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OCCT/tests/v3d/grid/gpu_rotate
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Pasukhin Dmitry 058ec16010 Visualization - Grid shader update (#1264)
- Renamed grid terminology and command/API surface from `inf`/“infinite” to `gpu`/“GPU”, plus `viewAdaptive` for camera-relative sizing.
- Updated OpenGl grid rendering to compute adaptive bounds from the visible region and to fix axis coloring for rotated rectangular grids.
- Refreshed Draw tests, help text, and API comments to match the new behavior.
2026-05-05 09:43:14 +01:00

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puts "======================================================="
puts "0030979: shader GPU grid stays fixed during rotation"
puts "======================================================="
pload MODELING VISUALIZATION
vclear
vinit View1
vaxo
box b 1 2 3
vdisplay b -dispMode 1
vfit
vzoom 0.2
vgrid -type gpu -background 1
vdump $imagedir/${casename}_before.png
vrotate 0 0 0.5
vdump $imagedir/${casename}_after.png
vgrid off