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mirror of https://github.com/Open-Cascade-SAS/OCCT.git synced 2026-06-11 00:37:04 +08:00
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44ef962bdd17d0beb0e1bc8d18f60bb47e4237ea
OCCT/src/Shaders
History
dbp 1804bb99a6 0025833: Visualization, ray tracing - Problems with the backside of triangles
Backside triangles are handled correctly by implementing two-sided lighting model. Ray-tracing shader was optimized (up to 25% performance increase).

Test case for CR25833
2015-04-02 14:38:42 +03:00
..
Declarations.glsl
0025091: Visualization - use FBO for layer with immediate objects
2015-02-19 16:13:15 +03:00
DeclarationsImpl.glsl
0024624: Lost word in license statement in source files
2014-02-20 16:15:17 +04:00
FILES
Update type of files
2013-11-14 21:19:34 +04:00
PhongShading.fs
0024872: Support of emission color in Phong shader and ray-tracing
2014-07-24 12:59:19 +04:00
PhongShading.vs
0024624: Lost word in license statement in source files
2014-02-20 16:15:17 +04:00
RaytraceBase.fs
0025833: Visualization, ray tracing - Problems with the backside of triangles
2015-04-02 14:38:42 +03:00
RaytraceBase.vs
0025213: Visualization, TKOpenGl - do not use deprecated built-ins in GLSL shaders
2014-09-18 15:24:07 +04:00
RaytraceRender.fs
0024739: TKOpenGl - port ray-tracing from OpenCL to GLSL for better integration and portability
2014-04-04 14:15:08 +04:00
RaytraceSmooth.fs
0025414: Visualization - Optimize ray-tracing performance
2014-10-30 11:44:37 +03:00
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