from gp;
|
|
theMargin : Real from Standard;
|
|
theResolution : Real from Standard = 0.0;
|
|
theToEnlargeIfLine : Boolean from Standard = Standard_True)
|
|
returns Boolean from Standard is protected;
|
|
---Level: Protected
|
|
---Purpose: Transform camera eye, center and scale to fit in the
|
|
-- passed bounding box specified in WCS.
|
|
-- @param theCamera [in] the camera.
|
|
-- @param theMinCorner [in] the minimal corner of bounding box.
|
|
-- @param theMaxCorner [in] the maximal corner of bounding box.
|
|
-- @param theMargin [in] the margin coefficient for view borders.
|
|
-- @param theResolution [in] the minimum size of projection of
|
|
-- bounding box in Xv or Yv direction when it considered to
|
|
-- be a thin plane or point (without a volume).
|
|
-- In this case only the center of camera is adjusted.
|
|
-- @param theToEnlargeIfLine [in] if passed TRUE - in cases when the
|
|
-- whole bounding box projected into thin line going along
|
|
-- Z-axis of screen, the view plane is enlarged such that
|
|
-- we see the whole line on rotation, otherwise only the
|
|
-- center of camera is adjusted.
|
|
-- @return TRUE if the fit all operation can be done.
|
|
|
|
Scale (me;
|
|
theCamera : Camera_Handle from Graphic3d;
|
|
theSizeXv : Real from Standard;
|
|
theSizeYv : Real from Standard) is protected;
|
|
---Level: Protected
|
|
---Purpose: Scales camera to fit the view frame of defined width and height
|
|
-- keeping the aspect. For orthogonal camera the method changes scale,
|
|
-- for perspective adjusts Eye location about the Center point.
|
|
-- @param theSizeXv [in] size of viewport frame on "x" axis.
|
|
-- @param theSizeYv [in] size of viewport frame on "y" axis.
|
|
|
|
Translate (me;
|
|
theCamera : Camera_Handle from Graphic3d;
|
|
theDXv : Real from Standard;
|
|
theDYv : Real from Standard) is protected;
|
|
---Level: Protected
|
|
-- Purpose: Translates camera eye and center along the view plane.
|
|
-- @param theCamera [in] the camera to translate.
|
|
-- @param theDXv [in] the translation in "x" direction.
|
|
-- @param theDYv [in] the translation in "y" direction.
|
|
|
|
SetRaytracingMode (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: enables OpenCL-based ray-tracing mode
|
|
|
|
SetRasterizationMode (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: enables OpenGL-based rasterization mode
|
|
|
|
EnableRaytracedShadows (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: enables sharp shadows in OpenCL-based ray-tracing mode
|
|
|
|
EnableRaytracedReflections (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: enables specular reflections in OpenCL-based ray-tracing mode
|
|
|
|
EnableRaytracedAntialiasing (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: enables antialiasing in OpenCL-based ray-tracing mode
|
|
|
|
DisableRaytracedShadows (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: disables sharp shadows in OpenCL-based ray-tracing mode
|
|
|
|
DisableRaytracedReflections (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: disables specular reflections in OpenCL-based ray-tracing mode
|
|
|
|
DisableRaytracedAntialiasing (me : mutable) is static;
|
|
---Level: Public
|
|
---Purpose: disables antialiasing in OpenCL-based ray-tracing mode
|
|
|
|
fields
|
|
|
|
myOldMouseX : Real is protected;
|
|
myOldMouseY : Real is protected;
|
|
myCamStartOpUp : Dir from gp is protected;
|
|
myCamStartOpEye : Pnt from gp is protected;
|
|
myCamStartOpBnd : Real[6] is protected;
|
|
myCamStartOpCenter : Pnt from gp is protected;
|
|
myCamera : Camera_Handle from Graphic3d is protected;
|
|
|
|
MyViewer : ViewerPointer from V3d ;
|
|
MyActiveLights: ListOfTransient from V3d;
|
|
|
|
MyView : View from Visual3d is protected ;
|
|
MyViewContext : ContextView from Visual3d ;
|
|
MyBackground: Background from Aspect ;
|
|
MyGradientBackground: GradientBackground from Aspect ;
|
|
MyDefaultViewAxis: Vector from Graphic3d ;
|
|
MyDefaultViewPoint: Vertex from Graphic3d ;
|
|
|
|
MyWindow: Window from Aspect;
|
|
|
|
MyPlotter: Plotter from Graphic3d;
|
|
|
|
myActiveLightsIterator: ListIteratorOfListOfTransient from TColStd;
|
|
|
|
sx,sy: Integer from Standard;
|
|
rx,ry: Real from Standard;
|
|
gx,gy,gz: Real from Standard;
|
|
myComputedMode: Boolean from Standard;
|
|
SwitchSetFront: Boolean from Standard;
|
|
MyZoomAtPointX, MyZoomAtPointY : Integer from Standard;
|
|
|
|
-- the 3d grid
|
|
MyGrid : Grid from Aspect;
|
|
MyPlane : Ax3 from gp;
|
|
|
|
--MyColorScale : ColorScale from V3d;
|
|
MyLayerMgr : LayerMgr from V3d;
|
|
|
|
MyProjModel : TypeOfProjectionModel from V3d is protected;
|
|
|
|
-- the transformation between XoY and the grid plane
|
|
MyTrsf : Array2OfReal from TColStd;
|
|
|
|
-- echo
|
|
MyGridEchoStructure : Structure from Graphic3d;
|
|
MyGridEchoGroup : Group from Graphic3d;
|
|
|
|
MyTransparencyFlag : Boolean from Standard;
|
|
myImmediateUpdate: Boolean from Standard is protected;
|
|
|
|
myXscreenAxis : Vector from Graphic3d;
|
|
myYscreenAxis : Vector from Graphic3d;
|
|
myZscreenAxis : Vector from Graphic3d;
|
|
myViewAxis : Vector from Graphic3d;
|
|
myGravityReferencePoint : Vertex from Graphic3d;
|
|
myCamProjectionShift : Pnt from gp;
|
|
myAutoZFitIsOn : Boolean from Standard;
|
|
myAutoZFitScaleFactor : Real from Standard;
|
|
|
|
friends
|
|
|
|
SetViewOn from class Viewer from V3d ( me : mutable ),
|
|
SetViewOn from class Viewer from V3d ( me : mutable ; View : View from V3d ),
|
|
SetViewOff from class Viewer from V3d ( me : mutable ),
|
|
SetViewOff from class Viewer from V3d ( me : mutable ; View : View from V3d )
|
|
|
|
end View;
|